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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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52 | 52 |
53 public: | 53 public: |
54 GraphicsLayerUpdater(); | 54 GraphicsLayerUpdater(); |
55 ~GraphicsLayerUpdater(); | 55 ~GraphicsLayerUpdater(); |
56 | 56 |
57 enum UpdateType { | 57 enum UpdateType { |
58 DoNotForceUpdate, | 58 DoNotForceUpdate, |
59 ForceUpdate, | 59 ForceUpdate, |
60 }; | 60 }; |
61 | 61 |
62 void update(RenderLayer&, UpdateType = DoNotForceUpdate, const UpdateContext
& = UpdateContext()); | 62 void update(Vector<RenderLayer*>& layersNeedingPaintInvalidation, RenderLaye
r&, UpdateType = DoNotForceUpdate, const UpdateContext& = UpdateContext()); |
63 void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLa
yer); | 63 void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLa
yer); |
64 | 64 |
65 bool needsRebuildTree() const { return m_needsRebuildTree; } | 65 bool needsRebuildTree() const { return m_needsRebuildTree; } |
66 | 66 |
67 #if ASSERT_ENABLED | 67 #if ASSERT_ENABLED |
68 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); | 68 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); |
69 #endif | 69 #endif |
70 | 70 |
71 private: | 71 private: |
72 bool m_needsRebuildTree; | 72 bool m_needsRebuildTree; |
73 }; | 73 }; |
74 | 74 |
75 } // namespace WebCore | 75 } // namespace WebCore |
76 | 76 |
77 #endif // GraphicsLayerUpdater_h | 77 #endif // GraphicsLayerUpdater_h |
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