Index: ui/aura/window_event_dispatcher.cc |
diff --git a/ui/aura/window_event_dispatcher.cc b/ui/aura/window_event_dispatcher.cc |
index 0f4715066fad90842b2a2f2eea23251e15ad2909..36f75a45e3c2b9eed2e67bd64ea2f8b3b1d7bb5a 100644 |
--- a/ui/aura/window_event_dispatcher.cc |
+++ b/ui/aura/window_event_dispatcher.cc |
@@ -150,13 +150,11 @@ void WindowEventDispatcher::DispatchGestureEvent(ui::GestureEvent* event) { |
} |
} |
-void WindowEventDispatcher::DispatchMouseExitAtPoint(const gfx::Point& point) { |
+DispatchDetails WindowEventDispatcher::DispatchMouseExitAtPoint( |
+ const gfx::Point& point) { |
ui::MouseEvent event(ui::ET_MOUSE_EXITED, point, point, ui::EF_NONE, |
ui::EF_NONE); |
- DispatchDetails details = |
- DispatchMouseEnterOrExit(event, ui::ET_MOUSE_EXITED); |
- if (details.dispatcher_destroyed) |
- return; |
+ return DispatchMouseEnterOrExit(event, ui::ET_MOUSE_EXITED); |
} |
void WindowEventDispatcher::ProcessedTouchEvent(ui::TouchEvent* event, |
@@ -242,8 +240,11 @@ void WindowEventDispatcher::DispatchMouseExitToHidingWindow(Window* window) { |
// |window| is the capture window. |
gfx::Point last_mouse_location = GetLastMouseLocationInRoot(); |
if (window->Contains(mouse_moved_handler_) && |
- window->ContainsPointInRoot(last_mouse_location)) |
- DispatchMouseExitAtPoint(last_mouse_location); |
+ window->ContainsPointInRoot(last_mouse_location)) { |
+ DispatchDetails details = DispatchMouseExitAtPoint(last_mouse_location); |
+ if (details.dispatcher_destroyed) |
+ return; |
+ } |
} |
ui::EventDispatchDetails WindowEventDispatcher::DispatchMouseEnterOrExit( |
@@ -366,27 +367,47 @@ void WindowEventDispatcher::UpdateCapture(Window* old_capture, |
gfx::Point(), 0, 0); |
DispatchDetails details = DispatchEvent(old_capture, &event); |
- if (details.dispatcher_destroyed) |
+ if (details.dispatcher_destroyed || details.target_destroyed) |
return; |
old_capture->delegate()->OnCaptureLost(); |
+ |
+ if (!new_capture) { |
+ // Make sure |mouse_moved_handler_| gets updated. |
+ DispatchDetails details = SynthesizeMouseMoveEvent(); |
+ if (details.dispatcher_destroyed) |
+ return; |
+ } |
+ } else if (mouse_moved_handler_ && |
+ mouse_moved_handler_ != new_capture) { |
sadrul
2014/06/24 18:33:09
Should you check for a non-null |new_capture| here
|
+ // Dispatch a mouse exit to reset any state associated with hover. This is |
+ // important when going from no window having capture to a window having |
+ // capture because we do not dispatch ET_MOUSE_CAPTURE_CHANGED in this case. |
+ DispatchDetails details = DispatchMouseExitAtPoint( |
+ GetLastMouseLocationInRoot()); |
+ if (details.dispatcher_destroyed) |
+ return; |
} |
if (new_capture) { |
- // Make all subsequent mouse events go to the capture window. We shouldn't |
- // need to send an event here as OnCaptureLost() should take care of that. |
+ // Make all subsequent mouse events go to the capture window. |
if (mouse_moved_handler_ || Env::GetInstance()->IsMouseButtonDown()) |
mouse_moved_handler_ = new_capture; |
- } else { |
- // Make sure mouse_moved_handler gets updated. |
- DispatchDetails details = SynthesizeMouseMoveEvent(); |
- if (details.dispatcher_destroyed) |
- return; |
} |
mouse_pressed_handler_ = NULL; |
} |
void WindowEventDispatcher::OnOtherRootGotCapture() { |
+ if (mouse_moved_handler_) { |
+ // Dispatch a mouse exit to reset any state associated with hover. This is |
+ // important when going from no window having capture to a window having |
+ // capture because we do not dispatch ET_MOUSE_CAPTURE_CHANGED in this case. |
+ DispatchDetails details = DispatchMouseExitAtPoint( |
+ GetLastMouseLocationInRoot()); |
+ if (details.dispatcher_destroyed) |
+ return; |
+ } |
+ |
mouse_moved_handler_ = NULL; |
mouse_pressed_handler_ = NULL; |
} |