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Unified Diff: src/accessors.cc

Issue 342453002: Arguments object has @@iterator (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Added more thorough test for own property descriptor Created 6 years, 4 months ago
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Index: src/accessors.cc
diff --git a/src/accessors.cc b/src/accessors.cc
index c2361b3e9cda753c69ae5e12bb57ded05385cde8..d2636d2bd589c59ce788196320abf0235d3d77ac 100644
--- a/src/accessors.cc
+++ b/src/accessors.cc
@@ -156,6 +156,45 @@ bool SetPropertyOnInstanceIfInherited(
//
+// Accessors::ArgumentsIterator
+//
+
+
+void Accessors::ArgumentsIteratorGetter(
+ v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) {
+ i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
+ DisallowHeapAllocation no_allocation;
+ HandleScope scope(isolate);
+ Object* result = isolate->native_context()->array_values_iterator();
+ info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate)));
+}
+
+
+void Accessors::ArgumentsIteratorSetter(
+ v8::Local<v8::Name> name, v8::Local<v8::Value> val,
+ const v8::PropertyCallbackInfo<void>& info) {
+ i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
+ HandleScope scope(isolate);
+ Handle<JSObject> object = Utils::OpenHandle(*info.This());
+ Handle<Object> value = Utils::OpenHandle(*val);
+ LookupIterator it(object, Utils::OpenHandle(*name));
+ // Advance the iterator to find out more about the property.
+ bool has_property = it.HasProperty();
+ DCHECK(has_property);
+ MaybeHandle<Object> maybe = Object::SetDataProperty(&it, value);
Toon Verwaest 2014/08/18 13:47:25 This doesn't seem right to me, if only because the
arv (Not doing code reviews) 2014/08/18 14:16:56 The intent is to replace the existing interceptor
wingo 2014/08/20 15:46:57 As Erik says the intent is that arguments[@@iterat
Toon Verwaest 2014/08/21 11:07:20 To be clear what I meant, what about: o = {__prot
+ maybe.Check();
+}
+
+
+Handle<AccessorInfo> Accessors::ArgumentsIteratorInfo(
+ Isolate* isolate, PropertyAttributes attributes) {
+ return MakeAccessor(isolate, isolate->factory()->length_string(),
Toon Verwaest 2014/08/21 11:07:20 Ok, in that case this is part of what confused me.
+ &ArgumentsIteratorGetter, &ArgumentsIteratorSetter,
+ attributes);
+}
+
+
+//
// Accessors::ArrayLength
//
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