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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
| 6 | 6 |
| 7 #include "base/base64.h" | 7 #include "base/base64.h" |
| 8 #include "base/base_switches.h" | 8 #include "base/base_switches.h" |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 519 in_process_gpu_thread_->Start(); | 519 in_process_gpu_thread_->Start(); |
| 520 | 520 |
| 521 OnProcessLaunched(); // Fake a callback that the process is ready. | 521 OnProcessLaunched(); // Fake a callback that the process is ready. |
| 522 } else if (!LaunchGpuProcess(channel_id)) { | 522 } else if (!LaunchGpuProcess(channel_id)) { |
| 523 return false; | 523 return false; |
| 524 } | 524 } |
| 525 | 525 |
| 526 if (!Send(new GpuMsg_Initialize())) | 526 if (!Send(new GpuMsg_Initialize())) |
| 527 return false; | 527 return false; |
| 528 | 528 |
| 529 #if defined(USE_OZONE) | |
| 530 int32 host_route_id = GenerateRouteID(); | |
|
alexst (slow to review)
2014/06/16 21:34:23
This is a public function that seems to only be us
rjkroege
2014/06/16 21:38:49
you are presuming that we never call this code mor
piman
2014/06/16 23:53:14
What is the purpose of the host route id?
1- Gener
spang
2014/06/17 14:47:34
Right. I thought of making it a constant, and we c
| |
| 531 if (!Send(new GpuMsg_InitializePlatformSupport(host_route_id))) | |
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piman
2014/06/16 23:53:14
Can you combine this with the GpuMsg_Initialize me
spang
2014/06/17 14:47:34
Will merge them.
| |
| 532 return false; | |
| 533 #endif | |
| 534 | |
| 529 return true; | 535 return true; |
| 530 } | 536 } |
| 531 | 537 |
| 532 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) { | 538 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) { |
| 533 BrowserThread::PostTask( | 539 BrowserThread::PostTask( |
| 534 BrowserThread::UI, | 540 BrowserThread::UI, |
| 535 FROM_HERE, | 541 FROM_HERE, |
| 536 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message)); | 542 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message)); |
| 537 } | 543 } |
| 538 | 544 |
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| 1082 return shader_prefix_key_; | 1088 return shader_prefix_key_; |
| 1083 } | 1089 } |
| 1084 | 1090 |
| 1085 void GpuProcessHost::LoadedShader(const std::string& key, | 1091 void GpuProcessHost::LoadedShader(const std::string& key, |
| 1086 const std::string& data) { | 1092 const std::string& data) { |
| 1087 std::string prefix = GetShaderPrefixKey(); | 1093 std::string prefix = GetShaderPrefixKey(); |
| 1088 if (!key.compare(0, prefix.length(), prefix)) | 1094 if (!key.compare(0, prefix.length(), prefix)) |
| 1089 Send(new GpuMsg_LoadedShader(data)); | 1095 Send(new GpuMsg_LoadedShader(data)); |
| 1090 } | 1096 } |
| 1091 | 1097 |
| 1098 int32 GpuProcessHost::GenerateRouteID() { | |
| 1099 return next_route_id_.GetNext(); | |
| 1100 } | |
| 1101 | |
| 1092 void GpuProcessHost::CreateChannelCache(int32 client_id) { | 1102 void GpuProcessHost::CreateChannelCache(int32 client_id) { |
| 1093 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache"); | 1103 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache"); |
| 1094 | 1104 |
| 1095 scoped_refptr<ShaderDiskCache> cache = | 1105 scoped_refptr<ShaderDiskCache> cache = |
| 1096 ShaderCacheFactory::GetInstance()->Get(client_id); | 1106 ShaderCacheFactory::GetInstance()->Get(client_id); |
| 1097 if (!cache.get()) | 1107 if (!cache.get()) |
| 1098 return; | 1108 return; |
| 1099 | 1109 |
| 1100 cache->set_host_id(host_id_); | 1110 cache->set_host_id(host_id_); |
| 1101 | 1111 |
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| 1113 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1123 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
| 1114 ClientIdToShaderCacheMap::iterator iter = | 1124 ClientIdToShaderCacheMap::iterator iter = |
| 1115 client_id_to_shader_cache_.find(client_id); | 1125 client_id_to_shader_cache_.find(client_id); |
| 1116 // If the cache doesn't exist then this is an off the record profile. | 1126 // If the cache doesn't exist then this is an off the record profile. |
| 1117 if (iter == client_id_to_shader_cache_.end()) | 1127 if (iter == client_id_to_shader_cache_.end()) |
| 1118 return; | 1128 return; |
| 1119 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1129 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
| 1120 } | 1130 } |
| 1121 | 1131 |
| 1122 } // namespace content | 1132 } // namespace content |
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