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Side by Side Diff: Source/core/rendering/compositing/GraphicsLayerUpdater.h

Issue 345653002: Issue paint invalidations before and after changing offsetFromRenderer and reconfiguring (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebased two tests. Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * Copyright (C) 2014 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 52
53 public: 53 public:
54 GraphicsLayerUpdater(); 54 GraphicsLayerUpdater();
55 ~GraphicsLayerUpdater(); 55 ~GraphicsLayerUpdater();
56 56
57 enum UpdateType { 57 enum UpdateType {
58 DoNotForceUpdate, 58 DoNotForceUpdate,
59 ForceUpdate, 59 ForceUpdate,
60 }; 60 };
61 61
62 void update(RenderLayer&, UpdateType = DoNotForceUpdate, const UpdateContext & = UpdateContext()); 62 void update(Vector<RenderLayer*>& layersNeedingPaintInvalidation, RenderLaye r&, UpdateType = DoNotForceUpdate, const UpdateContext& = UpdateContext());
63 void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLa yer); 63 void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLa yer);
64 64
65 bool needsRebuildTree() const { return m_needsRebuildTree; } 65 bool needsRebuildTree() const { return m_needsRebuildTree; }
66 66
67 #if ASSERT_ENABLED 67 #if ASSERT_ENABLED
68 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&); 68 static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&);
69 #endif 69 #endif
70 70
71 private: 71 private:
72 bool m_needsRebuildTree; 72 bool m_needsRebuildTree;
73 }; 73 };
74 74
75 } // namespace WebCore 75 } // namespace WebCore
76 76
77 #endif // GraphicsLayerUpdater_h 77 #endif // GraphicsLayerUpdater_h
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