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1 /* | 1 /* |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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28 */ | 28 */ |
29 | 29 |
30 #ifndef RenderFlowThread_h | 30 #ifndef RenderFlowThread_h |
31 #define RenderFlowThread_h | 31 #define RenderFlowThread_h |
32 | 32 |
33 | 33 |
34 #include "core/rendering/RenderBlockFlow.h" | 34 #include "core/rendering/RenderBlockFlow.h" |
35 #include "wtf/HashCountedSet.h" | 35 #include "wtf/HashCountedSet.h" |
36 #include "wtf/ListHashSet.h" | 36 #include "wtf/ListHashSet.h" |
37 #include "wtf/PassRefPtr.h" | 37 #include "wtf/PassRefPtr.h" |
38 #include "wtf/UnusedParam.h" | |
39 | 38 |
40 namespace WebCore { | 39 namespace WebCore { |
41 | 40 |
42 struct LayerFragment; | 41 struct LayerFragment; |
43 typedef Vector<LayerFragment, 1> LayerFragments; | 42 typedef Vector<LayerFragment, 1> LayerFragments; |
44 class RenderFlowThread; | 43 class RenderFlowThread; |
45 class RenderStyle; | 44 class RenderStyle; |
46 class RenderRegion; | 45 class RenderRegion; |
47 | 46 |
48 typedef ListHashSet<RenderRegion*> RenderRegionList; | 47 typedef ListHashSet<RenderRegion*> RenderRegionList; |
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315 }; | 314 }; |
316 | 315 |
317 template <> struct ValueToString<RenderRegion*> { | 316 template <> struct ValueToString<RenderRegion*> { |
318 static String string(const RenderRegion* value) { return String::format("%p"
, value); } | 317 static String string(const RenderRegion* value) { return String::format("%p"
, value); } |
319 }; | 318 }; |
320 #endif | 319 #endif |
321 | 320 |
322 } // namespace WebCore | 321 } // namespace WebCore |
323 | 322 |
324 #endif // RenderFlowThread_h | 323 #endif // RenderFlowThread_h |
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