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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_OZONE_GPU_GPU_PLATFORM_SUPPORT_H_ | |
| 6 #define UI_OZONE_GPU_GPU_PLATFORM_SUPPORT_H_ | |
| 7 | |
| 8 #include "ipc/ipc_listener.h" | |
| 9 #include "ipc/ipc_sender.h" | |
| 10 #include "ui/ozone/ozone_export.h" | |
| 11 | |
| 12 namespace ui { | |
| 13 | |
| 14 // Platform-specific object to support a GPU process. | |
| 15 // | |
| 16 // See GpuPlatformSupportHost for more context. | |
| 17 class OZONE_EXPORT GpuPlatformSupport : public IPC::Listener { | |
| 18 public: | |
| 19 GpuPlatformSupport(); | |
| 20 virtual ~GpuPlatformSupport(); | |
| 21 | |
| 22 // Get the static instance. | |
| 23 static GpuPlatformSupport* GetInstance(); | |
| 24 | |
| 25 // Called when the GPU process is spun up & channel established. | |
| 26 virtual void OnChannelEstablished(IPC::Sender* sender) = 0; | |
| 27 | |
| 28 private: | |
| 29 static GpuPlatformSupport* instance_; | |
|
piman
2014/06/18 21:51:38
Rather than adding more statics, could this be acc
spang
2014/06/18 23:21:42
Yes, either way works. I've changed it.
| |
| 30 }; | |
| 31 | |
| 32 // Create a stub implementation. | |
| 33 OZONE_EXPORT GpuPlatformSupport* CreateStubGpuPlatformSupport(); | |
| 34 | |
| 35 } // namespace ui | |
| 36 | |
| 37 #endif // UI_OZONE_GPU_GPU_PLATFORM_SUPPORT_H_ | |
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