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1 | |
2 /* | 1 /* |
3 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
4 * | 3 * |
5 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 5 * found in the LICENSE file. |
7 */ | 6 */ |
8 #include "BenchTimer.h" | 7 #include "Timer.h" |
9 #if defined(SK_BUILD_FOR_WIN32) | |
10 #include "BenchSysTimer_windows.h" | |
11 #elif defined(SK_BUILD_FOR_MAC) | |
12 #include "BenchSysTimer_mach.h" | |
13 #elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID) | |
14 #include "BenchSysTimer_posix.h" | |
15 #else | |
16 #include "BenchSysTimer_c.h" | |
17 #endif | |
18 | 8 |
19 #if SK_SUPPORT_GPU | 9 Timer::Timer(SkGLContextHelper* gl) |
20 #include "BenchGpuTimer_gl.h" | |
21 #endif | |
22 | |
23 BenchTimer::BenchTimer(SkGLContextHelper* gl) | |
24 : fCpu(-1.0) | 10 : fCpu(-1.0) |
25 , fWall(-1.0) | 11 , fWall(-1.0) |
26 , fTruncatedCpu(-1.0) | 12 , fTruncatedCpu(-1.0) |
27 , fTruncatedWall(-1.0) | 13 , fTruncatedWall(-1.0) |
28 , fGpu(-1.0) | 14 , fGpu(-1.0) |
29 { | |
30 fSysTimer = new BenchSysTimer(); | |
31 fTruncatedSysTimer = new BenchSysTimer(); | |
32 #if SK_SUPPORT_GPU | 15 #if SK_SUPPORT_GPU |
33 if (gl) { | 16 , fGpuTimer(gl) |
34 fGpuTimer = new BenchGpuTimer(gl); | |
35 } else { | |
36 fGpuTimer = NULL; | |
37 } | |
38 #endif | 17 #endif |
| 18 {} |
| 19 |
| 20 void Timer::start() { |
| 21 fSysTimer.startWall(); |
| 22 fTruncatedSysTimer.startWall(); |
| 23 #if SK_SUPPORT_GPU |
| 24 fGpuTimer.start(); |
| 25 #endif |
| 26 fSysTimer.startCpu(); |
| 27 fTruncatedSysTimer.startCpu(); |
39 } | 28 } |
40 | 29 |
41 BenchTimer::~BenchTimer() { | 30 void Timer::end() { |
42 delete fSysTimer; | 31 fCpu = fSysTimer.endCpu(); |
43 delete fTruncatedSysTimer; | |
44 #if SK_SUPPORT_GPU | |
45 delete fGpuTimer; | |
46 #endif | |
47 } | |
48 | |
49 void BenchTimer::start(double durationScale) { | |
50 fDurationScale = durationScale; | |
51 | |
52 fSysTimer->startWall(); | |
53 fTruncatedSysTimer->startWall(); | |
54 #if SK_SUPPORT_GPU | |
55 if (fGpuTimer) { | |
56 fGpuTimer->startGpu(); | |
57 } | |
58 #endif | |
59 fSysTimer->startCpu(); | |
60 fTruncatedSysTimer->startCpu(); | |
61 } | |
62 | |
63 void BenchTimer::end() { | |
64 fCpu = fSysTimer->endCpu() * fDurationScale; | |
65 #if SK_SUPPORT_GPU | 32 #if SK_SUPPORT_GPU |
66 //It is important to stop the cpu clocks first, | 33 //It is important to stop the cpu clocks first, |
67 //as the following will cpu wait for the gpu to finish. | 34 //as the following will cpu wait for the gpu to finish. |
68 if (fGpuTimer) { | 35 fGpu = fGpuTimer.end(); |
69 fGpu = fGpuTimer->endGpu() * fDurationScale; | |
70 } | |
71 #endif | 36 #endif |
72 fWall = fSysTimer->endWall() * fDurationScale; | 37 fWall = fSysTimer.endWall(); |
73 } | 38 } |
74 | 39 |
75 void BenchTimer::truncatedEnd() { | 40 void Timer::truncatedEnd() { |
76 fTruncatedCpu = fTruncatedSysTimer->endCpu() * fDurationScale; | 41 fTruncatedCpu = fTruncatedSysTimer.endCpu(); |
77 fTruncatedWall = fTruncatedSysTimer->endWall() * fDurationScale; | 42 fTruncatedWall = fTruncatedSysTimer.endWall(); |
78 } | 43 } |
79 | 44 |
80 WallTimer::WallTimer() : fWall(-1.0), fSysTimer(new BenchSysTimer) {} | 45 WallTimer::WallTimer() : fWall(-1.0) {} |
81 | 46 |
82 WallTimer::~WallTimer() { | 47 void WallTimer::start() { |
83 delete fSysTimer; | 48 fSysTimer.startWall(); |
84 } | |
85 | |
86 void WallTimer::start(double durationScale) { | |
87 fDurationScale = durationScale; | |
88 fSysTimer->startWall(); | |
89 } | 49 } |
90 | 50 |
91 void WallTimer::end() { | 51 void WallTimer::end() { |
92 fWall = fSysTimer->endWall() * fDurationScale; | 52 fWall = fSysTimer.endWall(); |
93 } | 53 } |
94 | |
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