| Index: trunk/src/ash/sticky_keys/sticky_keys_overlay_unittest.cc
|
| ===================================================================
|
| --- trunk/src/ash/sticky_keys/sticky_keys_overlay_unittest.cc (revision 278418)
|
| +++ trunk/src/ash/sticky_keys/sticky_keys_overlay_unittest.cc (working copy)
|
| @@ -7,14 +7,47 @@
|
| #include "ash/shell.h"
|
| #include "ash/sticky_keys/sticky_keys_controller.h"
|
| #include "ash/test/ash_test_base.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura/window_tree_host.h"
|
| #include "ui/events/event.h"
|
| +#include "ui/events/event_processor.h"
|
|
|
| namespace ash {
|
|
|
| class StickyKeysOverlayTest : public test::AshTestBase {
|
| public:
|
| - StickyKeysOverlayTest() {}
|
| + StickyKeysOverlayTest() :
|
| + controller_(NULL),
|
| + overlay_(NULL) {}
|
| +
|
| virtual ~StickyKeysOverlayTest() {}
|
| +
|
| + virtual void SetUp() OVERRIDE {
|
| + test::AshTestBase::SetUp();
|
| +
|
| + controller_ = Shell::GetInstance()->sticky_keys_controller();
|
| + controller_->Enable(true);
|
| + overlay_ = controller_->GetOverlayForTest();
|
| + ASSERT_TRUE(overlay_);
|
| + }
|
| +
|
| + void PressAndReleaseKey(ui::KeyboardCode code) {
|
| + SendKeyEvent(ui::ET_KEY_PRESSED, code);
|
| + SendKeyEvent(ui::ET_KEY_RELEASED, code);
|
| + }
|
| +
|
| + void SendKeyEvent(ui::EventType type, ui::KeyboardCode code) {
|
| + ui::KeyEvent event(type, code, 0, false);
|
| + ui::Event::DispatcherApi dispatcher(&event);
|
| + dispatcher.set_target(Shell::GetInstance()->GetPrimaryRootWindow());
|
| +
|
| + ui::EventDispatchDetails details = Shell::GetPrimaryRootWindow()->
|
| + GetHost()->event_processor()->OnEventFromSource(&event);
|
| + CHECK(!details.dispatcher_destroyed);
|
| + }
|
| +
|
| + StickyKeysController* controller_;
|
| + StickyKeysOverlay* overlay_;
|
| };
|
|
|
| TEST_F(StickyKeysOverlayTest, OverlayVisibility) {
|
| @@ -38,7 +71,168 @@
|
| overlay.GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| }
|
|
|
| -// Additional sticky key overlay tests that depend on chromeos::EventRewriter
|
| -// are now in chrome/browser/chromeos/events/event_rewriter_unittest.cc .
|
| +TEST_F(StickyKeysOverlayTest, OneModifierEnabled) {
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
|
|
| + // Pressing modifier key should show overlay.
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_ENABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| +
|
| + // Pressing a normal key should hide overlay.
|
| + PressAndReleaseKey(ui::VKEY_T);
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| +}
|
| +
|
| +TEST_F(StickyKeysOverlayTest, TwoModifiersEnabled) {
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| +
|
| + // Pressing two modifiers should show overlay.
|
| + PressAndReleaseKey(ui::VKEY_SHIFT);
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_ENABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_ENABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| +
|
| + // Pressing a normal key should hide overlay.
|
| + PressAndReleaseKey(ui::VKEY_N);
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| +}
|
| +
|
| +TEST_F(StickyKeysOverlayTest, LockedModifier) {
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_ALT_DOWN));
|
| +
|
| + // Pressing a modifier key twice should lock modifier and show overlay.
|
| + PressAndReleaseKey(ui::VKEY_LMENU);
|
| + PressAndReleaseKey(ui::VKEY_LMENU);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_LOCKED,
|
| + overlay_->GetModifierKeyState(ui::EF_ALT_DOWN));
|
| +
|
| + // Pressing a normal key should not hide overlay.
|
| + PressAndReleaseKey(ui::VKEY_D);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_LOCKED,
|
| + overlay_->GetModifierKeyState(ui::EF_ALT_DOWN));
|
| +}
|
| +
|
| +TEST_F(StickyKeysOverlayTest, LockedAndNormalModifier) {
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| +
|
| + // Pressing a modifier key twice should lock modifier and show overlay.
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_LOCKED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| +
|
| + // Pressing another modifier key should still show overlay.
|
| + PressAndReleaseKey(ui::VKEY_SHIFT);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_LOCKED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_ENABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| +
|
| + // Pressing a normal key should not hide overlay but disable normal modifier.
|
| + PressAndReleaseKey(ui::VKEY_D);
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_LOCKED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| +}
|
| +
|
| +TEST_F(StickyKeysOverlayTest, ModifiersDisabled) {
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_ALT_DOWN));
|
| +
|
| + // Enable modifiers.
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + PressAndReleaseKey(ui::VKEY_SHIFT);
|
| + PressAndReleaseKey(ui::VKEY_SHIFT);
|
| + PressAndReleaseKey(ui::VKEY_LMENU);
|
| +
|
| + EXPECT_TRUE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_ENABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_LOCKED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_ENABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_ALT_DOWN));
|
| +
|
| + // Disable modifiers and overlay should be hidden.
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + PressAndReleaseKey(ui::VKEY_CONTROL);
|
| + PressAndReleaseKey(ui::VKEY_SHIFT);
|
| + PressAndReleaseKey(ui::VKEY_LMENU);
|
| + PressAndReleaseKey(ui::VKEY_LMENU);
|
| +
|
| + EXPECT_FALSE(overlay_->is_visible());
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_CONTROL_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_SHIFT_DOWN));
|
| + EXPECT_EQ(STICKY_KEY_STATE_DISABLED,
|
| + overlay_->GetModifierKeyState(ui::EF_ALT_DOWN));
|
| +}
|
| +
|
| +TEST_F(StickyKeysOverlayTest, ModifierVisibility) {
|
| + // All but AltGr and Mod3 should initially be visible.
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_CONTROL_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_SHIFT_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_ALT_DOWN));
|
| + EXPECT_FALSE(overlay_->GetModifierVisible(ui::EF_ALTGR_DOWN));
|
| + EXPECT_FALSE(overlay_->GetModifierVisible(ui::EF_MOD3_DOWN));
|
| +
|
| + // Turn all modifiers on.
|
| + controller_->SetModifiersEnabled(true, true);
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_CONTROL_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_SHIFT_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_ALT_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_ALTGR_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_MOD3_DOWN));
|
| +
|
| + // Turn off Mod3.
|
| + controller_->SetModifiersEnabled(false, true);
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_ALTGR_DOWN));
|
| + EXPECT_FALSE(overlay_->GetModifierVisible(ui::EF_MOD3_DOWN));
|
| +
|
| + // Turn off AltGr.
|
| + controller_->SetModifiersEnabled(true, false);
|
| + EXPECT_FALSE(overlay_->GetModifierVisible(ui::EF_ALTGR_DOWN));
|
| + EXPECT_TRUE(overlay_->GetModifierVisible(ui::EF_MOD3_DOWN));
|
| +
|
| + // Turn off AltGr and Mod3.
|
| + controller_->SetModifiersEnabled(false, false);
|
| + EXPECT_FALSE(overlay_->GetModifierVisible(ui::EF_ALTGR_DOWN));
|
| + EXPECT_FALSE(overlay_->GetModifierVisible(ui::EF_MOD3_DOWN));
|
| +}
|
| +
|
| } // namespace ash
|
|
|