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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "base/format_macros.h" | 8 #include "base/format_macros.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
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39 visible_(false), | 39 visible_(false), |
40 can_start_(false), | 40 can_start_(false), |
41 can_draw_(false), | 41 can_draw_(false), |
42 has_pending_tree_(false), | 42 has_pending_tree_(false), |
43 pending_tree_is_ready_for_activation_(false), | 43 pending_tree_is_ready_for_activation_(false), |
44 active_tree_needs_first_draw_(false), | 44 active_tree_needs_first_draw_(false), |
45 did_create_and_initialize_first_output_surface_(false), | 45 did_create_and_initialize_first_output_surface_(false), |
46 smoothness_takes_priority_(false), | 46 smoothness_takes_priority_(false), |
47 skip_next_begin_main_frame_to_reduce_latency_(false), | 47 skip_next_begin_main_frame_to_reduce_latency_(false), |
48 skip_begin_main_frame_to_reduce_latency_(false), | 48 skip_begin_main_frame_to_reduce_latency_(false), |
49 continuous_painting_(false) { | 49 continuous_painting_(false), |
50 defer_commits_(false) { | |
50 } | 51 } |
51 | 52 |
52 const char* SchedulerStateMachine::OutputSurfaceStateToString( | 53 const char* SchedulerStateMachine::OutputSurfaceStateToString( |
53 OutputSurfaceState state) { | 54 OutputSurfaceState state) { |
54 switch (state) { | 55 switch (state) { |
55 case OUTPUT_SURFACE_ACTIVE: | 56 case OUTPUT_SURFACE_ACTIVE: |
56 return "OUTPUT_SURFACE_ACTIVE"; | 57 return "OUTPUT_SURFACE_ACTIVE"; |
57 case OUTPUT_SURFACE_LOST: | 58 case OUTPUT_SURFACE_LOST: |
58 return "OUTPUT_SURFACE_LOST"; | 59 return "OUTPUT_SURFACE_LOST"; |
59 case OUTPUT_SURFACE_CREATING: | 60 case OUTPUT_SURFACE_CREATING: |
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229 did_create_and_initialize_first_output_surface_); | 230 did_create_and_initialize_first_output_surface_); |
230 minor_state->SetBoolean("smoothness_takes_priority", | 231 minor_state->SetBoolean("smoothness_takes_priority", |
231 smoothness_takes_priority_); | 232 smoothness_takes_priority_); |
232 minor_state->SetBoolean("main_thread_is_in_high_latency_mode", | 233 minor_state->SetBoolean("main_thread_is_in_high_latency_mode", |
233 MainThreadIsInHighLatencyMode()); | 234 MainThreadIsInHighLatencyMode()); |
234 minor_state->SetBoolean("skip_begin_main_frame_to_reduce_latency", | 235 minor_state->SetBoolean("skip_begin_main_frame_to_reduce_latency", |
235 skip_begin_main_frame_to_reduce_latency_); | 236 skip_begin_main_frame_to_reduce_latency_); |
236 minor_state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", | 237 minor_state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", |
237 skip_next_begin_main_frame_to_reduce_latency_); | 238 skip_next_begin_main_frame_to_reduce_latency_); |
238 minor_state->SetBoolean("continuous_painting", continuous_painting_); | 239 minor_state->SetBoolean("continuous_painting", continuous_painting_); |
240 minor_state->SetBoolean("defer_commits", defer_commits_); | |
239 state->Set("minor_state", minor_state.release()); | 241 state->Set("minor_state", minor_state.release()); |
240 | 242 |
241 return state.PassAs<base::Value>(); | 243 return state.PassAs<base::Value>(); |
242 } | 244 } |
243 | 245 |
244 void SchedulerStateMachine::AdvanceCurrentFrameNumber() { | 246 void SchedulerStateMachine::AdvanceCurrentFrameNumber() { |
245 current_frame_number_++; | 247 current_frame_number_++; |
246 | 248 |
247 // "Drain" the ManageTiles funnel. | 249 // "Drain" the ManageTiles funnel. |
248 if (manage_tiles_funnel_ > 0) | 250 if (manage_tiles_funnel_ > 0) |
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431 // because of smoothness_takes_priority. | 433 // because of smoothness_takes_priority. |
432 if (smoothness_takes_priority_ && | 434 if (smoothness_takes_priority_ && |
433 (has_pending_tree_ || active_tree_needs_first_draw_)) { | 435 (has_pending_tree_ || active_tree_needs_first_draw_)) { |
434 return false; | 436 return false; |
435 } | 437 } |
436 | 438 |
437 // We do not need commits if we are not visible. | 439 // We do not need commits if we are not visible. |
438 if (!visible_) | 440 if (!visible_) |
439 return false; | 441 return false; |
440 | 442 |
443 // We do not need commits if commits are deferred. | |
444 if (defer_commits_) | |
445 return false; | |
446 | |
441 // We want to start the first commit after we get a new output surface ASAP. | 447 // We want to start the first commit after we get a new output surface ASAP. |
442 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) | 448 if (output_surface_state_ == OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT) |
443 return true; | 449 return true; |
444 | 450 |
445 // We should not send BeginMainFrame while we are in | 451 // We should not send BeginMainFrame while we are in |
446 // BEGIN_IMPL_FRAME_STATE_IDLE since we might have new | 452 // BEGIN_IMPL_FRAME_STATE_IDLE since we might have new |
447 // user input arriving soon. | 453 // user input arriving soon. |
448 // TODO(brianderson): Allow sending BeginMainFrame while idle when the main | 454 // TODO(brianderson): Allow sending BeginMainFrame while idle when the main |
449 // thread isn't consuming user input. | 455 // thread isn't consuming user input. |
450 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_IDLE && | 456 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_IDLE && |
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727 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll | 733 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll |
728 // for changes in it's draw state so it can request a BeginFrame when it's | 734 // for changes in it's draw state so it can request a BeginFrame when it's |
729 // actually ready. | 735 // actually ready. |
730 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const { | 736 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const { |
731 // It is undesirable to proactively request BeginFrames if we are | 737 // It is undesirable to proactively request BeginFrames if we are |
732 // using a synchronous compositor because we *must* draw for every | 738 // using a synchronous compositor because we *must* draw for every |
733 // BeginFrame, which could cause duplicate draws. | 739 // BeginFrame, which could cause duplicate draws. |
734 return !settings_.using_synchronous_renderer_compositor; | 740 return !settings_.using_synchronous_renderer_compositor; |
735 } | 741 } |
736 | 742 |
743 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { | |
744 defer_commits_ = defer_commits; | |
745 } | |
746 | |
737 // These are the cases where we definitely (or almost definitely) have a | 747 // These are the cases where we definitely (or almost definitely) have a |
738 // new frame to animate and/or draw and can draw. | 748 // new frame to animate and/or draw and can draw. |
739 bool SchedulerStateMachine::BeginFrameNeededToAnimateOrDraw() const { | 749 bool SchedulerStateMachine::BeginFrameNeededToAnimateOrDraw() const { |
740 // The output surface is the provider of BeginImplFrames, so we are not going | 750 // The output surface is the provider of BeginImplFrames, so we are not going |
741 // to get them even if we ask for them. | 751 // to get them even if we ask for them. |
742 if (!HasInitializedOutputSurface()) | 752 if (!HasInitializedOutputSurface()) |
743 return false; | 753 return false; |
744 | 754 |
745 // If we can't draw, don't tick until we are notified that we can draw again. | 755 // If we can't draw, don't tick until we are notified that we can draw again. |
746 if (!can_draw_) | 756 if (!can_draw_) |
747 return false; | 757 return false; |
748 | 758 |
759 if (defer_commits_) | |
brianderson
2014/06/17 15:57:01
Comment?
simonhong
2014/06/18 21:52:05
Done.
| |
760 return false; | |
761 | |
749 // The forced draw respects our normal draw scheduling, so we need to | 762 // The forced draw respects our normal draw scheduling, so we need to |
750 // request a BeginImplFrame for it. | 763 // request a BeginImplFrame for it. |
751 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 764 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
752 return true; | 765 return true; |
753 | 766 |
754 // There's no need to produce frames if we are not visible. | 767 // There's no need to produce frames if we are not visible. |
755 if (!visible_) | 768 if (!visible_) |
756 return false; | 769 return false; |
757 | 770 |
758 // We need to draw a more complete frame than we did the last BeginImplFrame, | 771 // We need to draw a more complete frame than we did the last BeginImplFrame, |
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774 bool SchedulerStateMachine::ProactiveBeginFrameWanted() const { | 787 bool SchedulerStateMachine::ProactiveBeginFrameWanted() const { |
775 // The output surface is the provider of BeginImplFrames, | 788 // The output surface is the provider of BeginImplFrames, |
776 // so we are not going to get them even if we ask for them. | 789 // so we are not going to get them even if we ask for them. |
777 if (!HasInitializedOutputSurface()) | 790 if (!HasInitializedOutputSurface()) |
778 return false; | 791 return false; |
779 | 792 |
780 // Do not be proactive when invisible. | 793 // Do not be proactive when invisible. |
781 if (!visible_) | 794 if (!visible_) |
782 return false; | 795 return false; |
783 | 796 |
797 if (defer_commits_) | |
brianderson
2014/06/17 15:57:01
Comment?
simonhong
2014/06/18 21:52:05
Done.
| |
798 return false; | |
799 | |
784 // We should proactively request a BeginImplFrame if a commit is pending | 800 // We should proactively request a BeginImplFrame if a commit is pending |
785 // because we will want to draw if the commit completes quickly. | 801 // because we will want to draw if the commit completes quickly. |
786 if (needs_commit_ || commit_state_ != COMMIT_STATE_IDLE) | 802 if (needs_commit_ || commit_state_ != COMMIT_STATE_IDLE) |
787 return true; | 803 return true; |
788 | 804 |
789 // If the pending tree activates quickly, we'll want a BeginImplFrame soon | 805 // If the pending tree activates quickly, we'll want a BeginImplFrame soon |
790 // to draw the new active tree. | 806 // to draw the new active tree. |
791 if (has_pending_tree_) | 807 if (has_pending_tree_) |
792 return true; | 808 return true; |
793 | 809 |
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1070 case OUTPUT_SURFACE_ACTIVE: | 1086 case OUTPUT_SURFACE_ACTIVE: |
1071 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: | 1087 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: |
1072 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: | 1088 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: |
1073 return true; | 1089 return true; |
1074 } | 1090 } |
1075 NOTREACHED(); | 1091 NOTREACHED(); |
1076 return false; | 1092 return false; |
1077 } | 1093 } |
1078 | 1094 |
1079 } // namespace cc | 1095 } // namespace cc |
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