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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/gbm_surface_factory.h" | 5 #include "ui/ozone/platform/dri/gbm_surface_factory.h" |
6 | 6 |
7 #include <EGL/egl.h> | 7 #include <EGL/egl.h> |
| 8 #include <gbm.h> |
8 | 9 |
9 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
10 #include "ui/gfx/ozone/surface_ozone_egl.h" | 11 #include "ui/gfx/ozone/surface_ozone_egl.h" |
| 12 #include "ui/ozone/platform/dri/buffer_data.h" |
11 #include "ui/ozone/platform/dri/dri_vsync_provider.h" | 13 #include "ui/ozone/platform/dri/dri_vsync_provider.h" |
12 #include "ui/ozone/platform/dri/gbm_surface.h" | 14 #include "ui/ozone/platform/dri/gbm_surface.h" |
13 #include "ui/ozone/platform/dri/hardware_display_controller.h" | 15 #include "ui/ozone/platform/dri/hardware_display_controller.h" |
14 #include "ui/ozone/platform/dri/scanout_surface.h" | 16 #include "ui/ozone/platform/dri/scanout_surface.h" |
15 #include "ui/ozone/platform/dri/screen_manager.h" | 17 #include "ui/ozone/platform/dri/screen_manager.h" |
16 | 18 |
17 namespace ui { | 19 namespace ui { |
18 | 20 |
19 namespace { | 21 namespace { |
20 | 22 |
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143 | 145 |
144 scoped_ptr<gfx::SurfaceOzoneEGL> GbmSurfaceFactory::CreateEGLSurfaceForWidget( | 146 scoped_ptr<gfx::SurfaceOzoneEGL> GbmSurfaceFactory::CreateEGLSurfaceForWidget( |
145 gfx::AcceleratedWidget w) { | 147 gfx::AcceleratedWidget w) { |
146 CHECK(state_ == INITIALIZED); | 148 CHECK(state_ == INITIALIZED); |
147 ResetCursor(w); | 149 ResetCursor(w); |
148 | 150 |
149 return scoped_ptr<gfx::SurfaceOzoneEGL>( | 151 return scoped_ptr<gfx::SurfaceOzoneEGL>( |
150 new GbmSurfaceAdapter(screen_manager_->GetDisplayController(w))); | 152 new GbmSurfaceAdapter(screen_manager_->GetDisplayController(w))); |
151 } | 153 } |
152 | 154 |
| 155 gfx::NativeBufferOzone GbmSurfaceFactory::CreateNativeBuffer( |
| 156 gfx::Size size, |
| 157 BufferFormat format) { |
| 158 uint32_t gbm_format = 0; |
| 159 switch (format) { |
| 160 case SurfaceFactoryOzone::UNKNOWN: |
| 161 return 0; |
| 162 // TODO(alexst): Setting this to XRGB for now to allow presentation |
| 163 // as a primary plane but disallowing overlay transparency. Address this |
| 164 // to allow both use cases. |
| 165 case SurfaceFactoryOzone::RGBA_8888: |
| 166 gbm_format = GBM_FORMAT_XRGB8888; |
| 167 break; |
| 168 case SurfaceFactoryOzone::RGB_888: |
| 169 gbm_format = GBM_FORMAT_RGB888; |
| 170 break; |
| 171 } |
| 172 gbm_bo* buffer_object = |
| 173 gbm_bo_create(device_, |
| 174 size.width(), |
| 175 size.height(), |
| 176 gbm_format, |
| 177 GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); |
| 178 if (!buffer_object) |
| 179 return 0; |
| 180 |
| 181 BufferData* data = BufferData::CreateData(drm_, buffer_object); |
| 182 DCHECK(data) << "Failed to associate the buffer with the controller"; |
| 183 |
| 184 return reinterpret_cast<gfx::NativeBufferOzone>(buffer_object); |
| 185 } |
| 186 |
153 } // namespace ui | 187 } // namespace ui |
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