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Side by Side Diff: Source/core/rendering/RenderObject.h

Issue 342203004: Get rid of compositing and squashing helper methods on RenderLayerModelObject. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fixed compile. Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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793 TextDecorationStyle style; 793 TextDecorationStyle style;
794 AppliedTextDecoration() : color(Color::transparent), style(TextDecoratio nStyleSolid) { } 794 AppliedTextDecoration() : color(Color::transparent), style(TextDecoratio nStyleSolid) { }
795 }; 795 };
796 796
797 void getTextDecorations(unsigned decorations, AppliedTextDecoration& underli ne, AppliedTextDecoration& overline, AppliedTextDecoration& linethrough, bool qu irksMode = false, bool firstlineStyle = false); 797 void getTextDecorations(unsigned decorations, AppliedTextDecoration& underli ne, AppliedTextDecoration& overline, AppliedTextDecoration& linethrough, bool qu irksMode = false, bool firstlineStyle = false);
798 798
799 // Return the RenderLayerModelObject in the container chain which is respons ible for painting this object, or 0 799 // Return the RenderLayerModelObject in the container chain which is respons ible for painting this object, or 0
800 // if painting is root-relative. This is the container that should be passed to the 'forPaintInvalidation' 800 // if painting is root-relative. This is the container that should be passed to the 'forPaintInvalidation'
801 // methods. 801 // methods.
802 const RenderLayerModelObject* containerForPaintInvalidation() const; 802 const RenderLayerModelObject* containerForPaintInvalidation() const;
803 const RenderLayerModelObject* enclosingCompositedContainer() const;
804 const RenderLayerModelObject* adjustCompositedContainerForSpecialAncestors(c onst RenderLayerModelObject* paintInvalidationContainer) const; 803 const RenderLayerModelObject* adjustCompositedContainerForSpecialAncestors(c onst RenderLayerModelObject* paintInvalidationContainer) const;
805 bool isPaintInvalidationContainer() const; 804 bool isPaintInvalidationContainer() const;
806 805
807 LayoutRect computePaintInvalidationRect() 806 LayoutRect computePaintInvalidationRect()
808 { 807 {
809 return computePaintInvalidationRect(containerForPaintInvalidation()); 808 return computePaintInvalidationRect(containerForPaintInvalidation());
810 } 809 }
811 810
812 // Returns the paint invalidation rect for this RenderObject in the coordina te space of the paint backing (typically a GraphicsLayer) for |paintInvalidation Container|. 811 // Returns the paint invalidation rect for this RenderObject in the coordina te space of the paint backing (typically a GraphicsLayer) for |paintInvalidation Container|.
813 LayoutRect computePaintInvalidationRect(const RenderLayerModelObject* paintI nvalidationContainer) const; 812 LayoutRect computePaintInvalidationRect(const RenderLayerModelObject* paintI nvalidationContainer) const;
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1072 // of this renderer within the current layer that should be used for each re sult. 1071 // of this renderer within the current layer that should be used for each re sult.
1073 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { }; 1072 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const { };
1074 1073
1075 virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModel Object* paintInvalidationContainer, 1074 virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModel Object* paintInvalidationContainer,
1076 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva lidationContainer, 1075 const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInva lidationContainer,
1077 const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInva lidationContainer); 1076 const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInva lidationContainer);
1078 virtual void incrementallyInvalidatePaint(const RenderLayerModelObject* pain tInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds ); 1077 virtual void incrementallyInvalidatePaint(const RenderLayerModelObject* pain tInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds );
1079 void fullyInvalidatePaint(const RenderLayerModelObject* paintInvalidationCon tainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBo unds); 1078 void fullyInvalidatePaint(const RenderLayerModelObject* paintInvalidationCon tainer, InvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBo unds);
1080 1079
1081 private: 1080 private:
1081 const RenderLayerModelObject* enclosingCompositedContainer() const;
1082
1082 RenderBlock* containerForFixedPosition(const RenderLayerModelObject* paintIn validationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; 1083 RenderBlock* containerForFixedPosition(const RenderLayerModelObject* paintIn validationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const;
1083 1084
1084 RenderFlowThread* locateFlowThreadContainingBlock() const; 1085 RenderFlowThread* locateFlowThreadContainingBlock() const;
1085 void removeFromRenderFlowThread(); 1086 void removeFromRenderFlowThread();
1086 void removeFromRenderFlowThreadRecursive(RenderFlowThread*); 1087 void removeFromRenderFlowThreadRecursive(RenderFlowThread*);
1087 1088
1088 bool hasImmediateNonWhitespaceTextChildOrPropertiesDependentOnColor() const; 1089 bool hasImmediateNonWhitespaceTextChildOrPropertiesDependentOnColor() const;
1089 1090
1090 RenderStyle* cachedFirstLineStyle() const; 1091 RenderStyle* cachedFirstLineStyle() const;
1091 StyleDifference adjustStyleDifference(StyleDifference, unsigned contextSensi tiveProperties) const; 1092 StyleDifference adjustStyleDifference(StyleDifference, unsigned contextSensi tiveProperties) const;
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1476 void showTree(const WebCore::RenderObject*); 1477 void showTree(const WebCore::RenderObject*);
1477 void showLineTree(const WebCore::RenderObject*); 1478 void showLineTree(const WebCore::RenderObject*);
1478 void showRenderTree(const WebCore::RenderObject* object1); 1479 void showRenderTree(const WebCore::RenderObject* object1);
1479 // We don't make object2 an optional parameter so that showRenderTree 1480 // We don't make object2 an optional parameter so that showRenderTree
1480 // can be called from gdb easily. 1481 // can be called from gdb easily.
1481 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO bject* object2); 1482 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO bject* object2);
1482 1483
1483 #endif 1484 #endif
1484 1485
1485 #endif // RenderObject_h 1486 #endif // RenderObject_h
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