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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_HOST_PLUGIN_HOST_LOG_HANDLER_H_ |
| 6 #define REMOTING_HOST_PLUGIN_HOST_LOG_HANDLER_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 namespace remoting { |
| 11 |
| 12 class HostNPScriptObject; |
| 13 |
| 14 class HostLogHandler { |
| 15 public: |
| 16 // Register the log handler. |
| 17 // These should be called from the plugin init/destroy methods so that they |
| 18 // are only called once per plugin process (not once per plugin instance). |
| 19 static void RegisterLogMessageHandler(); |
| 20 |
| 21 // We don't have the corresponding UnregisterLogMessageHandler because it |
| 22 // is not safe to call it when there are multiple threads that might be |
| 23 // logging. |
| 24 |
| 25 static void RegisterLoggingScriptObject(HostNPScriptObject* script_object); |
| 26 static void UnregisterLoggingScriptObject(HostNPScriptObject* script_object); |
| 27 |
| 28 private: |
| 29 // A Log Message Handler that is called after each LOG message has been |
| 30 // processed. This must be of type LogMessageHandlerFunction defined in |
| 31 // base/logging.h. |
| 32 static bool LogToUI(int severity, const char* file, int line, |
| 33 size_t message_start, const std::string& str); |
| 34 }; |
| 35 |
| 36 } // namespace remoting |
| 37 |
| 38 #endif // REMOTING_HOST_PLUGIN_HOST_LOG_HANDLER_H_ |
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