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1 /* | |
2 * Copyright 2013 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkImage.h" | |
Justin Novosad
2014/07/10 19:24:36
Alphabetical order please.
Rémi Piotaix
2014/07/10 20:16:04
Done.
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9 #include "SkSurface.h" | |
10 #include "SkCanvas.h" | |
11 #include "SkShader.h" | |
12 #include "GrContextFactory.h" | |
Justin Novosad
2014/07/10 19:24:36
The include of GrContextFactory should be guarded
Rémi Piotaix
2014/07/10 20:16:04
Done.
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13 | |
14 #include "Test.h" | |
15 | |
16 void testBitmapEquality(skiatest::Reporter* reporter, SkBitmap& bm1, SkBitmap& b m2, int width, int height) { | |
17 for (int x = 0; x < width; x++) { | |
18 for (int y = 0; y < height; y++) { | |
19 REPORTER_ASSERT(reporter, 5 >= x && 5 >= y); | |
Justin Novosad
2014/07/10 19:24:36
Where does the 5 come from? I don't think this is
Rémi Piotaix
2014/07/10 20:16:04
Done.
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20 REPORTER_ASSERT(reporter, bm1.getColor(x, y) == bm2.getColor(x, y)); | |
Justin Novosad
2014/07/10 19:24:36
This is OK, but it would be more efficient to do a
Rémi Piotaix
2014/07/10 20:16:04
Done.
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21 } | |
22 } | |
23 } | |
24 | |
25 void runShaderTest(skiatest::Reporter* reporter, SkSurface* source, SkSurface* d estination, SkImageInfo& info) { | |
26 SkCanvas* rasterCanvas = source->getCanvas(); | |
27 rasterCanvas->drawColor(0xFFDEDEDE, SkXfermode::kSrc_Mode); | |
28 | |
29 SkAutoTUnref<SkImage> rasterImage(source->newImageSnapshot()); | |
30 SkAutoTUnref<SkShader> rasterShader(rasterImage->newShader( | |
31 SkShader::kRepeat_TileMode, | |
32 SkShader::kRepeat_TileMode)); | |
33 | |
34 SkPaint paint; | |
35 paint.setShader(rasterShader); | |
36 SkCanvas* canvasDest = destination->getCanvas(); | |
37 canvasDest->drawPaint(paint); | |
Justin Novosad
2014/07/10 19:24:36
To make the test more robust, consider clearing th
Rémi Piotaix
2014/07/10 20:16:04
Done.
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38 | |
39 SkIRect rect = SkIRect::MakeXYWH(0, 0, 5, 5); | |
40 | |
41 SkBitmap bmOrig; | |
42 rasterCanvas->readPixels(rect, &bmOrig); | |
43 | |
44 SkBitmap bm; | |
45 canvasDest->readPixels(rect, &bm); | |
46 | |
47 testBitmapEquality(reporter, bmOrig, bm, info.fWidth, info.fHeight); | |
48 } | |
49 | |
50 DEF_TEST(ImageNewShader, reporter) { | |
51 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | |
52 | |
53 SkAutoTUnref<SkSurface> srcSurface(SkSurface::NewRaster(info)); | |
54 SkAutoTUnref<SkSurface> dstSurface(SkSurface::NewRaster(info)); | |
55 | |
56 runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); | |
57 } | |
58 | |
59 #if SK_SUPPORT_GPU | |
60 | |
61 void gpuToGpu(skiatest::Reporter* reporter, GrContext* context) { | |
62 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | |
63 | |
64 SkAutoTUnref<SkSurface> srcSurface(SkSurface::NewRenderTarget(context, info) ); | |
65 SkAutoTUnref<SkSurface> dstSurface(SkSurface::NewRenderTarget(context, info) ); | |
66 | |
67 runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); | |
68 } | |
69 | |
70 void gpuToRaster(skiatest::Reporter* reporter, GrContext* context) { | |
71 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | |
72 | |
73 SkAutoTUnref<SkSurface> srcSurface(SkSurface::NewRenderTarget(context, info) ); | |
74 SkAutoTUnref<SkSurface> dstSurface(SkSurface::NewRaster(info)); | |
75 | |
76 runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); | |
77 } | |
78 | |
79 void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) { | |
80 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); | |
81 | |
82 SkAutoTUnref<SkSurface> srcSurface(SkSurface::NewRaster(info)); | |
83 SkAutoTUnref<SkSurface> dstSurface(SkSurface::NewRenderTarget(context, info) ); | |
84 | |
85 runShaderTest(reporter, srcSurface.get(), dstSurface.get(), info); | |
86 } | |
87 | |
88 DEF_GPUTEST(ImageNewSHader_GPU, reporter, factory) { | |
Justin Novosad
2014/07/10 19:24:36
"H" -> "h"
Rémi Piotaix
2014/07/10 20:16:04
Done.
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89 GrContext* context = factory->get(GrContextFactory::kNative_GLContextType); | |
90 | |
91 // GPU -> GPU | |
92 gpuToGpu(reporter, context); | |
93 | |
94 // GPU -> RASTER | |
95 gpuToRaster(reporter, context); | |
96 | |
97 | |
98 // RASTER -> GPU | |
99 rasterToGpu(reporter, context); | |
100 } | |
101 | |
102 #endif | |
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