Index: Source/core/rendering/RenderLayer.cpp |
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp |
index 066ae2ec543411785c011d8364817ee83d7fe3e3..ab220ff5e6b1cc5de03e88c82b68cb2d81fe336b 100644 |
--- a/Source/core/rendering/RenderLayer.cpp |
+++ b/Source/core/rendering/RenderLayer.cpp |
@@ -91,8 +91,6 @@ |
#include "wtf/StdLibExtras.h" |
#include "wtf/text/CString.h" |
-using namespace std; |
- |
namespace WebCore { |
namespace { |
@@ -2766,7 +2764,7 @@ RenderLayer* RenderLayer::hitTestLayer(RenderLayer* rootLayer, RenderLayer* cont |
// The following are used for keeping track of the z-depth of the hit point of 3d-transformed |
// descendants. |
- double localZOffset = -numeric_limits<double>::infinity(); |
+ double localZOffset = -std::numeric_limits<double>::infinity(); |
double* zOffsetForDescendantsPtr = 0; |
double* zOffsetForContentsPtr = 0; |