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1 /* | 1 /* |
2 * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). | 2 * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 * | 18 * |
19 */ | 19 */ |
20 | 20 |
21 #include "config.h" | 21 #include "config.h" |
22 | 22 |
23 #include "core/rendering/RenderProgress.h" | 23 #include "core/rendering/RenderProgress.h" |
24 | 24 |
25 #include "core/html/HTMLProgressElement.h" | 25 #include "core/html/HTMLProgressElement.h" |
26 #include "core/rendering/RenderTheme.h" | 26 #include "core/rendering/RenderTheme.h" |
27 #include "wtf/CurrentTime.h" | 27 #include "wtf/CurrentTime.h" |
28 #include "wtf/RefPtr.h" | 28 #include "wtf/RefPtr.h" |
29 | 29 |
30 using namespace std; | |
31 | |
32 namespace WebCore { | 30 namespace WebCore { |
33 | 31 |
34 RenderProgress::RenderProgress(HTMLElement* element) | 32 RenderProgress::RenderProgress(HTMLElement* element) |
35 : RenderBlockFlow(element) | 33 : RenderBlockFlow(element) |
36 , m_position(HTMLProgressElement::InvalidPosition) | 34 , m_position(HTMLProgressElement::InvalidPosition) |
37 , m_animationStartTime(0) | 35 , m_animationStartTime(0) |
38 , m_animationRepeatInterval(0) | 36 , m_animationRepeatInterval(0) |
39 , m_animationDuration(0) | 37 , m_animationDuration(0) |
40 , m_animating(false) | 38 , m_animating(false) |
41 , m_animationTimer(this, &RenderProgress::animationTimerFired) | 39 , m_animationTimer(this, &RenderProgress::animationTimerFired) |
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99 return 0; | 97 return 0; |
100 | 98 |
101 if (isHTMLProgressElement(*node())) | 99 if (isHTMLProgressElement(*node())) |
102 return toHTMLProgressElement(node()); | 100 return toHTMLProgressElement(node()); |
103 | 101 |
104 ASSERT(node()->shadowHost()); | 102 ASSERT(node()->shadowHost()); |
105 return toHTMLProgressElement(node()->shadowHost()); | 103 return toHTMLProgressElement(node()->shadowHost()); |
106 } | 104 } |
107 | 105 |
108 } // namespace WebCore | 106 } // namespace WebCore |
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