Index: cc/resources/picture_layer_tiling.cc |
diff --git a/cc/resources/picture_layer_tiling.cc b/cc/resources/picture_layer_tiling.cc |
index 33e9038d4a2f30bff6bd3bad17bd1ece0286074a..6ad278ac4b4a89025d409e9145acb580f36b467e 100644 |
--- a/cc/resources/picture_layer_tiling.cc |
+++ b/cc/resources/picture_layer_tiling.cc |
@@ -495,7 +495,7 @@ void PictureLayerTiling::UpdateTilePriorities( |
is_occluded = occlusion_tracker->Occluded( |
render_target, tile_query_rect, draw_transform); |
} |
- tile->set_is_occluded(is_occluded); |
+ tile->SetIsOccluded(tree, is_occluded); |
vmpstr
2014/06/17 23:42:10
I don't really like the fact that this is very bri
jbedley
2014/06/18 23:00:39
Yes, is_occluded works in the constructor. I remov
|
} |
// Assign soon priority to skewport tiles. |