| Index: Source/core/rendering/RenderLayer.cpp
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| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
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| index 066ae2ec543411785c011d8364817ee83d7fe3e3..ab220ff5e6b1cc5de03e88c82b68cb2d81fe336b 100644
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| --- a/Source/core/rendering/RenderLayer.cpp
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| +++ b/Source/core/rendering/RenderLayer.cpp
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| @@ -91,8 +91,6 @@
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|  #include "wtf/StdLibExtras.h"
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|  #include "wtf/text/CString.h"
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|  
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| -using namespace std;
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| -
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|  namespace WebCore {
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|  
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|  namespace {
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| @@ -2766,7 +2764,7 @@ RenderLayer* RenderLayer::hitTestLayer(RenderLayer* rootLayer, RenderLayer* cont
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|  
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|      // The following are used for keeping track of the z-depth of the hit point of 3d-transformed
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|      // descendants.
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| -    double localZOffset = -numeric_limits<double>::infinity();
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| +    double localZOffset = -std::numeric_limits<double>::infinity();
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|      double* zOffsetForDescendantsPtr = 0;
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|      double* zOffsetForContentsPtr = 0;
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|  
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| 
 |