OLD | NEW |
(Empty) | |
| 1 Tests that gamepad events are not fired when page is hidden but kept as pending
and fired when the page becomes visible again. |
| 2 |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
| 4 |
| 5 |
| 6 PASS Received a gamepadconnected event |
| 7 PASS event.gamepad.index is 0 |
| 8 PASS document.visibilityState is "hidden" |
| 9 PASS eventCounter < expectations.length is true |
| 10 PASS event.gamepad.index is 0 |
| 11 PASS expected.connected is false |
| 12 PASS event.gamepad.connected is false |
| 13 PASS eventCounter < expectations.length is true |
| 14 PASS event.gamepad.index is 1 |
| 15 PASS expected.connected is false |
| 16 PASS event.gamepad.connected is false |
| 17 PASS event.gamepad.id is "old" |
| 18 PASS eventCounter < expectations.length is true |
| 19 PASS event.gamepad.index is 1 |
| 20 PASS expected.connected is true |
| 21 PASS event.gamepad.connected is true |
| 22 PASS event.gamepad.id is "new" |
| 23 PASS eventCounter < expectations.length is true |
| 24 PASS event.gamepad.index is 2 |
| 25 PASS expected.connected is true |
| 26 PASS event.gamepad.connected is true |
| 27 PASS successfullyParsed is true |
| 28 |
| 29 TEST COMPLETE |
| 30 |
OLD | NEW |