| Index: ash/touch/touchscreen_util.cc
|
| diff --git a/ash/touch/touchscreen_util.cc b/ash/touch/touchscreen_util.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b7f0b994ae7d2678ca93093858522ece54acbe1d
|
| --- /dev/null
|
| +++ b/ash/touch/touchscreen_util.cc
|
| @@ -0,0 +1,103 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/touch/touchscreen_util.h"
|
| +
|
| +#include <set>
|
| +
|
| +#include "base/logging.h"
|
| +
|
| +namespace ash {
|
| +
|
| +void AssociateTouchscreens(std::vector<DisplayInfo>* displays,
|
| + const std::vector<ui::TouchscreenDevice>& devices) {
|
| + std::set<int> no_match_touchscreen;
|
| + int internal_touchscreen = -1;
|
| + for (size_t i = 0; i < devices.size(); ++i) {
|
| + if (devices[i].is_internal) {
|
| + internal_touchscreen = i;
|
| + break;
|
| + }
|
| + }
|
| +
|
| + DisplayInfo* internal_state = NULL;
|
| + for (size_t i = 0; i < displays->size(); ++i) {
|
| + DisplayInfo* state = &(*displays)[i];
|
| + if (state->id() == gfx::Display::InternalDisplayId() &&
|
| + !state->GetNativeModeSize().IsEmpty() &&
|
| + state->touch_support() == gfx::Display::TOUCH_SUPPORT_UNKNOWN) {
|
| + internal_state = state;
|
| + break;
|
| + }
|
| + }
|
| +
|
| + if (internal_state && internal_touchscreen >= 0) {
|
| + internal_state->set_touch_device_id(devices[internal_touchscreen].id);
|
| + internal_state->set_touch_support(gfx::Display::TOUCH_SUPPORT_AVAILABLE);
|
| + VLOG(2) << "Found internal touchscreen for internal display "
|
| + << internal_state->id() << " touch_device_id "
|
| + << internal_state->touch_device_id() << " size "
|
| + << devices[internal_touchscreen].size.ToString();
|
| + }
|
| +
|
| + for (size_t i = 0; i < devices.size(); ++i) {
|
| + if (internal_state && internal_state->touch_device_id() == devices[i].id)
|
| + continue;
|
| +
|
| + bool found_mapping = false;
|
| + for (size_t j = 0; j < displays->size(); ++j) {
|
| + DisplayInfo* state = &(*displays)[j];
|
| + const gfx::Size native_size = state->GetNativeModeSize();
|
| + if (state->touch_support() == gfx::Display::TOUCH_SUPPORT_AVAILABLE ||
|
| + native_size.IsEmpty())
|
| + continue;
|
| +
|
| + // Allow 1 pixel difference between screen and touchscreen
|
| + // resolutions. Because in some cases for monitor resolution
|
| + // 1024x768 touchscreen's resolution would be 1024x768, but for
|
| + // some 1023x767. It really depends on touchscreen's firmware
|
| + // configuration.
|
| + if (std::abs(native_size.width() - devices[i].size.width()) <= 1 &&
|
| + std::abs(native_size.height() - devices[i].size.height()) <= 1) {
|
| + state->set_touch_device_id(devices[i].id);
|
| + state->set_touch_support(gfx::Display::TOUCH_SUPPORT_AVAILABLE);
|
| +
|
| + VLOG(2) << "Found touchscreen for display " << state->id()
|
| + << " touch_device_id " << state->touch_device_id() << " size "
|
| + << devices[i].size.ToString();
|
| + found_mapping = true;
|
| + break;
|
| + }
|
| + }
|
| +
|
| + if (!found_mapping) {
|
| + no_match_touchscreen.insert(devices[i].id);
|
| + VLOG(2) << "No matching display for touch_device_id " << devices[i].id
|
| + << " size " << devices[i].size.ToString();
|
| + }
|
| + }
|
| +
|
| + // Sometimes we can't find a matching screen for the touchscreen, e.g.
|
| + // due to the touchscreen's reporting range having no correlation with the
|
| + // screen's resolution. In this case, we arbitrarily assign unmatched
|
| + // touchscreens to unmatched screens.
|
| + for (std::set<int>::iterator it = no_match_touchscreen.begin();
|
| + it != no_match_touchscreen.end();
|
| + ++it) {
|
| + for (size_t i = 0; i < displays->size(); ++i) {
|
| + DisplayInfo* state = &(*displays)[i];
|
| + if (state->id() != gfx::Display::InternalDisplayId() &&
|
| + !state->GetNativeModeSize().IsEmpty() &&
|
| + state->touch_support() == gfx::Display::TOUCH_SUPPORT_UNKNOWN) {
|
| + state->set_touch_device_id(*it);
|
| + state->set_touch_support(gfx::Display::TOUCH_SUPPORT_AVAILABLE);
|
| + VLOG(2) << "Arbitrarily matching touchscreen "
|
| + << state->touch_device_id() << " to display " << state->id();
|
| + break;
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +} // namespace ash
|
|
|