OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SYSTEM_WAITER_LIST_H_ | 5 #ifndef MOJO_SYSTEM_WAITER_LIST_H_ |
6 #define MOJO_SYSTEM_WAITER_LIST_H_ | 6 #define MOJO_SYSTEM_WAITER_LIST_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <list> | 10 #include <list> |
11 | 11 |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "mojo/public/c/system/types.h" | 13 #include "mojo/public/c/system/types.h" |
14 #include "mojo/system/system_impl_export.h" | 14 #include "mojo/system/system_impl_export.h" |
15 | 15 |
16 namespace mojo { | 16 namespace mojo { |
17 namespace system { | 17 namespace system { |
18 | 18 |
19 class Waiter; | 19 class Waiter; |
20 struct WaitFlagsState; | 20 struct HandleSignalsState; |
21 | 21 |
22 // |WaiterList| tracks all the |Waiter|s that are waiting on a given | 22 // |WaiterList| tracks all the |Waiter|s that are waiting on a given |
23 // handle/|Dispatcher|. There should be a |WaiterList| for each handle that can | 23 // handle/|Dispatcher|. There should be a |WaiterList| for each handle that can |
24 // be waited on (in any way). In the simple case, the |WaiterList| is owned by | 24 // be waited on (in any way). In the simple case, the |WaiterList| is owned by |
25 // the |Dispatcher|, whereas in more complex cases it is owned by the secondary | 25 // the |Dispatcher|, whereas in more complex cases it is owned by the secondary |
26 // object (see simple_dispatcher.* and the explanatory comment in core.cc). This | 26 // object (see simple_dispatcher.* and the explanatory comment in core.cc). This |
27 // class is thread-unsafe (all concurrent access must be protected by some | 27 // class is thread-unsafe (all concurrent access must be protected by some |
28 // lock). | 28 // lock). |
29 class MOJO_SYSTEM_IMPL_EXPORT WaiterList { | 29 class MOJO_SYSTEM_IMPL_EXPORT WaiterList { |
30 public: | 30 public: |
31 WaiterList(); | 31 WaiterList(); |
32 ~WaiterList(); | 32 ~WaiterList(); |
33 | 33 |
34 void AwakeWaitersForStateChange(const WaitFlagsState& state); | 34 void AwakeWaitersForStateChange(const HandleSignalsState& state); |
35 void CancelAllWaiters(); | 35 void CancelAllWaiters(); |
36 void AddWaiter(Waiter* waiter, MojoHandleSignals signals, uint32_t context); | 36 void AddWaiter(Waiter* waiter, MojoHandleSignals signals, uint32_t context); |
37 void RemoveWaiter(Waiter* waiter); | 37 void RemoveWaiter(Waiter* waiter); |
38 | 38 |
39 private: | 39 private: |
40 struct WaiterInfo { | 40 struct WaiterInfo { |
41 WaiterInfo(Waiter* waiter, MojoHandleSignals signals, uint32_t context) | 41 WaiterInfo(Waiter* waiter, MojoHandleSignals signals, uint32_t context) |
42 : waiter(waiter), signals(signals), context(context) {} | 42 : waiter(waiter), signals(signals), context(context) {} |
43 | 43 |
44 Waiter* waiter; | 44 Waiter* waiter; |
45 MojoHandleSignals signals; | 45 MojoHandleSignals signals; |
46 uint32_t context; | 46 uint32_t context; |
47 }; | 47 }; |
48 typedef std::list<WaiterInfo> WaiterInfoList; | 48 typedef std::list<WaiterInfo> WaiterInfoList; |
49 | 49 |
50 WaiterInfoList waiters_; | 50 WaiterInfoList waiters_; |
51 | 51 |
52 DISALLOW_COPY_AND_ASSIGN(WaiterList); | 52 DISALLOW_COPY_AND_ASSIGN(WaiterList); |
53 }; | 53 }; |
54 | 54 |
55 } // namespace system | 55 } // namespace system |
56 } // namespace mojo | 56 } // namespace mojo |
57 | 57 |
58 #endif // MOJO_SYSTEM_WAITER_LIST_H_ | 58 #endif // MOJO_SYSTEM_WAITER_LIST_H_ |
OLD | NEW |