| Index: ui/gfx/geometry/r_tree.h
|
| ===================================================================
|
| --- ui/gfx/geometry/r_tree.h (revision 277444)
|
| +++ ui/gfx/geometry/r_tree.h (working copy)
|
| @@ -2,7 +2,22 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -// Defines a hierarchical bounding rectangle data structure for Rect objects,
|
| +#ifndef UI_GFX_GEOMETRY_R_TREE_H_
|
| +#define UI_GFX_GEOMETRY_R_TREE_H_
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/containers/hash_tables.h"
|
| +#include "base/gtest_prod_util.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/memory/scoped_vector.h"
|
| +#include "ui/gfx/geometry/rect.h"
|
| +#include "ui/gfx/gfx_export.h"
|
| +
|
| +namespace gfx {
|
| +
|
| +// Defines a heirarchical bounding rectangle data structure for Rect objects,
|
| // associated with a generic unique key K for efficient spatial queries. The
|
| // R*-tree algorithm is used to build the trees. Based on the papers:
|
| //
|
| @@ -12,169 +27,270 @@
|
| // N Beckmann, H-P Kriegel, R Schneider, B Seeger 'The R*-tree: an efficient and
|
| // robust access method for points and rectangles', Proc ACM SIGMOD Int Conf on
|
| // Management of Data, 322-331, 1990
|
| -
|
| -#ifndef UI_GFX_GEOMETRY_R_TREE_H_
|
| -#define UI_GFX_GEOMETRY_R_TREE_H_
|
| -
|
| -#include "r_tree_base.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -template <typename Key>
|
| -class RTree : public RTreeBase {
|
| +class GFX_EXPORT RTree {
|
| public:
|
| - typedef base::hash_set<Key> Matches;
|
| -
|
| - // RTrees organize pairs of keys and rectangles in a hierarchical bounding
|
| - // box structure. This allows for queries of the tree within logarithmic time.
|
| - // |min_children| and |max_children| allows for adjustment of the average size
|
| - // of the nodes within RTree, which adjusts the base of the logarithm in the
|
| - // algorithm runtime. Some parts of insertion and deletion are polynomial
|
| - // in the size of the individual node, so the trade-off with larger nodes is
|
| - // potentially faster queries but slower insertions and deletions. Generally
|
| - // it is worth considering how much overlap between rectangles of different
|
| - // keys will occur in the tree, and trying to set |max_children| as a
|
| - // reasonable upper bound to the number of overlapping rectangles expected.
|
| - // Then |min_children| can bet set to a quantity slightly less than half of
|
| - // that.
|
| RTree(size_t min_children, size_t max_children);
|
| ~RTree();
|
|
|
| // Insert a new rect into the tree, associated with provided key. Note that if
|
| - // |rect| is empty, the |key| will not actually be inserted. Duplicate keys
|
| + // rect is empty, this rect will not actually be inserted. Duplicate keys
|
| // overwrite old entries.
|
| - void Insert(const Rect& rect, Key key);
|
| + void Insert(const Rect& rect, intptr_t key);
|
|
|
| - // If present, remove the supplied |key| from the tree.
|
| - void Remove(Key key);
|
| + // If present, remove the supplied key from the tree.
|
| + void Remove(intptr_t key);
|
|
|
| - // Fills |matches_out| with all keys having bounding rects intersecting
|
| - // |query_rect|.
|
| - void AppendIntersectingRecords(const Rect& query_rect,
|
| - Matches* matches_out) const;
|
| + // Fills a supplied list matches_out with all keys having bounding rects
|
| + // intersecting query_rect.
|
| + void Query(const Rect& query_rect,
|
| + base::hash_set<intptr_t>* matches_out) const;
|
|
|
| + // Removes all objects from the tree.
|
| void Clear();
|
|
|
| private:
|
| - friend class RTreeTest;
|
| - friend class RTreeNodeTest;
|
| -
|
| - class Record : public RecordBase {
|
| + // Private data structure class for storing internal nodes or leaves with keys
|
| + // of R-Trees. Note that "leaf" nodes can still have children, the children
|
| + // will all be Nodes with non-NULL record pointers.
|
| + class GFX_EXPORT Node {
|
| public:
|
| - Record(const Rect& rect, const Key& key);
|
| - virtual ~Record();
|
| - const Key& key() const { return key_; }
|
| + // Level counts from -1 for "record" Nodes, that is Nodes that wrap key
|
| + // values, to 0 for leaf Nodes, that is Nodes that only have record
|
| + // children, up to the root Node, which has level equal to the height of the
|
| + // tree.
|
| + explicit Node(int level);
|
|
|
| + // Builds a new record Node.
|
| + Node(const Rect& rect, intptr_t key);
|
| +
|
| + virtual ~Node();
|
| +
|
| + // Deletes all children and any attached record.
|
| + void Clear();
|
| +
|
| + // Recursive call to build a list of rects that intersect the query_rect.
|
| + void Query(const Rect& query_rect,
|
| + base::hash_set<intptr_t>* matches_out) const;
|
| +
|
| + // Recompute our bounds by taking the union of all children rects. Will then
|
| + // call RecomputeBounds() on our parent for recursive bounds recalculation
|
| + // up to the root.
|
| + void RecomputeBounds();
|
| +
|
| + // Removes number_to_remove nodes from this Node, and appends them to the
|
| + // supplied list. Does not repair bounds upon completion.
|
| + void RemoveNodesForReinsert(size_t number_to_remove,
|
| + ScopedVector<Node>* nodes);
|
| +
|
| + // Given a pointer to a child node within this Node, remove it from our
|
| + // list. If that child had any children, append them to the supplied orphan
|
| + // list. Returns the new count of this node after removal. Does not
|
| + // recompute bounds, as this node itself may be removed if it now has too
|
| + // few children.
|
| + size_t RemoveChild(Node* child_node, ScopedVector<Node>* orphans);
|
| +
|
| + // Does what it says on the tin. Returns NULL if no children. Does not
|
| + // recompute bounds.
|
| + scoped_ptr<Node> RemoveAndReturnLastChild();
|
| +
|
| + // Given a node, returns the best fit node for insertion of that node at
|
| + // the nodes level().
|
| + Node* ChooseSubtree(Node* node);
|
| +
|
| + // Adds the provided node to this Node. Returns the new count of records
|
| + // stored in the Node. Will recompute the bounds of this node after
|
| + // addition.
|
| + size_t AddChild(Node* node);
|
| +
|
| + // Returns a sibling to this Node with at least min_children and no greater
|
| + // than max_children of this Node's children assigned to it, and having the
|
| + // same parent. Bounds will be valid on both Nodes after this call.
|
| + Node* Split(size_t min_children, size_t max_children);
|
| +
|
| + // For record nodes only, to support re-insert, allows setting the rect.
|
| + void SetRect(const Rect& rect);
|
| +
|
| + // Returns a pointer to the parent of this Node, or NULL if no parent.
|
| + Node* parent() const { return parent_; }
|
| +
|
| + // 0 level() would mean that this Node is a leaf. 1 would mean that this
|
| + // Node has children that are leaves. Calling level() on root_ returns the
|
| + // height of the tree - 1. A level of -1 means that this is a Record node.
|
| + int level() const { return level_; }
|
| +
|
| + const Rect& rect() const { return rect_; }
|
| +
|
| + size_t count() const { return children_.size(); }
|
| +
|
| + intptr_t key() const { return key_; }
|
| +
|
| private:
|
| - Key key_;
|
| + // Returns all records stored in this node and its children.
|
| + void GetAllValues(base::hash_set<intptr_t>* matches_out) const;
|
|
|
| - DISALLOW_COPY_AND_ASSIGN(Record);
|
| - };
|
| + // Used for sorting Nodes along vertical and horizontal axes
|
| + static bool CompareVertical(Node* a, Node* b);
|
|
|
| - // A map of supplied keys to their Node representation within the RTree, for
|
| - // efficient retrieval of keys without requiring a bounding rect.
|
| - typedef base::hash_map<Key, Record*> RecordMap;
|
| - RecordMap record_map_;
|
| + static bool CompareHorizontal(Node* a, Node* b);
|
|
|
| - DISALLOW_COPY_AND_ASSIGN(RTree);
|
| -};
|
| + static bool CompareCenterDistanceFromParent(Node* a, Node* b);
|
|
|
| -template <typename Key>
|
| -RTree<Key>::RTree(size_t min_children, size_t max_children)
|
| - : RTreeBase(min_children, max_children) {
|
| -}
|
| + // Returns the increase in overlap value, as defined in Beckmann et al as
|
| + // the sum of the areas of the intersection of each |children_| rectangle
|
| + // (excepting the candidate child) with the argument rectangle. The
|
| + // expanded_rect argument is computed as the union of the candidate child
|
| + // rect and the argument rect, and is included here to avoid recomputation.
|
| + // Here the candidate child is indicated by index in |children_|, and
|
| + // expanded_rect is the alread-computed union of candidate's rect and
|
| + // rect.
|
| + int OverlapIncreaseToAdd(const Rect& rect,
|
| + size_t candidate,
|
| + const Rect& expanded_rect);
|
|
|
| -template <typename Key>
|
| -RTree<Key>::~RTree() {
|
| -}
|
| + // Bounds recomputation without calling parents to do the same.
|
| + void RecomputeBoundsNoParents();
|
|
|
| -template <typename Key>
|
| -void RTree<Key>::Insert(const Rect& rect, Key key) {
|
| - scoped_ptr<NodeBase> record;
|
| - // Check if this key is already present in the tree.
|
| - typename RecordMap::iterator it(record_map_.find(key));
|
| + // Split() helper methods.
|
| + //
|
| + // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
|
| + // function populates two vectors of Rectangles in which the ith element is
|
| + // the Union of all bounding rectangles [0,i] in the associated sorted array
|
| + // of Nodes.
|
| + static void BuildLowBounds(const std::vector<Node*>& vertical_sort,
|
| + const std::vector<Node*>& horizontal_sort,
|
| + std::vector<Rect>* vertical_bounds,
|
| + std::vector<Rect>* horizontal_bounds);
|
|
|
| - if (it != record_map_.end()) {
|
| - // We will re-use this node structure, regardless of re-insert or return.
|
| - Record* existing_record = it->second;
|
| - // If the new rect and the current rect are identical we can skip the rest
|
| - // of Insert() as nothing has changed.
|
| - if (existing_record->rect() == rect)
|
| - return;
|
| + // Given two vectors of Nodes sorted by vertical or horizontal bounds, this
|
| + // function populates two vectors of Rectangles in which the ith element is
|
| + // the Union of all bounding rectangles [i, count()) in the associated
|
| + // sorted array of Nodes.
|
| + static void BuildHighBounds(const std::vector<Node*>& vertical_sort,
|
| + const std::vector<Node*>& horizontal_sort,
|
| + std::vector<Rect>* vertical_bounds,
|
| + std::vector<Rect>* horizontal_bounds);
|
|
|
| - // Remove the node from the tree in its current position.
|
| - record = RemoveNode(existing_record);
|
| + // Returns true if this is a vertical split, false if a horizontal one.
|
| + // Based on ChooseSplitAxis algorithm in Beckmann et al. Chooses the axis
|
| + // with the lowest sum of margin values of bounding boxes.
|
| + static bool ChooseSplitAxis(const std::vector<Rect>& low_vertical_bounds,
|
| + const std::vector<Rect>& high_vertical_bounds,
|
| + const std::vector<Rect>& low_horizontal_bounds,
|
| + const std::vector<Rect>& high_horizontal_bounds,
|
| + size_t min_children,
|
| + size_t max_children);
|
|
|
| - // If we are replacing this key with an empty rectangle we just remove the
|
| - // old node from the list and return, thus preventing insertion of empty
|
| - // rectangles into our spatial database.
|
| - if (rect.IsEmpty()) {
|
| - record_map_.erase(it);
|
| - return;
|
| - }
|
| + // Used by SplitNode to calculate optimal index of split, after determining
|
| + // along which axis to sort and split the children rectangles. Returns the
|
| + // index to the first element in the split children as sorted by the bounds
|
| + // vectors.
|
| + static size_t ChooseSplitIndex(size_t min_children,
|
| + size_t max_children,
|
| + const std::vector<Rect>& low_bounds,
|
| + const std::vector<Rect>& high_bounds);
|
|
|
| - // Reset the rectangle to the new value.
|
| - record->set_rect(rect);
|
| - } else {
|
| - if (rect.IsEmpty())
|
| - return;
|
| + // Takes our children_ and divides them into a new node, starting at index
|
| + // split_index in sorted_children.
|
| + Node* DivideChildren(const std::vector<Rect>& low_bounds,
|
| + const std::vector<Rect>& high_bounds,
|
| + const std::vector<Node*>& sorted_children,
|
| + size_t split_index);
|
|
|
| - record.reset(new Record(rect, key));
|
| - record_map_.insert(std::make_pair(key, static_cast<Record*>(record.get())));
|
| - }
|
| + // Returns a pointer to the child node that will result in the least overlap
|
| + // increase with the addition of node_rect, as defined in the Beckmann et al
|
| + // paper, or NULL if there's a tie found. Requires a precomputed vector of
|
| + // expanded rectangles where the ith rectangle in the vector is the union of
|
| + // |children_|[i] and node_rect.
|
| + Node* LeastOverlapIncrease(const Rect& node_rect,
|
| + const std::vector<Rect>& expanded_rects);
|
|
|
| - int highest_reinsert_level = -1;
|
| - InsertNode(record.Pass(), &highest_reinsert_level);
|
| -}
|
| + // Returns a pointer to the child node that will result in the least area
|
| + // enlargement if the argument node rectangle were to be added to that
|
| + // nodes' bounding box. Requires a precomputed vector of expanded rectangles
|
| + // where the ith rectangle in the vector is the union of |children_|[i] and
|
| + // node_rect.
|
| + Node* LeastAreaEnlargement(const Rect& node_rect,
|
| + const std::vector<Rect>& expanded_rects);
|
|
|
| -template <typename Key>
|
| -void RTree<Key>::Clear() {
|
| - record_map_.clear();
|
| - ResetRoot();
|
| -}
|
| + // This Node's bounding rectangle.
|
| + Rect rect_;
|
|
|
| -template <typename Key>
|
| -void RTree<Key>::Remove(Key key) {
|
| - // Search the map for the leaf parent that has the provided record.
|
| - typename RecordMap::iterator it = record_map_.find(key);
|
| - if (it == record_map_.end())
|
| - return;
|
| + // The height of the node in the tree, counting from -1 at the record node
|
| + // to 0 at the leaf up to the root node which has level equal to the height
|
| + // of the tree.
|
| + int level_;
|
|
|
| - Record* record = it->second;
|
| - record_map_.erase(it);
|
| - RemoveNode(record);
|
| + // Pointers to all of our children Nodes.
|
| + ScopedVector<Node> children_;
|
|
|
| - // Lastly check the root. If it has only one non-leaf child, delete it and
|
| - // replace it with its child.
|
| - PruneRootIfNecessary();
|
| -}
|
| + // A weak pointer to our parent Node in the RTree. The root node will have a
|
| + // NULL value for |parent_|.
|
| + Node* parent_;
|
|
|
| -template <typename Key>
|
| -void RTree<Key>::AppendIntersectingRecords(
|
| - const Rect& query_rect, Matches* matches_out) const {
|
| - RTreeBase::Records matching_records;
|
| - root()->AppendIntersectingRecords(query_rect, &matching_records);
|
| - for (RTreeBase::Records::const_iterator it = matching_records.begin();
|
| - it != matching_records.end();
|
| - ++it) {
|
| - const Record* record = static_cast<const Record*>(*it);
|
| - matches_out->insert(record->key());
|
| - }
|
| -}
|
| + // If this is a record Node, then |key_| will be non-NULL and will contain
|
| + // the key data. Otherwise, NULL.
|
| + intptr_t key_;
|
|
|
| + friend class RTreeTest;
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildHighBounds);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildLowBounds);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSplitAxisAndIndex);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSubtree);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareCenterDistanceFromParent);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareHorizontal);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareVertical);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeDivideChildren);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastAreaEnlargement);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastOverlapIncrease);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeOverlapIncreaseToAdd);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveAndReturnLastChild);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildNoOrphans);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildOrphans);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveNodesForReinsert);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeSplit);
|
|
|
| -// RTree::Record --------------------------------------------------------------
|
| + DISALLOW_COPY_AND_ASSIGN(Node);
|
| + };
|
|
|
| -template <typename Key>
|
| -RTree<Key>::Record::Record(const Rect& rect, const Key& key)
|
| - : RecordBase(rect),
|
| - key_(key) {
|
| -}
|
| + // Supports re-insertion of Nodes based on the strategies outlined in
|
| + // Beckmann et al.
|
| + void InsertNode(Node* node, int* highset_reinsert_level);
|
|
|
| -template <typename Key>
|
| -RTree<Key>::Record::~Record() {
|
| -}
|
| + // Supports removal of nodes for tree without deletion.
|
| + void RemoveNode(Node* node);
|
|
|
| + // A pointer to the root node in the RTree.
|
| + scoped_ptr<Node> root_;
|
| +
|
| + // The parameters used to define the shape of the RTree.
|
| + size_t min_children_;
|
| + size_t max_children_;
|
| +
|
| + // A map of supplied keys to their Node representation within the RTree, for
|
| + // efficient retrieval of keys without requiring a bounding rect.
|
| + base::hash_map<intptr_t, Node*> record_map_;
|
| +
|
| + friend class RTreeTest;
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildHighBounds);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeBuildLowBounds);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSplitAxisAndIndex);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeChooseSubtree);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareCenterDistanceFromParent);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareHorizontal);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeCompareVertical);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeDivideChildren);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastAreaEnlargement);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeLeastOverlapIncrease);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeOverlapIncreaseToAdd);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveAndReturnLastChild);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildNoOrphans);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveChildOrphans);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeRemoveNodesForReinsert);
|
| + FRIEND_TEST_ALL_PREFIXES(RTreeTest, NodeSplit);
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(RTree);
|
| +};
|
| +
|
| } // namespace gfx
|
|
|
| #endif // UI_GFX_GEOMETRY_R_TREE_H_
|
|
|