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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "BenchLogger.h" | 8 #include "BenchLogger.h" |
9 #include "BenchTimer.h" | |
10 #include "Benchmark.h" | 9 #include "Benchmark.h" |
11 #include "CrashHandler.h" | 10 #include "CrashHandler.h" |
12 #include "GMBench.h" | 11 #include "GMBench.h" |
13 #include "ResultsWriter.h" | 12 #include "ResultsWriter.h" |
14 #include "SkBitmapDevice.h" | 13 #include "SkBitmapDevice.h" |
15 #include "SkCanvas.h" | 14 #include "SkCanvas.h" |
16 #include "SkColorPriv.h" | 15 #include "SkColorPriv.h" |
17 #include "SkCommandLineFlags.h" | 16 #include "SkCommandLineFlags.h" |
18 #include "SkData.h" | 17 #include "SkData.h" |
19 #include "SkDeferredCanvas.h" | 18 #include "SkDeferredCanvas.h" |
20 #include "SkGraphics.h" | 19 #include "SkGraphics.h" |
21 #include "SkImageEncoder.h" | 20 #include "SkImageEncoder.h" |
22 #include "SkOSFile.h" | 21 #include "SkOSFile.h" |
23 #include "SkPicture.h" | 22 #include "SkPicture.h" |
24 #include "SkPictureRecorder.h" | 23 #include "SkPictureRecorder.h" |
25 #include "SkString.h" | 24 #include "SkString.h" |
26 #include "SkSurface.h" | 25 #include "SkSurface.h" |
| 26 #include "Timer.h" |
27 | 27 |
28 #if SK_SUPPORT_GPU | 28 #if SK_SUPPORT_GPU |
29 #include "GrContext.h" | 29 #include "GrContext.h" |
30 #include "GrContextFactory.h" | 30 #include "GrContextFactory.h" |
31 #include "GrRenderTarget.h" | 31 #include "GrRenderTarget.h" |
32 #include "SkGpuDevice.h" | 32 #include "SkGpuDevice.h" |
33 #include "gl/GrGLDefines.h" | 33 #include "gl/GrGLDefines.h" |
34 #else | 34 #else |
35 class GrContext; | 35 class GrContext; |
36 #endif // SK_SUPPORT_GPU | 36 #endif // SK_SUPPORT_GPU |
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523 if (!loggedBenchName) { | 523 if (!loggedBenchName) { |
524 loggedBenchName = true; | 524 loggedBenchName = true; |
525 writer.bench(bench->getName(), dim.fX, dim.fY); | 525 writer.bench(bench->getName(), dim.fX, dim.fY); |
526 } | 526 } |
527 | 527 |
528 #if SK_SUPPORT_GPU | 528 #if SK_SUPPORT_GPU |
529 SkGLContextHelper* contextHelper = NULL; | 529 SkGLContextHelper* contextHelper = NULL; |
530 if (Benchmark::kGPU_Backend == config.backend) { | 530 if (Benchmark::kGPU_Backend == config.backend) { |
531 contextHelper = gContextFactory.getGLContext(config.contextType)
; | 531 contextHelper = gContextFactory.getGLContext(config.contextType)
; |
532 } | 532 } |
533 BenchTimer timer(contextHelper); | 533 Timer timer(contextHelper); |
534 #else | 534 #else |
535 BenchTimer timer; | 535 Timer timer; |
536 #endif | 536 #endif |
537 | 537 |
538 double previous = std::numeric_limits<double>::infinity(); | 538 double previous = std::numeric_limits<double>::infinity(); |
539 bool converged = false; | 539 bool converged = false; |
540 | 540 |
541 // variables used to compute loopsPerFrame | 541 // variables used to compute loopsPerFrame |
542 double frameIntervalTime = 0.0f; | 542 double frameIntervalTime = 0.0f; |
543 int frameIntervalTotalLoops = 0; | 543 int frameIntervalTotalLoops = 0; |
544 | 544 |
545 bool frameIntervalComputed = false; | 545 bool frameIntervalComputed = false; |
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677 gContextFactory.destroyContexts(); | 677 gContextFactory.destroyContexts(); |
678 #endif | 678 #endif |
679 return 0; | 679 return 0; |
680 } | 680 } |
681 | 681 |
682 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL) | 682 #if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL) |
683 int main(int argc, char * const argv[]) { | 683 int main(int argc, char * const argv[]) { |
684 return tool_main(argc, (char**) argv); | 684 return tool_main(argc, (char**) argv); |
685 } | 685 } |
686 #endif | 686 #endif |
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