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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/dom/ChildFrameDisconnector.h" | 6 #include "core/dom/ChildFrameDisconnector.h" |
7 | 7 |
8 #include "core/dom/shadow/ElementShadow.h" | 8 #include "core/dom/shadow/ElementShadow.h" |
9 #include "core/dom/shadow/ShadowRoot.h" | 9 #include "core/dom/shadow/ShadowRoot.h" |
| 10 #include "core/html/HTMLFrameOwnerElement.h" |
10 #include "wtf/Assertions.h" | 11 #include "wtf/Assertions.h" |
11 | 12 |
12 namespace WebCore { | 13 namespace WebCore { |
13 | 14 |
14 #ifndef NDEBUG | 15 #ifndef NDEBUG |
15 static unsigned checkConnectedSubrameCountIsConsistent(Node&); | 16 static unsigned checkConnectedSubrameCountIsConsistent(Node&); |
16 #endif | 17 #endif |
17 | 18 |
18 void ChildFrameDisconnector::disconnect(DisconnectPolicy policy) | 19 void ChildFrameDisconnector::disconnect(DisconnectPolicy policy) |
19 { | 20 { |
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96 // If we overcount it's safe, but not optimal because it means we'll travers
e | 97 // If we overcount it's safe, but not optimal because it means we'll travers
e |
97 // through the document in ChildFrameDisconnector looking for frames that ha
ve | 98 // through the document in ChildFrameDisconnector looking for frames that ha
ve |
98 // already been disconnected. | 99 // already been disconnected. |
99 ASSERT(node.connectedSubframeCount() == count); | 100 ASSERT(node.connectedSubframeCount() == count); |
100 | 101 |
101 return count; | 102 return count; |
102 } | 103 } |
103 #endif | 104 #endif |
104 | 105 |
105 } | 106 } |
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