Chromium Code Reviews| Index: skia/ext/skia_utils_mac.mm |
| diff --git a/skia/ext/skia_utils_mac.mm b/skia/ext/skia_utils_mac.mm |
| index f67d3c1c02de34ec181e768770ab2db6fab9650c..72b77ec9ac12c8e04cea1f7109049d01592d1f5c 100644 |
| --- a/skia/ext/skia_utils_mac.mm |
| +++ b/skia/ext/skia_utils_mac.mm |
| @@ -364,18 +364,30 @@ foundRight: |
| } |
| CGContextRef SkiaBitLocker::cgContext() { |
| + SkIRect clipBounds; |
| + if (!canvas_->getClipDeviceBounds(&clipBounds)) |
| + return 0; // the clip is empty, nothing to draw |
| + |
| SkBaseDevice* device = canvas_->getTopDevice(); |
| DCHECK(device); |
| if (!device) |
| return 0; |
| + |
| + const SkIPoint& pt = device->getOrigin(); |
|
f(malita)
2014/06/19 15:15:46
Nit: maybe inline this since we're only using pt o
reed1
2014/06/19 16:40:54
We use it down on line 412
|
| + // get clipbounds into the coordinate systme of the top layer/device |
|
f(malita)
2014/06/19 15:15:47
Typo: system
reed1
2014/06/19 16:40:54
Done.
|
| + clipBounds.offset(-pt); |
| + |
| releaseIfNeeded(); // This flushes any prior bitmap use |
| const SkBitmap& deviceBits = device->accessBitmap(true); |
| - useDeviceBits_ = deviceBits.getPixels(); |
| + // Only draw directly if we have pixels, and we're only rect-clipped. |
| + // If not, we allocate an offscreen and draw into that, relying on the |
| + // compositing step to apply skia's clip. |
| + useDeviceBits_ = deviceBits.getPixels() && canvas_->isClipRect(); |
| if (useDeviceBits_) { |
| bitmap_ = deviceBits; |
| bitmap_.lockPixels(); |
| } else { |
| - if (!bitmap_.allocN32Pixels(deviceBits.width(), deviceBits.height())) |
| + if (!bitmap_.allocN32Pixels(clipBounds.width(), clipBounds.height())) |
|
f(malita)
2014/06/19 15:15:47
We used to allocate a bitmap matching the device b
reed1
2014/06/19 16:40:54
I think you're right, I will need to adjust the of
|
| return 0; |
| bitmap_.eraseColor(0); |
| } |
| @@ -391,31 +403,8 @@ CGContextRef SkiaBitLocker::cgContext() { |
| -device->height()); |
| CGContextConcatCTM(cgContext_, contentsTransform); |
| - const SkIPoint& pt = device->getOrigin(); |
| - // Skip applying the clip when not writing directly to device. |
| - // They're applied in the offscreen case when the bitmap is drawn. |
| if (useDeviceBits_) { |
| - // Apply clip in device coordinates. |
| - CGMutablePathRef clipPath = CGPathCreateMutable(); |
| - const SkRegion& clipRgn = canvas_->getTotalClip(); |
| - if (clipRgn.isEmpty()) { |
| - // CoreGraphics does not consider a newly created path to be empty. |
| - // Explicitly set it to empty so the subsequent drawing is clipped out. |
| - // It would be better to make the CGContext hidden if there was a CG |
| - // call that does that. |
| - CGPathAddRect(clipPath, 0, CGRectMake(0, 0, 0, 0)); |
| - } |
| - SkRegion::Iterator iter(clipRgn); |
| - const SkIPoint& pt = device->getOrigin(); |
| - for (; !iter.done(); iter.next()) { |
| - SkIRect skRect = iter.rect(); |
| - skRect.offset(-pt); |
| - CGRect cgRect = SkIRectToCGRect(skRect); |
| - CGPathAddRect(clipPath, 0, cgRect); |
| - } |
| - CGContextAddPath(cgContext_, clipPath); |
| - CGContextClip(cgContext_); |
| - CGPathRelease(clipPath); |
| + CGContextClipToRect(cgContext_, SkIRectToCGRect(clipBounds)); |
| } |
| // Apply content matrix. |