Index: Source/core/rendering/RenderLayer.cpp |
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp |
index 1638a36ba7fa36eb7df2e3e7c2bf5407f546f158..3495b2a0171dd075488ce2357bf8d0fd0b154da7 100644 |
--- a/Source/core/rendering/RenderLayer.cpp |
+++ b/Source/core/rendering/RenderLayer.cpp |
@@ -1088,35 +1088,12 @@ RenderLayer* RenderLayer::enclosingCompositingLayerForRepaint(IncludeSelfOrNot i |
return 0; |
} |
-RenderLayer* RenderLayer::ancestorCompositedScrollingLayer() const |
-{ |
- if (!compositor()->acceleratedCompositingForOverflowScrollEnabled()) |
- return 0; |
- |
- RenderObject* containingBlock = renderer()->containingBlock(); |
- if (!containingBlock) |
- return 0; |
- |
- RenderLayer* ancestorCompositedScrollingLayer = 0; |
- for (RenderLayer* ancestorLayer = containingBlock->enclosingLayer(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) { |
- if (ancestorLayer->needsCompositedScrolling()) { |
- ancestorCompositedScrollingLayer = ancestorLayer; |
- break; |
- } |
- } |
- |
- return ancestorCompositedScrollingLayer; |
-} |
- |
RenderLayer* RenderLayer::ancestorScrollingLayer() const |
{ |
- RenderObject* containingBlock = renderer()->containingBlock(); |
- if (!containingBlock) |
- return 0; |
- |
- for (RenderLayer* ancestorLayer = containingBlock->enclosingLayer(); ancestorLayer; ancestorLayer = ancestorLayer->parent()) { |
- if (ancestorLayer->scrollsOverflow()) |
- return ancestorLayer; |
+ for (RenderObject* container = renderer()->containingBlock(); container; container = container->containingBlock()) { |
+ RenderLayer* currentLayer = container->enclosingLayer(); |
+ if (currentLayer->scrollsOverflow()) |
+ return currentLayer; |
} |
return 0; |
@@ -1621,7 +1598,7 @@ RenderLayer* RenderLayer::scrollParent() const |
// be a composited layer since the compositor will need to take special measures to ensure |
// that we scroll with our scrolling ancestor and it cannot do this if we do not promote. |
- RenderLayer* scrollParent = ancestorCompositedScrollingLayer(); |
+ RenderLayer* scrollParent = ancestorScrollingLayer(); |
if (!scrollParent || scrollParent->stackingNode()->isStackingContext()) |
return 0; |