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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ppapi/tests/test_compositor.h" | |
6 | |
7 #include <GLES2/gl2.h> | |
8 #include <GLES2/gl2ext.h> | |
9 #include <stdio.h> | |
10 #include <stdlib.h> | |
11 #include <string.h> | |
12 | |
13 #include "ppapi/c/ppb_opengles2.h" | |
14 #include "ppapi/cpp/compositor.h" | |
15 #include "ppapi/cpp/compositor_layer.h" | |
16 #include "ppapi/cpp/image_data.h" | |
17 #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h" | |
18 #include "ppapi/lib/gl/include/GLES2/gl2.h" | |
19 #include "ppapi/lib/gl/include/GLES2/gl2ext.h" | |
20 #include "ppapi/tests/test_utils.h" | |
21 | |
22 namespace { | |
23 | |
24 const float kMatrix[16] = { | |
25 1.0f, 0.0f, 0.0f, 0.0f, | |
26 0.0f, 1.0f, 0.0f, 0.0f, | |
27 0.0f, 0.0f, 1.0f, 0.0f, | |
28 0.0f, 0.0f, 0.0f, 1.0f, | |
29 }; | |
30 | |
31 } // namespace | |
32 | |
33 REGISTER_TEST_CASE(Compositor); | |
34 | |
35 #define VERIFY(r) do { \ | |
36 std::string result = (r); \ | |
37 if (result != "") \ | |
38 return result; \ | |
39 } while (false) | |
40 | |
41 bool TestCompositor::Init() { | |
42 if (!CheckTestingInterface()) | |
43 return false; | |
44 | |
45 if (!glInitializePPAPI(pp::Module::Get()->get_browser_interface())) | |
46 return false; | |
47 | |
48 return true; | |
49 } | |
50 | |
51 void TestCompositor::RunTests(const std::string& filter) { | |
52 RUN_CALLBACK_TEST(TestCompositor, Release, filter); | |
53 RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommit, filter); | |
54 RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChange, filter); | |
55 RUN_CALLBACK_TEST(TestCompositor, General, filter); | |
56 | |
57 RUN_CALLBACK_TEST(TestCompositor, ReleaseUnbound, filter); | |
58 RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommitUnbound, filter); | |
59 RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChangeUnbound, filter); | |
60 RUN_CALLBACK_TEST(TestCompositor, GeneralUnbound, filter); | |
61 | |
62 RUN_CALLBACK_TEST(TestCompositor, BindUnbind, filter); | |
63 } | |
64 | |
65 std::string TestCompositor::TestRelease() { | |
66 return TestReleaseInternal(true); | |
67 } | |
68 | |
69 std::string TestCompositor::TestReleaseWithoutCommit() { | |
70 return TestReleaseWithoutCommitInternal(true); | |
71 } | |
72 | |
73 std::string TestCompositor::TestCommitTwoTimesWithoutChange() { | |
74 return TestCommitTwoTimesWithoutChangeInternal(true); | |
75 } | |
76 | |
77 std::string TestCompositor::TestGeneral() { | |
78 return TestGeneralInternal(true); | |
79 } | |
80 | |
81 std::string TestCompositor::TestReleaseUnbound() { | |
82 return TestReleaseInternal(false); | |
83 } | |
84 | |
85 std::string TestCompositor::TestReleaseWithoutCommitUnbound() { | |
86 return TestReleaseWithoutCommitInternal(false); | |
87 } | |
88 | |
89 std::string TestCompositor::TestCommitTwoTimesWithoutChangeUnbound() { | |
90 return TestCommitTwoTimesWithoutChangeInternal(false); | |
91 } | |
92 | |
93 std::string TestCompositor::TestGeneralUnbound() { | |
94 return TestGeneralInternal(false); | |
95 } | |
96 | |
97 // TODO(penghuang): refactor common part in all tests to a member function. | |
98 std::string TestCompositor::TestBindUnbind() { | |
99 // Setup GLES2 | |
100 const int32_t attribs[] = { | |
101 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
102 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
103 PP_GRAPHICS3DATTRIB_NONE | |
104 }; | |
105 pp::Graphics3D graphics_3d(instance_, attribs); | |
106 ASSERT_FALSE(graphics_3d.is_null()); | |
107 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
108 | |
109 pp::Compositor compositor = pp::Compositor(instance_); | |
110 ASSERT_FALSE(compositor.is_null()); | |
111 | |
112 // Add layers on an unbound compositor. | |
113 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
114 ASSERT_FALSE(color_layer.is_null()); | |
115 | |
116 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
117 | |
118 uint32_t texture = 0; | |
119 VERIFY(CreateTexture(&texture)); | |
120 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
121 ASSERT_FALSE(texture_layer.is_null()); | |
122 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
123 PP_REQUIRED); | |
124 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
125 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
126 texture_release_callback.GetCallback())); | |
127 | |
128 pp::ImageData image; | |
129 VERIFY(CreateImage(&image)); | |
130 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
131 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
132 PP_REQUIRED); | |
133 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
134 image_layer.SetImage(image, pp::Size(100, 100), | |
135 image_release_callback.GetCallback())); | |
136 | |
137 // Commit layers to the chromium compositor. | |
138 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
139 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
140 CHECK_CALLBACK_BEHAVIOR(callback); | |
141 ASSERT_EQ(PP_OK, callback.result()); | |
142 | |
143 // Bind the compositor and call CommitLayers() again. | |
144 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
145 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
146 CHECK_CALLBACK_BEHAVIOR(callback); | |
147 ASSERT_EQ(PP_OK, callback.result()); | |
148 | |
149 // Unbind the compositor and call CommitLayers() again. | |
150 ASSERT_TRUE(instance_->BindGraphics(pp::Compositor())); | |
151 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
152 CHECK_CALLBACK_BEHAVIOR(callback); | |
153 ASSERT_EQ(PP_OK, callback.result()); | |
154 | |
155 // Reset layers and call CommitLayers() again. | |
156 ASSERT_EQ(PP_OK, compositor.ResetLayers()); | |
157 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
158 CHECK_CALLBACK_BEHAVIOR(callback); | |
159 ASSERT_EQ(PP_OK, callback.result()); | |
160 | |
161 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
162 ASSERT_EQ(PP_OK, texture_release_callback.result()); | |
163 ReleaseTexture(texture); | |
164 | |
165 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
166 ASSERT_EQ(PP_OK, image_release_callback.result()); | |
167 | |
168 // Reset | |
169 glSetCurrentContextPPAPI(0); | |
170 | |
171 PASS(); | |
172 } | |
173 | |
174 std::string TestCompositor::TestReleaseInternal(bool bind) { | |
175 // Setup GLES2 | |
176 const int32_t attribs[] = { | |
177 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
178 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
179 PP_GRAPHICS3DATTRIB_NONE | |
180 }; | |
181 pp::Graphics3D graphics_3d(instance_, attribs); | |
182 ASSERT_FALSE(graphics_3d.is_null()); | |
183 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
184 | |
185 pp::Compositor compositor = pp::Compositor(instance_); | |
186 ASSERT_FALSE(compositor.is_null()); | |
187 | |
188 // Bind the compositor to the instance | |
189 if (bind) | |
190 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
191 | |
192 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
193 ASSERT_FALSE(color_layer.is_null()); | |
194 | |
195 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
196 | |
197 uint32_t texture = 0; | |
198 VERIFY(CreateTexture(&texture)); | |
199 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
200 ASSERT_FALSE(texture_layer.is_null()); | |
201 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
202 PP_REQUIRED); | |
203 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
204 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
205 texture_release_callback.GetCallback())); | |
206 | |
207 pp::ImageData image; | |
208 VERIFY(CreateImage(&image)); | |
209 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
210 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
211 PP_REQUIRED); | |
212 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
213 image_layer.SetImage(image, pp::Size(100, 100), | |
214 image_release_callback.GetCallback())); | |
215 | |
216 // Commit layers to the chromium compositor. | |
217 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
218 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
219 CHECK_CALLBACK_BEHAVIOR(callback); | |
220 ASSERT_EQ(PP_OK, callback.result()); | |
221 | |
222 // Release the compositor, and then release_callback will be aborted. | |
223 compositor = pp::Compositor(); | |
224 | |
225 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
226 ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result()); | |
227 ReleaseTexture(texture); | |
228 | |
229 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
230 ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result()); | |
231 | |
232 // Reset | |
233 glSetCurrentContextPPAPI(0); | |
234 | |
235 PASS(); | |
236 } | |
237 | |
238 std::string TestCompositor::TestReleaseWithoutCommitInternal(bool bind) { | |
239 // Setup GLES2 | |
240 const int32_t attribs[] = { | |
241 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
242 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
243 PP_GRAPHICS3DATTRIB_NONE | |
244 }; | |
245 pp::Graphics3D graphics_3d(instance_, attribs); | |
246 ASSERT_FALSE(graphics_3d.is_null()); | |
247 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
248 | |
249 pp::Compositor compositor = pp::Compositor(instance_); | |
250 ASSERT_FALSE(compositor.is_null()); | |
251 | |
252 // Bind the compositor to the instance | |
253 if (bind) | |
254 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
255 | |
256 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
257 ASSERT_FALSE(color_layer.is_null()); | |
258 | |
259 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
260 | |
261 uint32_t texture = 0; | |
262 VERIFY(CreateTexture(&texture)); | |
263 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
264 ASSERT_FALSE(texture_layer.is_null()); | |
265 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
266 PP_REQUIRED); | |
267 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
268 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
269 texture_release_callback.GetCallback())); | |
270 | |
271 pp::ImageData image; | |
272 VERIFY(CreateImage(&image)); | |
273 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
274 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
275 PP_REQUIRED); | |
276 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
277 image_layer.SetImage(image, pp::Size(100, 100), | |
278 image_release_callback.GetCallback())); | |
279 | |
280 // Release the compositor, and then release_callback will be aborted. | |
281 compositor = pp::Compositor(); | |
282 | |
283 // All release_callbacks should be called. | |
284 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
285 ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result()); | |
286 ReleaseTexture(texture); | |
287 | |
288 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
289 ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result()); | |
290 | |
291 // The layer associated to the compositor will become invalidated. | |
292 VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE)); | |
293 | |
294 // Reset | |
295 glSetCurrentContextPPAPI(0); | |
296 | |
297 PASS(); | |
298 } | |
299 | |
300 std::string TestCompositor::TestCommitTwoTimesWithoutChangeInternal(bool bind) { | |
301 pp::Compositor compositor(instance_); | |
302 ASSERT_FALSE(compositor.is_null()); | |
303 if (bind) | |
304 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
305 pp::CompositorLayer layer = compositor.AddLayer(); | |
306 ASSERT_FALSE(layer.is_null()); | |
307 VERIFY(SetColorLayer(layer, PP_OK)); | |
308 | |
309 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
310 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
311 CHECK_CALLBACK_BEHAVIOR(callback); | |
312 ASSERT_EQ(PP_OK, callback.result()); | |
313 | |
314 // CommitLayers() without any change. | |
315 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
316 CHECK_CALLBACK_BEHAVIOR(callback); | |
317 ASSERT_EQ(PP_OK, callback.result()); | |
318 | |
319 PASS(); | |
320 } | |
321 | |
322 std::string TestCompositor::TestGeneralInternal(bool bind) { | |
323 // Setup GLES2 | |
324 const int32_t attribs[] = { | |
325 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
326 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
327 PP_GRAPHICS3DATTRIB_NONE | |
328 }; | |
329 pp::Graphics3D graphics_3d(instance_, attribs); | |
330 ASSERT_FALSE(graphics_3d.is_null()); | |
331 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
332 | |
333 // All functions should work with a bound compositor | |
334 pp::Compositor compositor(instance_); | |
335 ASSERT_FALSE(compositor.is_null()); | |
336 if (bind) | |
337 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
338 | |
339 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
340 ASSERT_FALSE(color_layer.is_null()); | |
341 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
342 | |
343 uint32_t texture = 0; | |
344 VERIFY(CreateTexture(&texture)); | |
345 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
346 ASSERT_FALSE(texture_layer.is_null()); | |
347 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
348 PP_REQUIRED); | |
349 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
350 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
351 texture_release_callback.GetCallback())); | |
352 | |
353 pp::ImageData image; | |
354 VERIFY(CreateImage(&image)); | |
355 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
356 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
357 PP_REQUIRED); | |
358 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
359 image_layer.SetImage(image, pp::Size(100, 100), | |
360 image_release_callback.GetCallback())); | |
361 | |
362 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
363 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
364 CHECK_CALLBACK_BEHAVIOR(callback); | |
365 ASSERT_EQ(PP_OK, callback.result()); | |
366 | |
367 // After ResetLayers(), all layers should be invalidated. | |
368 ASSERT_EQ(PP_OK, compositor.ResetLayers()); | |
369 VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE)); | |
370 | |
371 // Commit empty layer stack to the chromium compositor, and then the texture | |
372 // and the image will be released by the chromium compositor soon. | |
373 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
374 CHECK_CALLBACK_BEHAVIOR(callback); | |
375 ASSERT_EQ(PP_OK, callback.result()); | |
376 | |
377 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
378 ASSERT_EQ(PP_OK, texture_release_callback.result()); | |
379 ReleaseTexture(texture); | |
380 | |
381 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
382 ASSERT_EQ(PP_OK, image_release_callback.result()); | |
383 | |
384 // Reset | |
385 glSetCurrentContextPPAPI(0); | |
386 | |
387 PASS(); | |
388 } | |
389 | |
390 std::string TestCompositor::CreateTexture(uint32_t* texture) { | |
391 glGenTextures(1, texture); | |
392 ASSERT_NE(0, *texture); | |
393 glBindTexture(GL_TEXTURE_2D, *texture); | |
394 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 400, 400, 0, | |
395 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | |
396 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
397 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
398 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
399 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
400 glBindTexture(GL_TEXTURE_2D, 0); | |
401 | |
402 return std::string(); | |
403 } | |
404 | |
405 std::string TestCompositor::ReleaseTexture(uint32_t texture) { | |
406 ASSERT_NE(0u, texture); | |
407 glDeleteTextures(1, &texture); | |
408 | |
409 return std::string(); | |
410 } | |
411 | |
412 std::string TestCompositor::CreateImage(pp::ImageData* image) { | |
413 *image = pp::ImageData(instance_, PP_IMAGEDATAFORMAT_RGBA_PREMUL, | |
414 pp::Size(400, 400), false); | |
415 ASSERT_FALSE(image->is_null()); | |
416 | |
417 return std::string(); | |
418 } | |
419 | |
420 std::string TestCompositor::SetColorLayer( | |
421 pp::CompositorLayer layer, int32_t result) { | |
422 ASSERT_EQ(result, layer.SetColor(255, 255, 255, 255, pp::Size(100, 100))); | |
423 ASSERT_EQ(result, layer.SetClipRect(pp::Rect(0, 0, 50, 50))); | |
424 ASSERT_EQ(result, layer.SetTransform(kMatrix)); | |
425 ASSERT_EQ(result, layer.SetOpacity(128)); | |
426 | |
427 return std::string(); | |
428 } | |
429 | |
430 | |
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