| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrContext_DEFINED | 8 #ifndef GrContext_DEFINED |
| 9 #define GrContext_DEFINED | 9 #define GrContext_DEFINED |
| 10 | 10 |
| 11 #include "GrClipData.h" | 11 #include "GrClipData.h" |
| 12 #include "GrColor.h" | 12 #include "GrColor.h" |
| 13 #include "GrPaint.h" | 13 #include "GrPaint.h" |
| 14 #include "GrPathRendererChain.h" | 14 #include "GrPathRendererChain.h" |
| 15 #include "GrRenderTarget.h" | 15 #include "GrRenderTarget.h" |
| 16 #include "GrTexture.h" | 16 #include "GrTexture.h" |
| 17 #include "SkMatrix.h" | 17 #include "SkMatrix.h" |
| 18 #include "SkPathEffect.h" | 18 #include "SkPathEffect.h" |
| 19 #include "SkTypes.h" | 19 #include "SkTypes.h" |
| 20 | 20 |
| 21 class GrAARectRenderer; | 21 class GrAARectRenderer; |
| 22 class GrAutoScratchTexture; | 22 class GrAutoScratchTexture; |
| 23 class GrCacheable; | 23 class GrCacheable; |
| 24 class GrDrawState; | 24 class GrDrawState; |
| 25 class GrDrawTarget; | 25 class GrDrawTarget; |
| 26 class GrEffect; | 26 class GrEffect; |
| 27 class GrFontCache; | 27 class GrFontCache; |
| 28 class GrGpu; | 28 class GrGpu; |
| 29 class GrGpuTraceMarker; |
| 29 class GrIndexBuffer; | 30 class GrIndexBuffer; |
| 30 class GrIndexBufferAllocPool; | 31 class GrIndexBufferAllocPool; |
| 31 class GrInOrderDrawBuffer; | 32 class GrInOrderDrawBuffer; |
| 32 class GrLayerCache; | 33 class GrLayerCache; |
| 33 class GrOvalRenderer; | 34 class GrOvalRenderer; |
| 34 class GrPath; | 35 class GrPath; |
| 35 class GrPathRenderer; | 36 class GrPathRenderer; |
| 36 class GrResourceEntry; | 37 class GrResourceEntry; |
| 37 class GrResourceCache; | 38 class GrResourceCache; |
| 38 class GrStencilBuffer; | 39 class GrStencilBuffer; |
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| 918 GrAARectRenderer* getAARectRenderer() { return fAARectRenderer; } | 919 GrAARectRenderer* getAARectRenderer() { return fAARectRenderer; } |
| 919 | 920 |
| 920 // Called by tests that draw directly to the context via GrDrawTarget | 921 // Called by tests that draw directly to the context via GrDrawTarget |
| 921 void getTestTarget(GrTestTarget*); | 922 void getTestTarget(GrTestTarget*); |
| 922 | 923 |
| 923 // Functions for managing gpu trace markers | 924 // Functions for managing gpu trace markers |
| 924 bool isGpuTracingEnabled() const { return fGpuTracingEnabled; } | 925 bool isGpuTracingEnabled() const { return fGpuTracingEnabled; } |
| 925 void enableGpuTracing() { fGpuTracingEnabled = true; } | 926 void enableGpuTracing() { fGpuTracingEnabled = true; } |
| 926 void disableGpuTracing() { fGpuTracingEnabled = false; } | 927 void disableGpuTracing() { fGpuTracingEnabled = false; } |
| 927 | 928 |
| 929 void addGpuTraceMarker(const GrGpuTraceMarker* marker); |
| 930 void removeGpuTraceMarker(const GrGpuTraceMarker* marker); |
| 931 |
| 928 /** | 932 /** |
| 929 * Stencil buffers add themselves to the cache using addStencilBuffer. findS
tencilBuffer is | 933 * Stencil buffers add themselves to the cache using addStencilBuffer. findS
tencilBuffer is |
| 930 * called to check the cache for a SB that matches an RT's criteria. | 934 * called to check the cache for a SB that matches an RT's criteria. |
| 931 */ | 935 */ |
| 932 void addStencilBuffer(GrStencilBuffer* sb); | 936 void addStencilBuffer(GrStencilBuffer* sb); |
| 933 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt); | 937 GrStencilBuffer* findStencilBuffer(int width, int height, int sampleCnt); |
| 934 | 938 |
| 935 GrPathRenderer* getPathRenderer( | 939 GrPathRenderer* getPathRenderer( |
| 936 const SkPath& path, | 940 const SkPath& path, |
| 937 const SkStrokeRec& stroke, | 941 const SkStrokeRec& stroke, |
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| 1129 } | 1133 } |
| 1130 | 1134 |
| 1131 GrTexture* texture() { return fTexture; } | 1135 GrTexture* texture() { return fTexture; } |
| 1132 | 1136 |
| 1133 private: | 1137 private: |
| 1134 GrContext* fContext; | 1138 GrContext* fContext; |
| 1135 GrTexture* fTexture; | 1139 GrTexture* fTexture; |
| 1136 }; | 1140 }; |
| 1137 | 1141 |
| 1138 #endif | 1142 #endif |
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