| Index: cc/resources/tile_manager_unittest.cc
|
| diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc
|
| index 024ca20081d2f895f1c469e5e352947a1bec2bf2..dbcf103c335d2b87e0be0bb3cd978dc607a0e0d5 100644
|
| --- a/cc/resources/tile_manager_unittest.cc
|
| +++ b/cc/resources/tile_manager_unittest.cc
|
| @@ -159,9 +159,9 @@ TEST_P(TileManagerTest, EnoughMemoryAllowAnything) {
|
|
|
| Initialize(10, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_now =
|
| - CreateTiles(3, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(3, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_now =
|
| - CreateTiles(3, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(3, TilePriority(), TilePriorityForUnoccludedNowBin());
|
| TileVector active_pending_soon =
|
| CreateTiles(3, TilePriorityForSoonBin(), TilePriorityForSoonBin());
|
| TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority());
|
| @@ -180,9 +180,9 @@ TEST_P(TileManagerTest, EnoughMemoryAllowPrepaintOnly) {
|
|
|
| Initialize(10, ALLOW_PREPAINT_ONLY, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_now =
|
| - CreateTiles(3, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(3, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_now =
|
| - CreateTiles(3, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(3, TilePriority(), TilePriorityForUnoccludedNowBin());
|
| TileVector active_pending_soon =
|
| CreateTiles(3, TilePriorityForSoonBin(), TilePriorityForSoonBin());
|
| TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority());
|
| @@ -201,7 +201,7 @@ TEST_P(TileManagerTest, EnoughMemoryPendingLowResAllowAbsoluteMinimum) {
|
|
|
| Initialize(5, ALLOW_ABSOLUTE_MINIMUM, SAME_PRIORITY_FOR_BOTH_TREES);
|
| TileVector pending_low_res =
|
| - CreateTiles(5, TilePriority(), TilePriorityLowRes());
|
| + CreateTiles(5, TilePriority(), TilePriorityUnoccludedLowRes());
|
|
|
| tile_manager()->AssignMemoryToTiles(global_state_);
|
|
|
| @@ -214,9 +214,9 @@ TEST_P(TileManagerTest, EnoughMemoryAllowAbsoluteMinimum) {
|
|
|
| Initialize(10, ALLOW_ABSOLUTE_MINIMUM, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_now =
|
| - CreateTiles(3, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(3, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_now =
|
| - CreateTiles(3, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(3, TilePriority(), TilePriorityForUnoccludedNowBin());
|
| TileVector active_pending_soon =
|
| CreateTiles(3, TilePriorityForSoonBin(), TilePriorityForSoonBin());
|
| TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority());
|
| @@ -235,9 +235,9 @@ TEST_P(TileManagerTest, EnoughMemoryAllowNothing) {
|
|
|
| Initialize(10, ALLOW_NOTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_now =
|
| - CreateTiles(3, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(3, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_now =
|
| - CreateTiles(3, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(3, TilePriority(), TilePriorityForUnoccludedNowBin());
|
| TileVector active_pending_soon =
|
| CreateTiles(3, TilePriorityForSoonBin(), TilePriorityForSoonBin());
|
| TileVector never_bin = CreateTiles(1, TilePriority(), TilePriority());
|
| @@ -260,8 +260,8 @@ TEST_P(TileManagerTest, PartialOOMMemoryToPending) {
|
| Initialize(8, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_tree_tiles =
|
| CreateTiles(5, TilePriorityForEventualBin(), TilePriority());
|
| - TileVector pending_tree_tiles =
|
| - CreateTiles(5, TilePriority(), TilePriorityRequiredForActivation());
|
| + TileVector pending_tree_tiles = CreateTiles(
|
| + 5, TilePriority(), TilePriorityUnoccludedRequiredForActivation());
|
| tile_manager()->AssignMemoryToTiles(global_state_);
|
|
|
| EXPECT_EQ(5, AssignedMemoryCount(active_tree_tiles));
|
| @@ -283,9 +283,9 @@ TEST_P(TileManagerTest, PartialOOMMemoryToActive) {
|
|
|
| Initialize(8, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_tree_tiles =
|
| - CreateTiles(5, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(5, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_tree_tiles =
|
| - CreateTiles(5, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(5, TilePriority(), TilePriorityForUnoccludedNowBin());
|
|
|
| tile_manager()->AssignMemoryToTiles(global_state_);
|
|
|
| @@ -302,8 +302,8 @@ TEST_P(TileManagerTest, TotalOOMMemoryToPending) {
|
| Initialize(4, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_tree_tiles =
|
| CreateTiles(10, TilePriorityForEventualBin(), TilePriority());
|
| - TileVector pending_tree_tiles =
|
| - CreateTiles(10, TilePriority(), TilePriorityRequiredForActivation());
|
| + TileVector pending_tree_tiles = CreateTiles(
|
| + 10, TilePriority(), TilePriorityUnoccludedRequiredForActivation());
|
|
|
| tile_manager()->AssignMemoryToTiles(global_state_);
|
|
|
| @@ -333,8 +333,8 @@ TEST_P(TileManagerTest, TotalOOMActiveSoonMemoryToPending) {
|
| Initialize(4, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_tree_tiles =
|
| CreateTiles(10, TilePriorityForSoonBin(), TilePriority());
|
| - TileVector pending_tree_tiles =
|
| - CreateTiles(10, TilePriority(), TilePriorityRequiredForActivation());
|
| + TileVector pending_tree_tiles = CreateTiles(
|
| + 10, TilePriority(), TilePriorityUnoccludedRequiredForActivation());
|
|
|
| tile_manager()->AssignMemoryToTiles(global_state_);
|
|
|
| @@ -362,9 +362,9 @@ TEST_P(TileManagerTest, TotalOOMMemoryToActive) {
|
|
|
| Initialize(4, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_tree_tiles =
|
| - CreateTiles(10, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(10, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_tree_tiles =
|
| - CreateTiles(10, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(10, TilePriority(), TilePriorityForUnoccludedNowBin());
|
|
|
| tile_manager()->AssignMemoryToTiles(global_state_);
|
|
|
| @@ -389,9 +389,9 @@ TEST_P(TileManagerTest, TotalOOMMemoryToNewContent) {
|
|
|
| Initialize(8, ALLOW_ANYTHING, SMOOTHNESS_TAKES_PRIORITY);
|
| TileVector active_tree_tiles =
|
| - CreateTiles(10, TilePriorityForNowBin(), TilePriority());
|
| + CreateTiles(10, TilePriorityForUnoccludedNowBin(), TilePriority());
|
| TileVector pending_tree_tiles =
|
| - CreateTiles(10, TilePriority(), TilePriorityForNowBin());
|
| + CreateTiles(10, TilePriority(), TilePriorityForUnoccludedNowBin());
|
|
|
| // Active tiles are required to avoid calimity. The hard-limit is used and all
|
| // active-tiles fit. No pending tiles are needed to avoid calamity so only 10
|
|
|