| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index 066ae2ec543411785c011d8364817ee83d7fe3e3..ab220ff5e6b1cc5de03e88c82b68cb2d81fe336b 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -91,8 +91,6 @@
|
| #include "wtf/StdLibExtras.h"
|
| #include "wtf/text/CString.h"
|
|
|
| -using namespace std;
|
| -
|
| namespace WebCore {
|
|
|
| namespace {
|
| @@ -2766,7 +2764,7 @@ RenderLayer* RenderLayer::hitTestLayer(RenderLayer* rootLayer, RenderLayer* cont
|
|
|
| // The following are used for keeping track of the z-depth of the hit point of 3d-transformed
|
| // descendants.
|
| - double localZOffset = -numeric_limits<double>::infinity();
|
| + double localZOffset = -std::numeric_limits<double>::infinity();
|
| double* zOffsetForDescendantsPtr = 0;
|
| double* zOffsetForContentsPtr = 0;
|
|
|
|
|