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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "device/bluetooth/bluetooth_rfcomm_channel_mac.h" | 5 #include "device/bluetooth/bluetooth_rfcomm_channel_mac.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "device/bluetooth/bluetooth_device_mac.h" | 8 #include "device/bluetooth/bluetooth_device_mac.h" |
| 9 #include "device/bluetooth/bluetooth_socket_mac.h" | 9 #include "device/bluetooth/bluetooth_socket_mac.h" |
| 10 | 10 |
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| 103 return; | 103 return; |
| 104 | 104 |
| 105 // Now that the socket is set, it's safe to associate a delegate, which can | 105 // Now that the socket is set, it's safe to associate a delegate, which can |
| 106 // call back to the socket. | 106 // call back to the socket. |
| 107 DCHECK(!delegate_); | 107 DCHECK(!delegate_); |
| 108 delegate_.reset( | 108 delegate_.reset( |
| 109 [[BluetoothRfcommChannelDelegate alloc] initWithChannel:this]); | 109 [[BluetoothRfcommChannelDelegate alloc] initWithChannel:this]); |
| 110 [channel_ setDelegate:delegate_]; | 110 [channel_ setDelegate:delegate_]; |
| 111 } | 111 } |
| 112 | 112 |
| 113 std::string BluetoothRfcommChannelMac::GetDeviceAddress() { | 113 IOBluetoothDevice* BluetoothRfcommChannelMac::GetDevice() { |
| 114 return BluetoothDeviceMac::GetDeviceAddress([channel_ getDevice]); | 114 return [channel_ getDevice]; |
| 115 } | 115 } |
| 116 | 116 |
| 117 uint16_t BluetoothRfcommChannelMac::GetOutgoingMTU() { | 117 uint16_t BluetoothRfcommChannelMac::GetOutgoingMTU() { |
| 118 return [channel_ getMTU]; | 118 return [channel_ getMTU]; |
| 119 } | 119 } |
| 120 | 120 |
| 121 IOReturn BluetoothRfcommChannelMac::WriteAsync(void* data, | 121 IOReturn BluetoothRfcommChannelMac::WriteAsync(void* data, |
| 122 uint16_t length, | 122 uint16_t length, |
| 123 void* refcon) { | 123 void* refcon) { |
| 124 DCHECK_LE(length, GetOutgoingMTU()); | 124 DCHECK_LE(length, GetOutgoingMTU()); |
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| 159 void* refcon, | 159 void* refcon, |
| 160 IOReturn status) { | 160 IOReturn status) { |
| 161 // Note: We use "CHECK" below to ensure we never run into unforeseen | 161 // Note: We use "CHECK" below to ensure we never run into unforeseen |
| 162 // occurrences of asynchronous callbacks, which could lead to data | 162 // occurrences of asynchronous callbacks, which could lead to data |
| 163 // corruption. | 163 // corruption. |
| 164 CHECK_EQ(channel_, channel); | 164 CHECK_EQ(channel_, channel); |
| 165 socket()->OnChannelWriteComplete(refcon, status); | 165 socket()->OnChannelWriteComplete(refcon, status); |
| 166 } | 166 } |
| 167 | 167 |
| 168 } // namespace device | 168 } // namespace device |
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