| Index: source/libvpx/third_party/libyuv/include/libyuv/planar_functions.h
|
| ===================================================================
|
| --- source/libvpx/third_party/libyuv/include/libyuv/planar_functions.h (revision 0)
|
| +++ source/libvpx/third_party/libyuv/include/libyuv/planar_functions.h (revision 0)
|
| @@ -0,0 +1,439 @@
|
| +/*
|
| + * Copyright 2011 The LibYuv Project Authors. All rights reserved.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license
|
| + * that can be found in the LICENSE file in the root of the source
|
| + * tree. An additional intellectual property rights grant can be found
|
| + * in the file PATENTS. All contributing project authors may
|
| + * be found in the AUTHORS file in the root of the source tree.
|
| + */
|
| +
|
| +#ifndef INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ // NOLINT
|
| +#define INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_
|
| +
|
| +#include "basic_types.h"
|
| +
|
| +// TODO(fbarchard): Remove the following headers includes.
|
| +// #include "convert.h"
|
| +// #include "convert_argb.h"
|
| +
|
| +#ifdef __cplusplus
|
| +namespace libyuv {
|
| +extern "C" {
|
| +#endif
|
| +
|
| +// Copy a plane of data.
|
| +LIBYUV_API
|
| +void CopyPlane(const uint8* src_y, int src_stride_y,
|
| + uint8* dst_y, int dst_stride_y,
|
| + int width, int height);
|
| +
|
| +LIBYUV_API
|
| +void CopyPlane_16(const uint16* src_y, int src_stride_y,
|
| + uint16* dst_y, int dst_stride_y,
|
| + int width, int height);
|
| +
|
| +// Set a plane of data to a 32 bit value.
|
| +LIBYUV_API
|
| +void SetPlane(uint8* dst_y, int dst_stride_y,
|
| + int width, int height,
|
| + uint32 value);
|
| +
|
| +// Copy I400. Supports inverting.
|
| +LIBYUV_API
|
| +int I400ToI400(const uint8* src_y, int src_stride_y,
|
| + uint8* dst_y, int dst_stride_y,
|
| + int width, int height);
|
| +
|
| +
|
| +// Copy I422 to I422.
|
| +#define I422ToI422 I422Copy
|
| +LIBYUV_API
|
| +int I422Copy(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_y, int dst_stride_y,
|
| + uint8* dst_u, int dst_stride_u,
|
| + uint8* dst_v, int dst_stride_v,
|
| + int width, int height);
|
| +
|
| +// Copy I444 to I444.
|
| +#define I444ToI444 I444Copy
|
| +LIBYUV_API
|
| +int I444Copy(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_y, int dst_stride_y,
|
| + uint8* dst_u, int dst_stride_u,
|
| + uint8* dst_v, int dst_stride_v,
|
| + int width, int height);
|
| +
|
| +// Convert YUY2 to I422.
|
| +LIBYUV_API
|
| +int YUY2ToI422(const uint8* src_yuy2, int src_stride_yuy2,
|
| + uint8* dst_y, int dst_stride_y,
|
| + uint8* dst_u, int dst_stride_u,
|
| + uint8* dst_v, int dst_stride_v,
|
| + int width, int height);
|
| +
|
| +// Convert UYVY to I422.
|
| +LIBYUV_API
|
| +int UYVYToI422(const uint8* src_uyvy, int src_stride_uyvy,
|
| + uint8* dst_y, int dst_stride_y,
|
| + uint8* dst_u, int dst_stride_u,
|
| + uint8* dst_v, int dst_stride_v,
|
| + int width, int height);
|
| +
|
| +// Convert I420 to I400. (calls CopyPlane ignoring u/v).
|
| +LIBYUV_API
|
| +int I420ToI400(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_y, int dst_stride_y,
|
| + int width, int height);
|
| +
|
| +// Alias
|
| +#define I420ToI420Mirror I420Mirror
|
| +
|
| +// I420 mirror.
|
| +LIBYUV_API
|
| +int I420Mirror(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_y, int dst_stride_y,
|
| + uint8* dst_u, int dst_stride_u,
|
| + uint8* dst_v, int dst_stride_v,
|
| + int width, int height);
|
| +
|
| +// Alias
|
| +#define I400ToI400Mirror I400Mirror
|
| +
|
| +// I400 mirror. A single plane is mirrored horizontally.
|
| +// Pass negative height to achieve 180 degree rotation.
|
| +LIBYUV_API
|
| +int I400Mirror(const uint8* src_y, int src_stride_y,
|
| + uint8* dst_y, int dst_stride_y,
|
| + int width, int height);
|
| +
|
| +// Alias
|
| +#define ARGBToARGBMirror ARGBMirror
|
| +
|
| +// ARGB mirror.
|
| +LIBYUV_API
|
| +int ARGBMirror(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Convert NV12 to RGB565.
|
| +LIBYUV_API
|
| +int NV12ToRGB565(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_uv, int src_stride_uv,
|
| + uint8* dst_rgb565, int dst_stride_rgb565,
|
| + int width, int height);
|
| +
|
| +// Convert NV21 to RGB565.
|
| +LIBYUV_API
|
| +int NV21ToRGB565(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_uv, int src_stride_uv,
|
| + uint8* dst_rgb565, int dst_stride_rgb565,
|
| + int width, int height);
|
| +
|
| +// I422ToARGB is in convert_argb.h
|
| +// Convert I422 to BGRA.
|
| +LIBYUV_API
|
| +int I422ToBGRA(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_bgra, int dst_stride_bgra,
|
| + int width, int height);
|
| +
|
| +// Convert I422 to ABGR.
|
| +LIBYUV_API
|
| +int I422ToABGR(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_abgr, int dst_stride_abgr,
|
| + int width, int height);
|
| +
|
| +// Convert I422 to RGBA.
|
| +LIBYUV_API
|
| +int I422ToRGBA(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_rgba, int dst_stride_rgba,
|
| + int width, int height);
|
| +
|
| +// Draw a rectangle into I420.
|
| +LIBYUV_API
|
| +int I420Rect(uint8* dst_y, int dst_stride_y,
|
| + uint8* dst_u, int dst_stride_u,
|
| + uint8* dst_v, int dst_stride_v,
|
| + int x, int y, int width, int height,
|
| + int value_y, int value_u, int value_v);
|
| +
|
| +// Draw a rectangle into ARGB.
|
| +LIBYUV_API
|
| +int ARGBRect(uint8* dst_argb, int dst_stride_argb,
|
| + int x, int y, int width, int height, uint32 value);
|
| +
|
| +// Convert ARGB to gray scale ARGB.
|
| +LIBYUV_API
|
| +int ARGBGrayTo(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Make a rectangle of ARGB gray scale.
|
| +LIBYUV_API
|
| +int ARGBGray(uint8* dst_argb, int dst_stride_argb,
|
| + int x, int y, int width, int height);
|
| +
|
| +// Make a rectangle of ARGB Sepia tone.
|
| +LIBYUV_API
|
| +int ARGBSepia(uint8* dst_argb, int dst_stride_argb,
|
| + int x, int y, int width, int height);
|
| +
|
| +// Apply a matrix rotation to each ARGB pixel.
|
| +// matrix_argb is 4 signed ARGB values. -128 to 127 representing -2 to 2.
|
| +// The first 4 coefficients apply to B, G, R, A and produce B of the output.
|
| +// The next 4 coefficients apply to B, G, R, A and produce G of the output.
|
| +// The next 4 coefficients apply to B, G, R, A and produce R of the output.
|
| +// The last 4 coefficients apply to B, G, R, A and produce A of the output.
|
| +LIBYUV_API
|
| +int ARGBColorMatrix(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + const int8* matrix_argb,
|
| + int width, int height);
|
| +
|
| +// Deprecated. Use ARGBColorMatrix instead.
|
| +// Apply a matrix rotation to each ARGB pixel.
|
| +// matrix_argb is 3 signed ARGB values. -128 to 127 representing -1 to 1.
|
| +// The first 4 coefficients apply to B, G, R, A and produce B of the output.
|
| +// The next 4 coefficients apply to B, G, R, A and produce G of the output.
|
| +// The last 4 coefficients apply to B, G, R, A and produce R of the output.
|
| +LIBYUV_API
|
| +int RGBColorMatrix(uint8* dst_argb, int dst_stride_argb,
|
| + const int8* matrix_rgb,
|
| + int x, int y, int width, int height);
|
| +
|
| +// Apply a color table each ARGB pixel.
|
| +// Table contains 256 ARGB values.
|
| +LIBYUV_API
|
| +int ARGBColorTable(uint8* dst_argb, int dst_stride_argb,
|
| + const uint8* table_argb,
|
| + int x, int y, int width, int height);
|
| +
|
| +// Apply a color table each ARGB pixel but preserve destination alpha.
|
| +// Table contains 256 ARGB values.
|
| +LIBYUV_API
|
| +int RGBColorTable(uint8* dst_argb, int dst_stride_argb,
|
| + const uint8* table_argb,
|
| + int x, int y, int width, int height);
|
| +
|
| +// Apply a luma/color table each ARGB pixel but preserve destination alpha.
|
| +// Table contains 32768 values indexed by [Y][C] where 7 it 7 bit luma from
|
| +// RGB (YJ style) and C is an 8 bit color component (R, G or B).
|
| +LIBYUV_API
|
| +int ARGBLumaColorTable(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + const uint8* luma_rgb_table,
|
| + int width, int height);
|
| +
|
| +// Apply a 3 term polynomial to ARGB values.
|
| +// poly points to a 4x4 matrix. The first row is constants. The 2nd row is
|
| +// coefficients for b, g, r and a. The 3rd row is coefficients for b squared,
|
| +// g squared, r squared and a squared. The 4rd row is coefficients for b to
|
| +// the 3, g to the 3, r to the 3 and a to the 3. The values are summed and
|
| +// result clamped to 0 to 255.
|
| +// A polynomial approximation can be dirived using software such as 'R'.
|
| +
|
| +LIBYUV_API
|
| +int ARGBPolynomial(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + const float* poly,
|
| + int width, int height);
|
| +
|
| +// Quantize a rectangle of ARGB. Alpha unaffected.
|
| +// scale is a 16 bit fractional fixed point scaler between 0 and 65535.
|
| +// interval_size should be a value between 1 and 255.
|
| +// interval_offset should be a value between 0 and 255.
|
| +LIBYUV_API
|
| +int ARGBQuantize(uint8* dst_argb, int dst_stride_argb,
|
| + int scale, int interval_size, int interval_offset,
|
| + int x, int y, int width, int height);
|
| +
|
| +// Copy ARGB to ARGB.
|
| +LIBYUV_API
|
| +int ARGBCopy(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Copy ARGB to ARGB.
|
| +LIBYUV_API
|
| +int ARGBCopyAlpha(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Copy ARGB to ARGB.
|
| +LIBYUV_API
|
| +int ARGBCopyYToAlpha(const uint8* src_y, int src_stride_y,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +typedef void (*ARGBBlendRow)(const uint8* src_argb0, const uint8* src_argb1,
|
| + uint8* dst_argb, int width);
|
| +
|
| +// Get function to Alpha Blend ARGB pixels and store to destination.
|
| +LIBYUV_API
|
| +ARGBBlendRow GetARGBBlend();
|
| +
|
| +// Alpha Blend ARGB images and store to destination.
|
| +// Alpha of destination is set to 255.
|
| +LIBYUV_API
|
| +int ARGBBlend(const uint8* src_argb0, int src_stride_argb0,
|
| + const uint8* src_argb1, int src_stride_argb1,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Multiply ARGB image by ARGB image. Shifted down by 8. Saturates to 255.
|
| +LIBYUV_API
|
| +int ARGBMultiply(const uint8* src_argb0, int src_stride_argb0,
|
| + const uint8* src_argb1, int src_stride_argb1,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Add ARGB image with ARGB image. Saturates to 255.
|
| +LIBYUV_API
|
| +int ARGBAdd(const uint8* src_argb0, int src_stride_argb0,
|
| + const uint8* src_argb1, int src_stride_argb1,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Subtract ARGB image (argb1) from ARGB image (argb0). Saturates to 0.
|
| +LIBYUV_API
|
| +int ARGBSubtract(const uint8* src_argb0, int src_stride_argb0,
|
| + const uint8* src_argb1, int src_stride_argb1,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Convert I422 to YUY2.
|
| +LIBYUV_API
|
| +int I422ToYUY2(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_frame, int dst_stride_frame,
|
| + int width, int height);
|
| +
|
| +// Convert I422 to UYVY.
|
| +LIBYUV_API
|
| +int I422ToUYVY(const uint8* src_y, int src_stride_y,
|
| + const uint8* src_u, int src_stride_u,
|
| + const uint8* src_v, int src_stride_v,
|
| + uint8* dst_frame, int dst_stride_frame,
|
| + int width, int height);
|
| +
|
| +// Convert unattentuated ARGB to preattenuated ARGB.
|
| +LIBYUV_API
|
| +int ARGBAttenuate(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Convert preattentuated ARGB to unattenuated ARGB.
|
| +LIBYUV_API
|
| +int ARGBUnattenuate(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Convert MJPG to ARGB.
|
| +LIBYUV_API
|
| +int MJPGToARGB(const uint8* sample, size_t sample_size,
|
| + uint8* argb, int argb_stride,
|
| + int w, int h, int dw, int dh);
|
| +
|
| +// Internal function - do not call directly.
|
| +// Computes table of cumulative sum for image where the value is the sum
|
| +// of all values above and to the left of the entry. Used by ARGBBlur.
|
| +LIBYUV_API
|
| +int ARGBComputeCumulativeSum(const uint8* src_argb, int src_stride_argb,
|
| + int32* dst_cumsum, int dst_stride32_cumsum,
|
| + int width, int height);
|
| +
|
| +// Blur ARGB image.
|
| +// dst_cumsum table of width * (height + 1) * 16 bytes aligned to
|
| +// 16 byte boundary.
|
| +// dst_stride32_cumsum is number of ints in a row (width * 4).
|
| +// radius is number of pixels around the center. e.g. 1 = 3x3. 2=5x5.
|
| +// Blur is optimized for radius of 5 (11x11) or less.
|
| +LIBYUV_API
|
| +int ARGBBlur(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int32* dst_cumsum, int dst_stride32_cumsum,
|
| + int width, int height, int radius);
|
| +
|
| +// Multiply ARGB image by ARGB value.
|
| +LIBYUV_API
|
| +int ARGBShade(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height, uint32 value);
|
| +
|
| +// Interpolate between two ARGB images using specified amount of interpolation
|
| +// (0 to 255) and store to destination.
|
| +// 'interpolation' is specified as 8 bit fraction where 0 means 100% src_argb0
|
| +// and 255 means 1% src_argb0 and 99% src_argb1.
|
| +// Internally uses ARGBScale bilinear filtering.
|
| +// Caveat: This function will write up to 16 bytes beyond the end of dst_argb.
|
| +LIBYUV_API
|
| +int ARGBInterpolate(const uint8* src_argb0, int src_stride_argb0,
|
| + const uint8* src_argb1, int src_stride_argb1,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height, int interpolation);
|
| +
|
| +#if defined(__pnacl__) || defined(__CLR_VER) || defined(COVERAGE_ENABLED) || \
|
| + defined(TARGET_IPHONE_SIMULATOR)
|
| +#define LIBYUV_DISABLE_X86
|
| +#endif
|
| +
|
| +// Row functions for copying a pixels from a source with a slope to a row
|
| +// of destination. Useful for scaling, rotation, mirror, texture mapping.
|
| +LIBYUV_API
|
| +void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
|
| + uint8* dst_argb, const float* uv_dudv, int width);
|
| +// The following are available on all x86 platforms:
|
| +#if !defined(LIBYUV_DISABLE_X86) && \
|
| + (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
|
| +LIBYUV_API
|
| +void ARGBAffineRow_SSE2(const uint8* src_argb, int src_argb_stride,
|
| + uint8* dst_argb, const float* uv_dudv, int width);
|
| +#define HAS_ARGBAFFINEROW_SSE2
|
| +#endif // LIBYUV_DISABLE_X86
|
| +
|
| +// Shuffle ARGB channel order. e.g. BGRA to ARGB.
|
| +// shuffler is 16 bytes and must be aligned.
|
| +LIBYUV_API
|
| +int ARGBShuffle(const uint8* src_bgra, int src_stride_bgra,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + const uint8* shuffler, int width, int height);
|
| +
|
| +// Sobel ARGB effect with planar output.
|
| +LIBYUV_API
|
| +int ARGBSobelToPlane(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_y, int dst_stride_y,
|
| + int width, int height);
|
| +
|
| +// Sobel ARGB effect.
|
| +LIBYUV_API
|
| +int ARGBSobel(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +// Sobel ARGB effect w/ Sobel X, Sobel, Sobel Y in ARGB.
|
| +LIBYUV_API
|
| +int ARGBSobelXY(const uint8* src_argb, int src_stride_argb,
|
| + uint8* dst_argb, int dst_stride_argb,
|
| + int width, int height);
|
| +
|
| +#ifdef __cplusplus
|
| +} // extern "C"
|
| +} // namespace libyuv
|
| +#endif
|
| +
|
| +#endif // INCLUDE_LIBYUV_PLANAR_FUNCTIONS_H_ NOLINT
|
|
|