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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGr.h" | 8 #include "SkGr.h" |
9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
10 #include "SkConfig8888.h" | 10 #include "SkConfig8888.h" |
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25 | 25 |
26 At the moment Ganesh only supports 8bit version. If Ganesh allowed we others | 26 At the moment Ganesh only supports 8bit version. If Ganesh allowed we others |
27 we could detect that the colortable.count is <= 16, and then repack the | 27 we could detect that the colortable.count is <= 16, and then repack the |
28 indices as nibbles to save RAM, but it would take more time (i.e. a lot | 28 indices as nibbles to save RAM, but it would take more time (i.e. a lot |
29 slower than memcpy), so skipping that for now. | 29 slower than memcpy), so skipping that for now. |
30 | 30 |
31 Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big | 31 Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big |
32 as the colortable.count says it is. | 32 as the colortable.count says it is. |
33 */ | 33 */ |
34 static void build_compressed_data(void* buffer, const SkBitmap& bitmap) { | 34 static void build_compressed_data(void* buffer, const SkBitmap& bitmap) { |
35 SkASSERT(SkBitmap::kIndex8_Config == bitmap.config()); | 35 SkASSERT(kIndex_8_SkColorType == bitmap.colorType()); |
36 | 36 |
37 SkAutoLockPixels alp(bitmap); | 37 SkAutoLockPixels alp(bitmap); |
38 if (!bitmap.readyToDraw()) { | 38 if (!bitmap.readyToDraw()) { |
39 SkDEBUGFAIL("bitmap not ready to draw!"); | 39 SkDEBUGFAIL("bitmap not ready to draw!"); |
40 return; | 40 return; |
41 } | 41 } |
42 | 42 |
43 SkColorTable* ctable = bitmap.getColorTable(); | 43 SkColorTable* ctable = bitmap.getColorTable(); |
44 char* dst = (char*)buffer; | 44 char* dst = (char*)buffer; |
45 | 45 |
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196 bool cache, | 196 bool cache, |
197 const GrTextureParams* params, | 197 const GrTextureParams* params, |
198 const SkBitmap& origBitmap) { | 198 const SkBitmap& origBitmap) { |
199 SkBitmap tmpBitmap; | 199 SkBitmap tmpBitmap; |
200 | 200 |
201 const SkBitmap* bitmap = &origBitmap; | 201 const SkBitmap* bitmap = &origBitmap; |
202 | 202 |
203 GrTextureDesc desc; | 203 GrTextureDesc desc; |
204 generate_bitmap_texture_desc(*bitmap, &desc); | 204 generate_bitmap_texture_desc(*bitmap, &desc); |
205 | 205 |
206 if (SkBitmap::kIndex8_Config == bitmap->config()) { | 206 if (kIndex_8_SkColorType == bitmap->colorType()) { |
207 // build_compressed_data doesn't do npot->pot expansion | 207 // build_compressed_data doesn't do npot->pot expansion |
208 // and paletted textures can't be sub-updated | 208 // and paletted textures can't be sub-updated |
209 if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->heig
ht())) { | 209 if (ctx->supportsIndex8PixelConfig(params, bitmap->width(), bitmap->heig
ht())) { |
210 size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTabl
eSize; | 210 size_t imagesize = bitmap->width() * bitmap->height() + kGrColorTabl
eSize; |
211 SkAutoMalloc storage(imagesize); | 211 SkAutoMalloc storage(imagesize); |
212 | 212 |
213 build_compressed_data(storage.get(), origBitmap); | 213 build_compressed_data(storage.get(), origBitmap); |
214 | 214 |
215 // our compressed data will be trimmed, so pass width() for its | 215 // our compressed data will be trimmed, so pass width() for its |
216 // "rowBytes", since they are the same now. | 216 // "rowBytes", since they are the same now. |
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502 GrEffectRef* grEffect = NULL; | 502 GrEffectRef* grEffect = NULL; |
503 if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL
!= grEffect) { | 503 if (shader->asNewEffect(context, skPaint, NULL, &grColor, &grEffect) && NULL
!= grEffect) { |
504 SkAutoTUnref<GrEffectRef> effect(grEffect); | 504 SkAutoTUnref<GrEffectRef> effect(grEffect); |
505 grPaint->addColorEffect(effect); | 505 grPaint->addColorEffect(effect); |
506 constantColor = false; | 506 constantColor = false; |
507 } | 507 } |
508 // The grcolor is automatically set when calling asneweffect. | 508 // The grcolor is automatically set when calling asneweffect. |
509 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. | 509 // If the shader can be seen as an effect it returns true and adds its effec
t to the grpaint. |
510 SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint); | 510 SkPaint2GrPaintNoShader(context, skPaint, grColor, constantColor, grPaint); |
511 } | 511 } |
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