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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ | 5 #ifndef MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ |
6 #define MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ | 6 #define MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "mojo/system/dispatcher.h" | 11 #include "mojo/system/dispatcher.h" |
| 12 #include "mojo/system/handle_signals_state.h" |
12 #include "mojo/system/system_impl_export.h" | 13 #include "mojo/system/system_impl_export.h" |
13 #include "mojo/system/wait_flags_state.h" | |
14 #include "mojo/system/waiter_list.h" | 14 #include "mojo/system/waiter_list.h" |
15 | 15 |
16 namespace mojo { | 16 namespace mojo { |
17 namespace system { | 17 namespace system { |
18 | 18 |
19 // A base class for simple dispatchers. "Simple" means that there's a one-to-one | 19 // A base class for simple dispatchers. "Simple" means that there's a one-to-one |
20 // correspondence between handles and dispatchers (see the explanatory comment | 20 // correspondence between handles and dispatchers (see the explanatory comment |
21 // in core.cc). This class implements the standard waiter-signalling mechanism | 21 // in core.cc). This class implements the standard waiter-signalling mechanism |
22 // in that case. | 22 // in that case. |
23 class MOJO_SYSTEM_IMPL_EXPORT SimpleDispatcher : public Dispatcher { | 23 class MOJO_SYSTEM_IMPL_EXPORT SimpleDispatcher : public Dispatcher { |
24 protected: | 24 protected: |
25 SimpleDispatcher(); | 25 SimpleDispatcher(); |
26 virtual ~SimpleDispatcher(); | 26 virtual ~SimpleDispatcher(); |
27 | 27 |
28 // To be called by subclasses when the state changes (so | 28 // To be called by subclasses when the state changes (so |
29 // |GetWaitFlagsStateNoLock()| should be checked again). Must be called under | 29 // |GetHandleSignalsStateNoLock()| should be checked again). Must be called |
30 // lock. | 30 // under lock. |
31 void WaitFlagsStateChangedNoLock(); | 31 void HandleSignalsStateChangedNoLock(); |
32 | 32 |
33 // Never called after the dispatcher has been closed; called under |lock_|. | 33 // Never called after the dispatcher has been closed; called under |lock_|. |
34 virtual WaitFlagsState GetWaitFlagsStateNoLock() const = 0; | 34 virtual HandleSignalsState GetHandleSignalsStateNoLock() const = 0; |
35 | 35 |
36 // |Dispatcher| protected methods: | 36 // |Dispatcher| protected methods: |
37 virtual void CancelAllWaitersNoLock() OVERRIDE; | 37 virtual void CancelAllWaitersNoLock() OVERRIDE; |
38 virtual MojoResult AddWaiterImplNoLock(Waiter* waiter, | 38 virtual MojoResult AddWaiterImplNoLock(Waiter* waiter, |
39 MojoHandleSignals signals, | 39 MojoHandleSignals signals, |
40 uint32_t context) OVERRIDE; | 40 uint32_t context) OVERRIDE; |
41 virtual void RemoveWaiterImplNoLock(Waiter* waiter) OVERRIDE; | 41 virtual void RemoveWaiterImplNoLock(Waiter* waiter) OVERRIDE; |
42 | 42 |
43 private: | 43 private: |
44 // Protected by |lock()|: | 44 // Protected by |lock()|: |
45 WaiterList waiter_list_; | 45 WaiterList waiter_list_; |
46 | 46 |
47 DISALLOW_COPY_AND_ASSIGN(SimpleDispatcher); | 47 DISALLOW_COPY_AND_ASSIGN(SimpleDispatcher); |
48 }; | 48 }; |
49 | 49 |
50 } // namespace system | 50 } // namespace system |
51 } // namespace mojo | 51 } // namespace mojo |
52 | 52 |
53 #endif // MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ | 53 #endif // MOJO_SYSTEM_SIMPLE_DISPATCHER_H_ |
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