| Index: remoting/host/plugin/host_log_handler.cc
|
| diff --git a/remoting/host/plugin/host_log_handler.cc b/remoting/host/plugin/host_log_handler.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8095907a26a183befe2d00c97002259f2ce0d1ec
|
| --- /dev/null
|
| +++ b/remoting/host/plugin/host_log_handler.cc
|
| @@ -0,0 +1,123 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "remoting/host/plugin/host_log_handler.h"
|
| +
|
| +#include "base/lazy_instance.h"
|
| +#include "remoting/base/logging.h"
|
| +#include "remoting/base/util.h"
|
| +#include "remoting/host/plugin/host_script_object.h"
|
| +
|
| +namespace remoting {
|
| +
|
| +// Records whether or not we have a scriptable object registered for logging.
|
| +// This is set inside the lock, but is read (in LogToUI) outside of a lock so
|
| +// that we don't needlessly slow down the system when we log.
|
| +static bool g_has_logging_scriptable_object = false;
|
| +
|
| +// The lock that protects the logging globals.
|
| +static base::LazyInstance<base::Lock>::Leaky
|
| + g_logging_lock = LAZY_INSTANCE_INITIALIZER;
|
| +
|
| +// The scriptable object that will display the log information to the user.
|
| +static HostNPScriptObject* g_logging_scriptable_object = NULL;
|
| +
|
| +// The previously registered LogMessageHandler. If not NULL, we call this after
|
| +// we're doing processing the log message.
|
| +static logging::LogMessageHandlerFunction g_logging_old_handler = NULL;
|
| +
|
| +// Set to true when we register our global log handler so that we don't try
|
| +// to register it twice.
|
| +static bool g_has_registered_log_handler = false;
|
| +
|
| +// static
|
| +void HostLogHandler::RegisterLogMessageHandler() {
|
| + base::AutoLock lock(g_logging_lock.Get());
|
| +
|
| + if (g_has_registered_log_handler)
|
| + return;
|
| +
|
| + HOST_LOG << "Registering global log handler";
|
| +
|
| + // Record previous handler so we can call it in a chain.
|
| + g_logging_old_handler = logging::GetLogMessageHandler();
|
| +
|
| + // Set up log message handler.
|
| + // This is not thread-safe so we need it within our lock.
|
| + // Note that this will not log anything until a scriptable object instance
|
| + // has been created to handle the log message display.
|
| + logging::SetLogMessageHandler(&LogToUI);
|
| + g_has_registered_log_handler = true;
|
| +}
|
| +
|
| +// static
|
| +void HostLogHandler::RegisterLoggingScriptObject(
|
| + HostNPScriptObject* script_object) {
|
| + base::AutoLock lock(g_logging_lock.Get());
|
| +
|
| + VLOG(1) << "Registering log handler scriptable object";
|
| +
|
| + // Register this script object as the one that will handle all logging calls
|
| + // and display them to the user.
|
| + // If multiple plugins are run, then the last one registered will handle all
|
| + // logging for all instances.
|
| + g_logging_scriptable_object = script_object;
|
| + g_has_logging_scriptable_object = true;
|
| +}
|
| +
|
| +// static
|
| +void HostLogHandler::UnregisterLoggingScriptObject(
|
| + HostNPScriptObject* script_object) {
|
| + base::AutoLock lock(g_logging_lock.Get());
|
| +
|
| + // Ignore unless we're the currently registered script object.
|
| + if (script_object != g_logging_scriptable_object)
|
| + return;
|
| +
|
| + // Unregister this script object for logging.
|
| + g_has_logging_scriptable_object = false;
|
| + g_logging_scriptable_object = NULL;
|
| +
|
| + VLOG(1) << "Unregistering log handler scriptable object";
|
| +}
|
| +
|
| +// static
|
| +bool HostLogHandler::LogToUI(int severity, const char* file, int line,
|
| + size_t message_start,
|
| + const std::string& str) {
|
| + // Note: We're reading |g_has_logging_scriptable_object| outside of a lock.
|
| + // This lockless read is done so that we don't needlessly slow down global
|
| + // logging with a lock for each log message.
|
| + //
|
| + // This lockless read is safe because:
|
| + //
|
| + // Misreading a false value (when it should be true) means that we'll simply
|
| + // skip processing a few log messages.
|
| + //
|
| + // Misreading a true value (when it should be false) means that we'll take
|
| + // the lock and check |g_logging_scriptable_object| unnecessarily. This is not
|
| + // problematic because we always set |g_logging_scriptable_object| inside a
|
| + // lock.
|
| + //
|
| + // Misreading an old cached value is also not problematic for the same
|
| + // reasons: a mis-read either skips a log message or causes us to take a lock
|
| + // unnecessarily.
|
| + if (g_has_logging_scriptable_object) {
|
| + base::AutoLock lock(g_logging_lock.Get());
|
| +
|
| + if (g_logging_scriptable_object) {
|
| + std::string message = remoting::GetTimestampString();
|
| + message += (str.c_str() + message_start);
|
| + g_logging_scriptable_object->PostLogDebugInfo(message);
|
| + }
|
| + }
|
| +
|
| + // Call the next log handler in the chain.
|
| + if (g_logging_old_handler)
|
| + return (g_logging_old_handler)(severity, file, line, message_start, str);
|
| +
|
| + return false;
|
| +}
|
| +
|
| +} // namespace remoting
|
|
|