Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
index 6ad394b5cb9d92f9f367977cd813cd205328e07f..ccbe29d356ccc0664a9420c079217f4c427b6745 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
@@ -680,8 +680,12 @@ void RenderLayerCompositor::repaintCompositedLayers() |
void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer* layer) |
{ |
// FIXME: This method does not work correctly with transforms. |
- if (layer->compositingState() == PaintsIntoOwnBacking) |
- layer->repainter().setBackingNeedsRepaint(); |
+ if (layer->compositingState() == PaintsIntoOwnBacking) { |
+ layer->compositedLayerMapping()->setContentsNeedDisplay(); |
+ // This function is called only when it is desired to repaint the entire compositing graphics layer tree. |
+ // This includes squashing. |
+ layer->compositedLayerMapping()->setSquashingContentsNeedDisplay(); |
+ } |
layer->stackingNode()->updateLayerListsIfNeeded(); |