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Side by Side Diff: ash/frame/caption_buttons/frame_caption_button.h

Issue 343433009: Revert or Reland Window Control Animations for TouchView (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ 5 #ifndef ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_
6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ 6 #define ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "ash/frame/caption_buttons/caption_button_types.h" 9 #include "ash/frame/caption_buttons/caption_button_types.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "ui/compositor/layer_owner_delegate.h"
12 #include "ui/gfx/image/image_skia.h" 11 #include "ui/gfx/image/image_skia.h"
13 #include "ui/views/controls/button/custom_button.h" 12 #include "ui/views/controls/button/custom_button.h"
14 13
15 namespace gfx { 14 namespace gfx {
16 class SlideAnimation; 15 class SlideAnimation;
17 } 16 }
18 17
19 namespace ash { 18 namespace ash {
20 19
21 // Base class for the window caption buttons (minimize, maximize, restore, 20 // Base class for the window caption buttons (minimize, maximize, restore,
22 // close). 21 // close).
23 class ASH_EXPORT FrameCaptionButton : public views::CustomButton, 22 class ASH_EXPORT FrameCaptionButton : public views::CustomButton {
24 public ui::LayerOwnerDelegate {
25 public: 23 public:
26 enum Animate { 24 enum Animate {
27 ANIMATE_YES, 25 ANIMATE_YES,
28 ANIMATE_NO 26 ANIMATE_NO
29 }; 27 };
30 28
31 static const char kViewClassName[]; 29 static const char kViewClassName[];
32 30
33 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon); 31 FrameCaptionButton(views::ButtonListener* listener, CaptionButtonIcon icon);
34 virtual ~FrameCaptionButton(); 32 virtual ~FrameCaptionButton();
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
67 65
68 private: 66 private:
69 // Returns the icon image to paint based on |paint_as_active_|. 67 // Returns the icon image to paint based on |paint_as_active_|.
70 const gfx::ImageSkia& GetIconImageToPaint() const; 68 const gfx::ImageSkia& GetIconImageToPaint() const;
71 69
72 // Paints |to_center| centered within the button with |alpha|. 70 // Paints |to_center| centered within the button with |alpha|.
73 void PaintCentered(gfx::Canvas* canvas, 71 void PaintCentered(gfx::Canvas* canvas,
74 const gfx::ImageSkia& to_center, 72 const gfx::ImageSkia& to_center,
75 int alpha); 73 int alpha);
76 74
77 // ui::LayerOwnerDelegate:
78 virtual void OnLayerRecreated(ui::Layer* old_layer,
79 ui::Layer* new_layer) OVERRIDE;
80
81 // The button's current icon. 75 // The button's current icon.
82 CaptionButtonIcon icon_; 76 CaptionButtonIcon icon_;
83 77
84 // Whether the button should be painted as active. 78 // Whether the button should be painted as active.
85 bool paint_as_active_; 79 bool paint_as_active_;
86 80
87 // The images and image ids used to paint the button. 81 // The images and image ids used to paint the button.
88 int icon_image_id_; 82 int icon_image_id_;
89 int inactive_icon_image_id_; 83 int inactive_icon_image_id_;
90 int hovered_background_image_id_; 84 int hovered_background_image_id_;
91 int pressed_background_image_id_; 85 int pressed_background_image_id_;
92 gfx::ImageSkia icon_image_; 86 gfx::ImageSkia icon_image_;
93 gfx::ImageSkia inactive_icon_image_; 87 gfx::ImageSkia inactive_icon_image_;
94 gfx::ImageSkia hovered_background_image_; 88 gfx::ImageSkia hovered_background_image_;
95 gfx::ImageSkia pressed_background_image_; 89 gfx::ImageSkia pressed_background_image_;
96 90
97 // The icon image to crossfade from. 91 // The icon image to crossfade from.
98 gfx::ImageSkia crossfade_icon_image_; 92 gfx::ImageSkia crossfade_icon_image_;
99 93
100 // Crossfade animation started when the button's images are changed by 94 // Crossfade animation started when the button's images are changed by
101 // SetImages(). 95 // SetImages().
102 scoped_ptr<gfx::SlideAnimation> swap_images_animation_; 96 scoped_ptr<gfx::SlideAnimation> swap_images_animation_;
103 97
104 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton); 98 DISALLOW_COPY_AND_ASSIGN(FrameCaptionButton);
105 }; 99 };
106 100
107 } // namespace ash 101 } // namespace ash
108 102
109 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_ 103 #endif // ASH_FRAME_CAPTION_BUTTONS_FRAME_CAPTION_BUTTON_H_
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