| Index: include/effects/SkLayerRasterizer.h
|
| diff --git a/include/effects/SkLayerRasterizer.h b/include/effects/SkLayerRasterizer.h
|
| index c061be689d0b7d3c98739f1a437da5033e32a83f..9d4c8239f2fc8da3613e63036ab23b72c846173e 100644
|
| --- a/include/effects/SkLayerRasterizer.h
|
| +++ b/include/effects/SkLayerRasterizer.h
|
| @@ -1,9 +1,11 @@
|
| +
|
| /*
|
| * Copyright 2006 The Android Open Source Project
|
| *
|
| * Use of this source code is governed by a BSD-style license that can be
|
| * found in the LICENSE file.
|
| */
|
| +
|
|
|
| #ifndef SkLayerRasterizer_DEFINED
|
| #define SkLayerRasterizer_DEFINED
|
| @@ -62,9 +64,24 @@
|
| SkDeque* fLayers;
|
| };
|
|
|
| +#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
|
| + void addLayer(const SkPaint& paint) {
|
| + this->addLayer(paint, 0, 0);
|
| + }
|
| +
|
| + /** Add a new layer (above any previous layers) to the rasterizer.
|
| + The layer will extract those fields that affect the mask from
|
| + the specified paint, but will not retain a reference to the paint
|
| + object itself, so it may be reused without danger of side-effects.
|
| + */
|
| + void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy);
|
| +#endif
|
| +
|
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer)
|
|
|
| protected:
|
| + SkLayerRasterizer(SkDeque* layers);
|
| + SkLayerRasterizer(SkReadBuffer&);
|
| virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
|
|
| // override from SkRasterizer
|
| @@ -72,12 +89,17 @@
|
| const SkIRect* clipBounds,
|
| SkMask* mask, SkMask::CreateMode mode) const;
|
|
|
| +#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
|
| +public:
|
| +#endif
|
| + SkLayerRasterizer();
|
| +
|
| private:
|
| +#ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API
|
| + SkDeque* fLayers;
|
| +#else
|
| const SkDeque* const fLayers;
|
| -
|
| - SkLayerRasterizer();
|
| - SkLayerRasterizer(SkDeque* layers);
|
| - SkLayerRasterizer(SkReadBuffer&);
|
| +#endif
|
|
|
| static SkDeque* ReadLayers(SkReadBuffer& buffer);
|
|
|
|
|