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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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304 } | 304 } |
305 | 305 |
306 fHWAALineSupport = (kGL_GrGLStandard == standard); | 306 fHWAALineSupport = (kGL_GrGLStandard == standard); |
307 | 307 |
308 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 308 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
309 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 309 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
310 // Our render targets are always created with textures as the color | 310 // Our render targets are always created with textures as the color |
311 // attachment, hence this min: | 311 // attachment, hence this min: |
312 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); | 312 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); |
313 | 313 |
314 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering") && | 314 fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering"); |
315 ctxInfo.hasExtension("GL_EXT_direct_state_access"); | 315 |
| 316 if (fPathRenderingSupport) { |
| 317 if (kGL_GrGLStandard == standard) { |
| 318 // We need one of the two possible texturing methods: using fixed fu
nction pipeline |
| 319 // (PathTexGen, texcoords, ...) or using the newer NVPR API additio
ns that support |
| 320 // setting individual fragment inputs with ProgramPathFragmentInputG
en. The API |
| 321 // additions are detected by checking the existence of the function.
Eventually we may |
| 322 // choose to remove the fixed function codepath. |
| 323 // Set fMaxFixedFunctionTextureCoords = 0 here if you want to force |
| 324 // ProgramPathFragmentInputGen usage on desktop. |
| 325 fPathRenderingSupport = ctxInfo.hasExtension("GL_EXT_direct_state_ac
cess") && |
| 326 (fMaxFixedFunctionTextureCoords > 0 || |
| 327 ((ctxInfo.version() >= GR_GL_VER(4,3) || |
| 328 ctxInfo.hasExtension("GL_ARB_program_interface_query")) && |
| 329 NULL != gli->fFunctions.fProgramPathFragmentInputGen)); |
| 330 } else { |
| 331 // Note: path rendering is not yet implemented for GLES. |
| 332 fPathRenderingSupport = ctxInfo.version() >= GR_GL_VER(3,1) && false
; |
| 333 } |
| 334 } |
316 | 335 |
317 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); | 336 fGpuTracingSupport = ctxInfo.hasExtension("GL_EXT_debug_marker"); |
318 | 337 |
319 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; | 338 fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType; |
320 | 339 |
321 // Disable scratch texture reuse on Mali and Adreno devices | 340 // Disable scratch texture reuse on Mali and Adreno devices |
322 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && | 341 fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor() && |
323 kQualcomm_GrGLVendor != ctxInfo.vendor(); | 342 kQualcomm_GrGLVendor != ctxInfo.vendor(); |
324 | 343 |
325 // Enable supported shader-related caps | 344 // Enable supported shader-related caps |
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791 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 810 r.appendf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
792 r.appendf("Fragment coord conventions support: %s\n", | 811 r.appendf("Fragment coord conventions support: %s\n", |
793 (fFragCoordsConventionSupport ? "YES": "NO")); | 812 (fFragCoordsConventionSupport ? "YES": "NO")); |
794 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); | 813 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ?
"YES": "NO")); |
795 r.appendf("Use non-VBO for dynamic data: %s\n", | 814 r.appendf("Use non-VBO for dynamic data: %s\n", |
796 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 815 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
797 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); | 816 r.appendf("Full screen clear is free: %s\n", (fFullClearIsFree ? "YES" : "NO
")); |
798 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | 817 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); |
799 return r; | 818 return r; |
800 } | 819 } |
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