Index: Source/bindings/tests/results/V8TestInterfaceCheckSecurity.cpp |
diff --git a/Source/bindings/tests/results/V8TestInterfaceCheckSecurity.cpp b/Source/bindings/tests/results/V8TestInterfaceCheckSecurity.cpp |
index b13375d3f77039c9a53a0a64df29e1ec564b7840..28df20a762a916ae24ca814933d3e987faa975f4 100644 |
--- a/Source/bindings/tests/results/V8TestInterfaceCheckSecurity.cpp |
+++ b/Source/bindings/tests/results/V8TestInterfaceCheckSecurity.cpp |
@@ -43,7 +43,6 @@ |
#include "core/dom/ContextFeatures.h" |
#include "core/dom/Document.h" |
#include "platform/TraceEvent.h" |
-#include "wtf/UnusedParam.h" |
namespace WebCore { |
@@ -489,11 +488,8 @@ static v8::Handle<v8::FunctionTemplate> ConfigureV8TestInterfaceCheckSecurityTem |
0, 0, |
V8TestInterfaceCheckSecurityMethods, WTF_ARRAY_LENGTH(V8TestInterfaceCheckSecurityMethods), |
isolate, currentWorldType); |
- UNUSED_PARAM(defaultSignature); |
- v8::Local<v8::ObjectTemplate> instanceTemplate = functionTemplate->InstanceTemplate(); |
- v8::Local<v8::ObjectTemplate> prototypeTemplate = functionTemplate->PrototypeTemplate(); |
- UNUSED_PARAM(instanceTemplate); |
- UNUSED_PARAM(prototypeTemplate); |
+ v8::Local<v8::ObjectTemplate> ALLOW_UNUSED instanceTemplate = functionTemplate->InstanceTemplate(); |
+ v8::Local<v8::ObjectTemplate> ALLOW_UNUSED prototypeTemplate = functionTemplate->PrototypeTemplate(); |
instanceTemplate->SetAccessCheckCallbacks(TestInterfaceCheckSecurityV8Internal::namedSecurityCheck, TestInterfaceCheckSecurityV8Internal::indexedSecurityCheck, v8::External::New(isolate, const_cast<WrapperTypeInfo*>(&V8TestInterfaceCheckSecurity::wrapperTypeInfo))); |
prototypeTemplate->SetAccessor(v8::String::NewFromUtf8(isolate, "doNotCheckSecurityVoidMethod", v8::String::kInternalizedString), TestInterfaceCheckSecurityV8Internal::doNotCheckSecurityVoidMethodOriginSafeMethodGetterCallback, TestInterfaceCheckSecurityV8Internal::TestInterfaceCheckSecurityOriginSafeMethodSetterCallback, v8Undefined(), v8::ALL_CAN_READ, static_cast<v8::PropertyAttribute>(v8::DontDelete)); |
if (currentWorldType == MainWorld) { |