Index: remoting/host/plugin/host_log_handler.cc |
diff --git a/remoting/host/plugin/host_log_handler.cc b/remoting/host/plugin/host_log_handler.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8095907a26a183befe2d00c97002259f2ce0d1ec |
--- /dev/null |
+++ b/remoting/host/plugin/host_log_handler.cc |
@@ -0,0 +1,123 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "remoting/host/plugin/host_log_handler.h" |
+ |
+#include "base/lazy_instance.h" |
+#include "remoting/base/logging.h" |
+#include "remoting/base/util.h" |
+#include "remoting/host/plugin/host_script_object.h" |
+ |
+namespace remoting { |
+ |
+// Records whether or not we have a scriptable object registered for logging. |
+// This is set inside the lock, but is read (in LogToUI) outside of a lock so |
+// that we don't needlessly slow down the system when we log. |
+static bool g_has_logging_scriptable_object = false; |
+ |
+// The lock that protects the logging globals. |
+static base::LazyInstance<base::Lock>::Leaky |
+ g_logging_lock = LAZY_INSTANCE_INITIALIZER; |
+ |
+// The scriptable object that will display the log information to the user. |
+static HostNPScriptObject* g_logging_scriptable_object = NULL; |
+ |
+// The previously registered LogMessageHandler. If not NULL, we call this after |
+// we're doing processing the log message. |
+static logging::LogMessageHandlerFunction g_logging_old_handler = NULL; |
+ |
+// Set to true when we register our global log handler so that we don't try |
+// to register it twice. |
+static bool g_has_registered_log_handler = false; |
+ |
+// static |
+void HostLogHandler::RegisterLogMessageHandler() { |
+ base::AutoLock lock(g_logging_lock.Get()); |
+ |
+ if (g_has_registered_log_handler) |
+ return; |
+ |
+ HOST_LOG << "Registering global log handler"; |
+ |
+ // Record previous handler so we can call it in a chain. |
+ g_logging_old_handler = logging::GetLogMessageHandler(); |
+ |
+ // Set up log message handler. |
+ // This is not thread-safe so we need it within our lock. |
+ // Note that this will not log anything until a scriptable object instance |
+ // has been created to handle the log message display. |
+ logging::SetLogMessageHandler(&LogToUI); |
+ g_has_registered_log_handler = true; |
+} |
+ |
+// static |
+void HostLogHandler::RegisterLoggingScriptObject( |
+ HostNPScriptObject* script_object) { |
+ base::AutoLock lock(g_logging_lock.Get()); |
+ |
+ VLOG(1) << "Registering log handler scriptable object"; |
+ |
+ // Register this script object as the one that will handle all logging calls |
+ // and display them to the user. |
+ // If multiple plugins are run, then the last one registered will handle all |
+ // logging for all instances. |
+ g_logging_scriptable_object = script_object; |
+ g_has_logging_scriptable_object = true; |
+} |
+ |
+// static |
+void HostLogHandler::UnregisterLoggingScriptObject( |
+ HostNPScriptObject* script_object) { |
+ base::AutoLock lock(g_logging_lock.Get()); |
+ |
+ // Ignore unless we're the currently registered script object. |
+ if (script_object != g_logging_scriptable_object) |
+ return; |
+ |
+ // Unregister this script object for logging. |
+ g_has_logging_scriptable_object = false; |
+ g_logging_scriptable_object = NULL; |
+ |
+ VLOG(1) << "Unregistering log handler scriptable object"; |
+} |
+ |
+// static |
+bool HostLogHandler::LogToUI(int severity, const char* file, int line, |
+ size_t message_start, |
+ const std::string& str) { |
+ // Note: We're reading |g_has_logging_scriptable_object| outside of a lock. |
+ // This lockless read is done so that we don't needlessly slow down global |
+ // logging with a lock for each log message. |
+ // |
+ // This lockless read is safe because: |
+ // |
+ // Misreading a false value (when it should be true) means that we'll simply |
+ // skip processing a few log messages. |
+ // |
+ // Misreading a true value (when it should be false) means that we'll take |
+ // the lock and check |g_logging_scriptable_object| unnecessarily. This is not |
+ // problematic because we always set |g_logging_scriptable_object| inside a |
+ // lock. |
+ // |
+ // Misreading an old cached value is also not problematic for the same |
+ // reasons: a mis-read either skips a log message or causes us to take a lock |
+ // unnecessarily. |
+ if (g_has_logging_scriptable_object) { |
+ base::AutoLock lock(g_logging_lock.Get()); |
+ |
+ if (g_logging_scriptable_object) { |
+ std::string message = remoting::GetTimestampString(); |
+ message += (str.c_str() + message_start); |
+ g_logging_scriptable_object->PostLogDebugInfo(message); |
+ } |
+ } |
+ |
+ // Call the next log handler in the chain. |
+ if (g_logging_old_handler) |
+ return (g_logging_old_handler)(severity, file, line, message_start, str); |
+ |
+ return false; |
+} |
+ |
+} // namespace remoting |