Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
index 457f3d7efbe2bc3e9119280202cf672440a9140c..48ef8a6f01cfa7a237cfcdd4cd13a7c0492c719b 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
@@ -669,8 +669,12 @@ void RenderLayerCompositor::repaintCompositedLayers() |
void RenderLayerCompositor::recursiveRepaintLayer(RenderLayer* layer) |
{ |
// FIXME: This method does not work correctly with transforms. |
- if (layer->compositingState() == PaintsIntoOwnBacking) |
- layer->repainter().setBackingNeedsRepaint(); |
+ if (layer->compositingState() == PaintsIntoOwnBacking) { |
+ layer->compositedLayerMapping()->setContentsNeedDisplay(); |
+ // This function is called only when it is desired to repaint the entire compositing graphics layer tree. |
+ // This includes squashing. |
+ layer->compositedLayerMapping()->setSquashingContentsNeedDisplay(); |
+ } |
#if ASSERT_ENABLED |
LayerListMutationDetector mutationChecker(layer->stackingNode()); |