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Unified Diff: content/browser/renderer_host/input/gesture_text_selector.h

Issue 342633003: [Android] Select text when stylus first button is pressed. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: removed long press, addressed jared's comments Created 6 years, 6 months ago
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Index: content/browser/renderer_host/input/gesture_text_selector.h
diff --git a/content/browser/renderer_host/input/gesture_text_selector.h b/content/browser/renderer_host/input/gesture_text_selector.h
new file mode 100644
index 0000000000000000000000000000000000000000..8f4ad87b45708455ba2693ee864f4dba898ec4f8
--- /dev/null
+++ b/content/browser/renderer_host/input/gesture_text_selector.h
@@ -0,0 +1,62 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_
+#define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_
+
+#include "base/gtest_prod_util.h"
+#include "base/macros.h"
+#include "base/memory/scoped_ptr.h"
jdduke (slow) 2014/06/25 14:54:19 Don't think we need scoped_ptr.h anymore.
Changwan Ryu 2014/06/26 00:05:27 Removed.
+#include "content/common/content_export.h"
+
+namespace ui {
+struct GestureEventData;
+class MotionEvent;
+}
+
+namespace content {
+class GestureTextSelectorTest;
+
+// Interface with which GestureTextSelector can select, unselect, or show
+// selection handles.
+class CONTENT_EXPORT GestureTextSelectorClient {
+ public:
+ virtual ~GestureTextSelectorClient() {}
+
+ virtual void ShowSelectionHandlesAutomatically() = 0;
+ virtual void SelectRange(float x1, float y1, float x2, float y2) = 0;
+ virtual void Unselect() = 0;
+};
+
+// A class to handle gesture-based text selection, such as when clicking first
+// button on stylus input.
+class CONTENT_EXPORT GestureTextSelector {
+ public:
+ explicit GestureTextSelector(GestureTextSelectorClient* client);
+ virtual ~GestureTextSelector();
+
+ // This should be called after gesture detection but before associated
+ // gestures are dispatched. Returns whether it will consume |event|.
+ bool OnTouchEvent(const ui::MotionEvent& event);
+ // Returns whether it will consume the event.
jdduke (slow) 2014/06/25 14:54:19 Nit: Let's add a line break between the two method
Changwan Ryu 2014/06/26 00:05:27 Done.
+ bool OnGestureEvent(const ui::GestureEventData& gesture);
+
+ private:
+ friend class GestureTextSelectorTest;
+ FRIEND_TEST_ALL_PREFIXES(GestureTextSelectorTest,
+ ShouldStartTextSelection);
+
+ static bool ShouldStartTextSelection(const ui::MotionEvent& event);
+
+ GestureTextSelectorClient* client_;
+ bool text_selection_triggered_;
+ float anchor_x_;
+ float anchor_y_;
+
+ DISALLOW_COPY_AND_ASSIGN(GestureTextSelector);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_

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