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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/label.h" | 5 #include "ui/views/controls/label.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <limits> | 9 #include <limits> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/i18n/rtl.h" | 12 #include "base/i18n/rtl.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "base/strings/string_split.h" | 14 #include "base/strings/string_split.h" |
15 #include "base/strings/string_util.h" | 15 #include "base/strings/string_util.h" |
16 #include "base/strings/utf_string_conversions.h" | 16 #include "base/strings/utf_string_conversions.h" |
17 #include "ui/accessibility/ax_view_state.h" | 17 #include "ui/accessibility/ax_view_state.h" |
18 #include "ui/base/resource/resource_bundle.h" | 18 #include "ui/base/resource/resource_bundle.h" |
19 #include "ui/gfx/canvas.h" | 19 #include "ui/gfx/canvas.h" |
20 #include "ui/gfx/color_utils.h" | 20 #include "ui/gfx/color_utils.h" |
21 #include "ui/gfx/insets.h" | 21 #include "ui/gfx/insets.h" |
22 #include "ui/gfx/shadow_value.h" | |
23 #include "ui/gfx/text_elider.h" | 22 #include "ui/gfx/text_elider.h" |
24 #include "ui/gfx/text_utils.h" | 23 #include "ui/gfx/text_utils.h" |
25 #include "ui/gfx/utf16_indexing.h" | 24 #include "ui/gfx/utf16_indexing.h" |
26 #include "ui/native_theme/native_theme.h" | 25 #include "ui/native_theme/native_theme.h" |
27 #include "ui/views/background.h" | 26 #include "ui/views/background.h" |
28 | 27 |
29 namespace { | 28 namespace { |
30 | 29 |
31 const int kCachedSizeLimit = 10; | 30 const int kCachedSizeLimit = 10; |
32 const base::char16 kPasswordReplacementChar = '*'; | 31 const base::char16 kPasswordReplacementChar = '*'; |
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98 disabled_color_set_ = true; | 97 disabled_color_set_ = true; |
99 RecalculateColors(); | 98 RecalculateColors(); |
100 } | 99 } |
101 | 100 |
102 void Label::SetBackgroundColor(SkColor color) { | 101 void Label::SetBackgroundColor(SkColor color) { |
103 background_color_ = color; | 102 background_color_ = color; |
104 background_color_set_ = true; | 103 background_color_set_ = true; |
105 RecalculateColors(); | 104 RecalculateColors(); |
106 } | 105 } |
107 | 106 |
108 void Label::SetShadowColors(SkColor enabled_color, SkColor disabled_color) { | |
109 enabled_shadow_color_ = enabled_color; | |
110 disabled_shadow_color_ = disabled_color; | |
111 has_shadow_ = true; | |
112 } | |
113 | |
114 void Label::SetShadowOffset(int x, int y) { | |
115 shadow_offset_.SetPoint(x, y); | |
116 } | |
117 | |
118 void Label::ClearEmbellishing() { | |
119 has_shadow_ = false; | |
120 } | |
121 | |
122 void Label::SetHorizontalAlignment(gfx::HorizontalAlignment alignment) { | 107 void Label::SetHorizontalAlignment(gfx::HorizontalAlignment alignment) { |
123 // If the UI layout is right-to-left, flip the alignment direction. | 108 // If the UI layout is right-to-left, flip the alignment direction. |
124 if (base::i18n::IsRTL() && | 109 if (base::i18n::IsRTL() && |
125 (alignment == gfx::ALIGN_LEFT || alignment == gfx::ALIGN_RIGHT)) { | 110 (alignment == gfx::ALIGN_LEFT || alignment == gfx::ALIGN_RIGHT)) { |
126 alignment = (alignment == gfx::ALIGN_LEFT) ? | 111 alignment = (alignment == gfx::ALIGN_LEFT) ? |
127 gfx::ALIGN_RIGHT : gfx::ALIGN_LEFT; | 112 gfx::ALIGN_RIGHT : gfx::ALIGN_LEFT; |
128 } | 113 } |
129 if (horizontal_alignment_ != alignment) { | 114 if (horizontal_alignment_ != alignment) { |
130 horizontal_alignment_ = alignment; | 115 horizontal_alignment_ = alignment; |
131 SchedulePaint(); | 116 SchedulePaint(); |
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327 } | 312 } |
328 | 313 |
329 void Label::PaintText(gfx::Canvas* canvas, | 314 void Label::PaintText(gfx::Canvas* canvas, |
330 const base::string16& text, | 315 const base::string16& text, |
331 const gfx::Rect& text_bounds, | 316 const gfx::Rect& text_bounds, |
332 int flags) { | 317 int flags) { |
333 SkColor color = enabled() ? actual_enabled_color_ : actual_disabled_color_; | 318 SkColor color = enabled() ? actual_enabled_color_ : actual_disabled_color_; |
334 if (elide_behavior_ == gfx::FADE_TAIL) { | 319 if (elide_behavior_ == gfx::FADE_TAIL) { |
335 canvas->DrawFadedString(text, font_list_, color, text_bounds, flags); | 320 canvas->DrawFadedString(text, font_list_, color, text_bounds, flags); |
336 } else { | 321 } else { |
337 gfx::ShadowValues shadows; | |
338 if (has_shadow_) { | |
339 shadows.push_back(gfx::ShadowValue(shadow_offset_, shadow_blur_, | |
340 enabled() ? enabled_shadow_color_ : disabled_shadow_color_)); | |
341 } | |
342 canvas->DrawStringRectWithShadows(text, font_list_, color, text_bounds, | 322 canvas->DrawStringRectWithShadows(text, font_list_, color, text_bounds, |
343 line_height_, flags, shadows); | 323 line_height_, flags, shadows_); |
344 | 324 |
345 if (SkColorGetA(halo_color_) != SK_AlphaTRANSPARENT) { | 325 if (SkColorGetA(halo_color_) != SK_AlphaTRANSPARENT) { |
346 canvas->DrawStringRectWithHalo(text, font_list_, color, halo_color_, | 326 canvas->DrawStringRectWithHalo(text, font_list_, color, halo_color_, |
347 text_bounds, flags); | 327 text_bounds, flags); |
348 } | 328 } |
349 } | 329 } |
350 | 330 |
351 if (HasFocus()) { | 331 if (HasFocus()) { |
352 gfx::Rect focus_bounds = text_bounds; | 332 gfx::Rect focus_bounds = text_bounds; |
353 focus_bounds.Inset(-kFocusBorderPadding, -kFocusBorderPadding); | 333 focus_bounds.Inset(-kFocusBorderPadding, -kFocusBorderPadding); |
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406 auto_color_readability_ = true; | 386 auto_color_readability_ = true; |
407 UpdateColorsFromTheme(ui::NativeTheme::instance()); | 387 UpdateColorsFromTheme(ui::NativeTheme::instance()); |
408 horizontal_alignment_ = gfx::ALIGN_CENTER; | 388 horizontal_alignment_ = gfx::ALIGN_CENTER; |
409 line_height_ = 0; | 389 line_height_ = 0; |
410 is_multi_line_ = false; | 390 is_multi_line_ = false; |
411 is_obscured_ = false; | 391 is_obscured_ = false; |
412 allow_character_break_ = false; | 392 allow_character_break_ = false; |
413 elide_behavior_ = gfx::ELIDE_TAIL; | 393 elide_behavior_ = gfx::ELIDE_TAIL; |
414 collapse_when_hidden_ = false; | 394 collapse_when_hidden_ = false; |
415 directionality_mode_ = gfx::DIRECTIONALITY_FROM_UI; | 395 directionality_mode_ = gfx::DIRECTIONALITY_FROM_UI; |
416 enabled_shadow_color_ = 0; | |
417 disabled_shadow_color_ = 0; | |
418 shadow_offset_.SetPoint(1, 1); | |
419 has_shadow_ = false; | |
420 shadow_blur_ = 0; | |
421 halo_color_ = SK_ColorTRANSPARENT; | 396 halo_color_ = SK_ColorTRANSPARENT; |
422 cached_heights_.resize(kCachedSizeLimit); | 397 cached_heights_.resize(kCachedSizeLimit); |
423 ResetCachedSize(); | 398 ResetCachedSize(); |
424 | 399 |
425 SetText(text); | 400 SetText(text); |
426 } | 401 } |
427 | 402 |
428 void Label::RecalculateColors() { | 403 void Label::RecalculateColors() { |
429 actual_enabled_color_ = auto_color_readability_ ? | 404 actual_enabled_color_ = auto_color_readability_ ? |
430 color_utils::GetReadableColor(requested_enabled_color_, | 405 color_utils::GetReadableColor(requested_enabled_color_, |
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563 cached_heights_[i] = gfx::Size(); | 538 cached_heights_[i] = gfx::Size(); |
564 } | 539 } |
565 | 540 |
566 bool Label::ShouldShowDefaultTooltip() const { | 541 bool Label::ShouldShowDefaultTooltip() const { |
567 return !is_multi_line_ && !is_obscured_ && | 542 return !is_multi_line_ && !is_obscured_ && |
568 gfx::GetStringWidth(layout_text(), font_list_) > | 543 gfx::GetStringWidth(layout_text(), font_list_) > |
569 GetAvailableRect().width(); | 544 GetAvailableRect().width(); |
570 } | 545 } |
571 | 546 |
572 } // namespace views | 547 } // namespace views |
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