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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SaturatedArithmeticARM_h | |
| 6 #define SaturatedArithmeticARM_h | |
| 7 | |
| 8 #include "wtf/CPU.h" | |
| 9 #include <limits> | |
| 10 #include <stdint.h> | |
| 11 | |
| 12 ALWAYS_INLINE int32_t saturatedAddition(int32_t a, int32_t b) | |
| 13 { | |
| 14 int32_t result; | |
| 15 | |
| 16 asm("qadd %[output],%[first],%[second]" | |
| 17 : [output] "=r" (result) | |
| 18 : [first] "r" (a), | |
| 19 [second] "r" (b)); | |
| 20 | |
| 21 return result; | |
| 22 } | |
| 23 | |
| 24 ALWAYS_INLINE int32_t saturatedSubtraction(int32_t a, int32_t b) | |
| 25 { | |
| 26 int32_t result; | |
| 27 | |
| 28 asm("qsub %[output],%[first],%[second]" | |
| 29 : [output] "=r" (result) | |
| 30 : [first] "r" (a), | |
| 31 [second] "r" (b)); | |
| 32 | |
| 33 return result; | |
| 34 } | |
| 35 | |
| 36 inline int getMaxSaturatedSetResultForTesting(int FractionalShift) | |
| 37 { | |
| 38 // For ARM Asm version the set function maxes out to the biggest | |
| 39 // possible integer part with the fractional part zero'd out. | |
| 40 // e.g. 0x7fffffc0. | |
| 41 return std::numeric_limits<int>::max() & ~((1 << FractionalShift)-1); | |
| 42 } | |
| 43 | |
| 44 inline int getMinSaturatedSetResultForTesting(int FractionalShift) | |
| 45 { | |
| 46 return std::numeric_limits<int>::min(); | |
| 47 } | |
| 48 | |
| 49 ALWAYS_INLINE int saturatedSet(int value, int FractionalShift) | |
| 50 { | |
| 51 // Figure out how many bits are left for storing the integer part of | |
| 52 // the fixed point number, and saturate our input to that | |
| 53 const int saturate = 32 - FractionalShift; | |
| 54 | |
| 55 int result; | |
| 56 | |
| 57 // The following ARM code will Saturate the passed value to the number of | |
| 58 // bits used for the whole part of the fixed point representation, then | |
| 59 // shift it up into place. This will result in the low <FractionShift> bits | |
| 60 // all being 0's. When the value saturates this gives a different result | |
| 61 // to from the C++ case; in the C++ code a saturated value has all the low | |
| 62 // bits set to 1 (for a +ve number at least). This cannot be done rapidly | |
| 63 // in ARM ... we live with the difference, for the sake of speed. | |
| 64 | |
| 65 asm("ssat %[output],%[saturate],%[value]\n\t" | |
| 66 "lsl %[output],%[shift]" | |
| 67 : [output] "=r" (result) | |
| 68 : [value] "r" (value), | |
| 69 [saturate] "n" (saturate), | |
| 70 [shift] "n" (FractionalShift)); | |
| 71 | |
| 72 return result; | |
| 73 } | |
| 74 | |
| 75 | |
| 76 ALWAYS_INLINE unsigned saturatedSet(unsigned value, int FractionalShift) | |
| 77 { | |
| 78 // Here we are being passed an unsigned value to saturate, | |
| 79 // even though the result is returned as a signed integer. The ARM | |
| 80 // instruction for unsigned saturation therefore needs to be given one | |
| 81 // less bit (i.e. the sign bit) for the saturation to work correctly; hence | |
| 82 // the '31' below. | |
| 83 const int saturate = 31 - FractionalShift; | |
| 84 | |
| 85 // The following ARM code will Saturate the passed value to the number of | |
| 86 // bits used for the whole part of the fixed point representation, then | |
| 87 // shift it up into place. This will result in the low <FractionShift> bits | |
| 88 // all being 0's. When the value saturates this gives a different result | |
| 89 // to from the C++ case; in the C++ code a saturated value has all the low | |
| 90 // bits set to 1. This cannot be done rapidly in ARM, so we live with the | |
| 91 // difference, for the sake of speed. | |
| 92 | |
| 93 unsigned result; | |
| 94 | |
| 95 asm("usat %[output],%[saturate],%[value]\n\t" | |
| 96 "lsl %[output],%[shift]" | |
| 97 : [output] "=r" (result) | |
| 98 : [value] "r" (value), | |
| 99 [saturate] "n" (saturate), | |
| 100 [shift] "n" (FractionalShift)); | |
| 101 | |
| 102 return result; | |
| 103 } | |
| 104 | |
| 105 #endif // SaturatedArithmeticARM_h | |
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