| Index: src/gpu/GrDrawTarget.h
|
| diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h
|
| index bbaf5a96762e8cc7015711e99a17652a638dca2e..7898dfdcab66fedc1083c3099e12c5cc5f326c0b 100644
|
| --- a/src/gpu/GrDrawTarget.h
|
| +++ b/src/gpu/GrDrawTarget.h
|
| @@ -448,8 +448,19 @@ public:
|
| * GR_CREATE_GPU_TRACE_MARKER(marker_str, target) will automatically call these at the start
|
| * and end of a code block respectively
|
| */
|
| - void addGpuTraceMarker(GrGpuTraceMarker* marker);
|
| - void removeGpuTraceMarker(GrGpuTraceMarker* marker);
|
| + void addGpuTraceMarker(const GrGpuTraceMarker* marker);
|
| + void removeGpuTraceMarker(const GrGpuTraceMarker* marker);
|
| +
|
| + /**
|
| + * Takes the current active set of markers and stores them for later use. Any current marker
|
| + * in the active set is removed from the active set and the targets remove function is called.
|
| + * These functions do not work as a stack so you cannot call save a second time before calling
|
| + * restore. Also, it is assumed that when restore is called the current active set of markers
|
| + * is empty. When the stored markers are added back into the active set, the targets add marker
|
| + * is called.
|
| + */
|
| + void saveActiveTraceMarkers();
|
| + void restoreActiveTraceMarkers();
|
|
|
| /**
|
| * Copies a pixel rectangle from one surface to another. This call may finalize
|
| @@ -942,6 +953,7 @@ private:
|
| // To keep track that we always have at least as many debug marker adds as removes
|
| int fGpuTraceMarkerCount;
|
| GrTraceMarkerSet fActiveTraceMarkers;
|
| + GrTraceMarkerSet fStoredTraceMarkers;
|
|
|
| typedef SkRefCnt INHERITED;
|
| };
|
|
|