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Side by Side Diff: Source/core/dom/ScriptedAnimationController.cpp

Issue 341433003: Oilpan: Prepare to move ScriptedAnimationController to Oilpan heap. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All Rights Reserved. 2 * Copyright (C) 2011 Google Inc. All Rights Reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
46 : m_document(document) 46 : m_document(document)
47 , m_nextCallbackId(0) 47 , m_nextCallbackId(0)
48 , m_suspendCount(0) 48 , m_suspendCount(0)
49 { 49 {
50 } 50 }
51 51
52 ScriptedAnimationController::~ScriptedAnimationController() 52 ScriptedAnimationController::~ScriptedAnimationController()
53 { 53 {
54 } 54 }
55 55
56 void ScriptedAnimationController::trace(Visitor* visitor)
57 {
58 visitor->trace(m_document);
59 visitor->trace(m_eventQueue);
60 #if ENABLE(OILPAN)
61 visitor->trace(m_perFrameEvents);
62 #endif
63 }
64
56 void ScriptedAnimationController::suspend() 65 void ScriptedAnimationController::suspend()
57 { 66 {
58 ++m_suspendCount; 67 ++m_suspendCount;
59 } 68 }
60 69
61 void ScriptedAnimationController::resume() 70 void ScriptedAnimationController::resume()
62 { 71 {
63 // It would be nice to put an ASSERT(m_suspendCount > 0) here, but in WK1 re sume() can be called 72 // It would be nice to put an ASSERT(m_suspendCount > 0) here, but in WK1 re sume() can be called
64 // even when suspend hasn't (if a tab was created in the background). 73 // even when suspend hasn't (if a tab was created in the background).
65 if (m_suspendCount > 0) 74 if (m_suspendCount > 0)
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after
161 } 170 }
162 171
163 void ScriptedAnimationController::serviceScriptedAnimations(double monotonicTime Now) 172 void ScriptedAnimationController::serviceScriptedAnimations(double monotonicTime Now)
164 { 173 {
165 if (!m_callbacks.size() && !m_eventQueue.size()) 174 if (!m_callbacks.size() && !m_eventQueue.size())
166 return; 175 return;
167 176
168 if (m_suspendCount) 177 if (m_suspendCount)
169 return; 178 return;
170 179
171 RefPtr<ScriptedAnimationController> protect(this); 180 RefPtrWillBeRawPtr<ScriptedAnimationController> protect(this);
172 181
173 dispatchEvents(); 182 dispatchEvents();
174 executeCallbacks(monotonicTimeNow); 183 executeCallbacks(monotonicTimeNow);
175 184
176 scheduleAnimationIfNeeded(); 185 scheduleAnimationIfNeeded();
177 } 186 }
178 187
179 void ScriptedAnimationController::enqueueEvent(PassRefPtrWillBeRawPtr<Event> eve nt) 188 void ScriptedAnimationController::enqueueEvent(PassRefPtrWillBeRawPtr<Event> eve nt)
180 { 189 {
181 InspectorInstrumentation::didEnqueueEvent(event->target(), event.get()); 190 InspectorInstrumentation::didEnqueueEvent(event->target(), event.get());
(...skipping 17 matching lines...) Expand all
199 return; 208 return;
200 209
201 if (!m_callbacks.size() && !m_eventQueue.size()) 210 if (!m_callbacks.size() && !m_eventQueue.size())
202 return; 211 return;
203 212
204 if (FrameView* frameView = m_document->view()) 213 if (FrameView* frameView = m_document->view())
205 frameView->scheduleAnimation(); 214 frameView->scheduleAnimation();
206 } 215 }
207 216
208 } 217 }
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