Index: media/audio/win/audio_low_latency_input_win.h |
diff --git a/media/audio/win/audio_low_latency_input_win.h b/media/audio/win/audio_low_latency_input_win.h |
index 948a3fb812cb3bdc481eba4644d99cf4a00b7008..a33a582c976a386601e55425d034aba36ee785a8 100644 |
--- a/media/audio/win/audio_low_latency_input_win.h |
+++ b/media/audio/win/audio_low_latency_input_win.h |
@@ -75,6 +75,7 @@ |
namespace media { |
+class AudioBus; |
class AudioManagerWin; |
// AudioInputStream implementation using Windows Core Audio APIs. |
@@ -211,6 +212,10 @@ class MEDIA_EXPORT WASAPIAudioInputStream |
// This event will be signaled when capturing shall stop. |
base::win::ScopedHandle stop_capture_event_; |
+ // Extra audio bus used for storage of deinterleaved data for the OnData |
+ // callback. |
+ scoped_ptr<media::AudioBus> audio_bus_; |
+ |
DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
}; |