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Side by Side Diff: ash/frame/caption_buttons/frame_caption_button_container_view.h

Issue 343433009: Revert or Reland Window Control Animations for TouchView (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_ 5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_
6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_ 6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
11 #include "ash/frame/caption_buttons/frame_size_button_delegate.h" 11 #include "ash/frame/caption_buttons/frame_size_button_delegate.h"
12 #include "ui/compositor/layer_animation_observer.h"
13 #include "ui/compositor/layer_owner_delegate.h"
14 #include "ui/views/controls/button/button.h" 12 #include "ui/views/controls/button/button.h"
15 #include "ui/views/view.h" 13 #include "ui/views/view.h"
16 14
17 namespace views { 15 namespace views {
18 class Widget; 16 class Widget;
19 } 17 }
20 18
21 namespace ash { 19 namespace ash {
22 20
23 // Container view for the frame caption buttons. It performs the appropriate 21 // Container view for the frame caption buttons. It performs the appropriate
24 // action when a caption button is clicked. 22 // action when a caption button is clicked.
25 class ASH_EXPORT FrameCaptionButtonContainerView 23 class ASH_EXPORT FrameCaptionButtonContainerView
26 : public views::View, 24 : public views::View,
27 public views::ButtonListener, 25 public views::ButtonListener,
28 public FrameSizeButtonDelegate, 26 public FrameSizeButtonDelegate {
29 public ui::ImplicitAnimationObserver,
30 public ui::LayerOwnerDelegate {
31 public: 27 public:
32 static const char kViewClassName[]; 28 static const char kViewClassName[];
33 29
34 // Whether the frame can be minimized (either via the maximize/restore button 30 // Whether the frame can be minimized (either via the maximize/restore button
35 // or via a dedicated button). 31 // or via a dedicated button).
36 enum MinimizeAllowed { 32 enum MinimizeAllowed {
37 MINIMIZE_ALLOWED, 33 MINIMIZE_ALLOWED,
38 MINIMIZE_DISALLOWED 34 MINIMIZE_DISALLOWED
39 }; 35 };
40 36
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 virtual void SetButtonsToNormal(Animate animate) OVERRIDE; 131 virtual void SetButtonsToNormal(Animate animate) OVERRIDE;
136 virtual void SetButtonIcons(CaptionButtonIcon minimize_button_icon, 132 virtual void SetButtonIcons(CaptionButtonIcon minimize_button_icon,
137 CaptionButtonIcon close_button_icon, 133 CaptionButtonIcon close_button_icon,
138 Animate animate) OVERRIDE; 134 Animate animate) OVERRIDE;
139 virtual const FrameCaptionButton* GetButtonClosestTo( 135 virtual const FrameCaptionButton* GetButtonClosestTo(
140 const gfx::Point& position_in_screen) const OVERRIDE; 136 const gfx::Point& position_in_screen) const OVERRIDE;
141 virtual void SetHoveredAndPressedButtons( 137 virtual void SetHoveredAndPressedButtons(
142 const FrameCaptionButton* to_hover, 138 const FrameCaptionButton* to_hover,
143 const FrameCaptionButton* to_press) OVERRIDE; 139 const FrameCaptionButton* to_press) OVERRIDE;
144 140
145 // ui::ImplicitAnimationObserver:
146 virtual void OnImplicitAnimationsCompleted() OVERRIDE;
147
148 // ui::LayerOwnerDelegate:
149 virtual void OnLayerRecreated(ui::Layer* old_layer,
150 ui::Layer* new_layer) OVERRIDE;
151
152 // The widget that the buttons act on. 141 // The widget that the buttons act on.
153 views::Widget* frame_; 142 views::Widget* frame_;
154 143
155 // The buttons. In the normal button style, at most one of |minimize_button_| 144 // The buttons. In the normal button style, at most one of |minimize_button_|
156 // and |size_button_| is visible. 145 // and |size_button_| is visible.
157 FrameCaptionButton* minimize_button_; 146 FrameCaptionButton* minimize_button_;
158 FrameCaptionButton* size_button_; 147 FrameCaptionButton* size_button_;
159 FrameCaptionButton* close_button_; 148 FrameCaptionButton* close_button_;
160 149
161 // Mapping of the images needed to paint a button for each of the values of 150 // Mapping of the images needed to paint a button for each of the values of
162 // CaptionButtonIcon. 151 // CaptionButtonIcon.
163 std::map<CaptionButtonIcon, ButtonIconIds> button_icon_id_map_; 152 std::map<CaptionButtonIcon, ButtonIconIds> button_icon_id_map_;
164 153
165 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButtonContainerView); 154 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButtonContainerView);
166 }; 155 };
167 156
168 } // namespace ash 157 } // namespace ash
169 158
170 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_ 159 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_CONTAINER_VIEW_H_
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