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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. | 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. |
5 * | 5 * |
6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
8 * are met: | 8 * are met: |
9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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35 #include "core/dom/Document.h" | 35 #include "core/dom/Document.h" |
36 #include "core/dom/ExceptionCode.h" | 36 #include "core/dom/ExceptionCode.h" |
37 #include "core/frame/LocalFrame.h" | 37 #include "core/frame/LocalFrame.h" |
38 #include "core/frame/Settings.h" | 38 #include "core/frame/Settings.h" |
39 #include "core/html/ImageData.h" | 39 #include "core/html/ImageData.h" |
40 #include "core/html/canvas/Canvas2DContextAttributes.h" | 40 #include "core/html/canvas/Canvas2DContextAttributes.h" |
41 #include "core/html/canvas/CanvasRenderingContext2D.h" | 41 #include "core/html/canvas/CanvasRenderingContext2D.h" |
42 #include "core/html/canvas/WebGLContextAttributes.h" | 42 #include "core/html/canvas/WebGLContextAttributes.h" |
43 #include "core/html/canvas/WebGLContextEvent.h" | 43 #include "core/html/canvas/WebGLContextEvent.h" |
44 #include "core/html/canvas/WebGLRenderingContext.h" | 44 #include "core/html/canvas/WebGLRenderingContext.h" |
45 #include "core/page/ChromeClient.h" | |
46 #include "core/rendering/RenderHTMLCanvas.h" | 45 #include "core/rendering/RenderHTMLCanvas.h" |
47 #include "platform/MIMETypeRegistry.h" | 46 #include "platform/MIMETypeRegistry.h" |
48 #include "platform/RuntimeEnabledFeatures.h" | 47 #include "platform/RuntimeEnabledFeatures.h" |
49 #include "platform/graphics/Canvas2DImageBufferSurface.h" | 48 #include "platform/graphics/Canvas2DImageBufferSurface.h" |
50 #include "platform/graphics/GraphicsContextStateSaver.h" | 49 #include "platform/graphics/GraphicsContextStateSaver.h" |
51 #include "platform/graphics/ImageBuffer.h" | 50 #include "platform/graphics/ImageBuffer.h" |
52 #include "platform/graphics/UnacceleratedImageBufferSurface.h" | 51 #include "platform/graphics/UnacceleratedImageBufferSurface.h" |
53 #include "platform/graphics/gpu/WebGLImageBufferSurface.h" | 52 #include "platform/graphics/gpu/WebGLImageBufferSurface.h" |
54 #include "platform/transforms/AffineTransform.h" | 53 #include "platform/transforms/AffineTransform.h" |
55 #include "public/platform/Platform.h" | 54 #include "public/platform/Platform.h" |
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428 if (m_context && !m_context->is2d()) | 427 if (m_context && !m_context->is2d()) |
429 return false; | 428 return false; |
430 | 429 |
431 if (m_accelerationDisabled) | 430 if (m_accelerationDisabled) |
432 return false; | 431 return false; |
433 | 432 |
434 Settings* settings = document().settings(); | 433 Settings* settings = document().settings(); |
435 if (!settings || !settings->accelerated2dCanvasEnabled()) | 434 if (!settings || !settings->accelerated2dCanvasEnabled()) |
436 return false; | 435 return false; |
437 | 436 |
438 // Do not use acceleration for small canvases, unless GPU rasterization is a
vailable. | 437 // Do not use acceleration for small canvas. |
439 // GPU raterization is a heuristic to avoid difficult content & whitelist ta
rgeted content. | 438 if (size.width() * size.height() < settings->minimumAccelerated2dCanvasSize(
)) |
440 if (!(document().frame() && document().frame()->chromeClient().usesGpuRaster
ization()) && size.width() * size.height() < settings->minimumAccelerated2dCanva
sSize()) | |
441 return false; | 439 return false; |
442 | 440 |
443 if (!blink::Platform::current()->canAccelerate2dCanvas()) | 441 if (!blink::Platform::current()->canAccelerate2dCanvas()) |
444 return false; | 442 return false; |
445 | 443 |
446 return true; | 444 return true; |
447 } | 445 } |
448 | 446 |
449 PassOwnPtr<ImageBufferSurface> HTMLCanvasElement::createImageBufferSurface(const
IntSize& deviceSize, int* msaaSampleCount) | 447 PassOwnPtr<ImageBufferSurface> HTMLCanvasElement::createImageBufferSurface(const
IntSize& deviceSize, int* msaaSampleCount) |
450 { | 448 { |
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702 { | 700 { |
703 return !originClean(); | 701 return !originClean(); |
704 } | 702 } |
705 | 703 |
706 FloatSize HTMLCanvasElement::sourceSize() const | 704 FloatSize HTMLCanvasElement::sourceSize() const |
707 { | 705 { |
708 return FloatSize(width(), height()); | 706 return FloatSize(width(), height()); |
709 } | 707 } |
710 | 708 |
711 } | 709 } |
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