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Side by Side Diff: dm/DMReplayTask.h

Issue 345553003: Support serialization in SkRecord-backed SkPictures. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: robert Created 6 years, 6 months ago
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1 #ifndef DMReplayTask_DEFINED 1 #ifndef DMReplayTask_DEFINED
2 #define DMReplayTask_DEFINED 2 #define DMReplayTask_DEFINED
3 3
4 #include "DMTask.h" 4 #include "DMTask.h"
5 #include "SkBitmap.h" 5 #include "SkBitmap.h"
6 #include "SkString.h" 6 #include "SkString.h"
7 #include "SkTemplates.h" 7 #include "SkTemplates.h"
8 #include "gm.h" 8 #include "gm.h"
9 9
10 // Records a GM through an SkPicture, draws it, and compares against the referen ce bitmap. 10 // Records a GM through an SkPicture, draws it, and compares against the referen ce bitmap.
11 11
12 namespace DM { 12 namespace DM {
13 13
14 class ReplayTask : public CpuTask { 14 class ReplayTask : public CpuTask {
15 15
16 public: 16 public:
17 enum Mode { 17 enum Mode {
18 kNormal_Mode, 18 kNormal_Mode,
19 kRTree_Mode, 19 kRTree_Mode,
20 kSkRecord_Mode,
20 }; 21 };
21 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it s parent here. 22 ReplayTask(const Task& parent, // ReplayTask must be a child task. Pass it s parent here.
22 skiagm::GM*, // GM to run through a picture. Takes owner ship. 23 skiagm::GM*, // GM to run through a picture. Takes owner ship.
23 SkBitmap reference, // Bitmap to compare picture replay results to. 24 SkBitmap reference, // Bitmap to compare picture replay results to.
24 Mode); 25 Mode);
25 26
26 virtual void draw() SK_OVERRIDE; 27 virtual void draw() SK_OVERRIDE;
27 virtual bool shouldSkip() const SK_OVERRIDE; 28 virtual bool shouldSkip() const SK_OVERRIDE;
28 virtual SkString name() const SK_OVERRIDE { return fName; } 29 virtual SkString name() const SK_OVERRIDE { return fName; }
29 30
30 private: 31 private:
31 const bool fUseRTree; 32 const Mode fMode;
32 const SkString fName; 33 const SkString fName;
33 SkAutoTDelete<skiagm::GM> fGM; 34 SkAutoTDelete<skiagm::GM> fGM;
34 const SkBitmap fReference; 35 const SkBitmap fReference;
35 }; 36 };
36 37
37 } // namespace DM 38 } // namespace DM
38 39
39 #endif // DMReplayTask_DEFINED 40 #endif // DMReplayTask_DEFINED
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