OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/touch/touchscreen_util.h" | |
6 | |
7 #include <set> | |
8 | |
9 #include "ui/events/device_data_manager.h" | |
10 #include "ui/events/touchscreen_device.h" | |
11 | |
12 namespace ash { | |
13 | |
14 void AssociateTouchscreens(std::vector<DisplayInfo>* displays) { | |
15 std::set<int> no_match_touchscreen; | |
16 std::vector<ui::TouchscreenDevice> devices = | |
Daniel Erat
2014/09/11 20:34:00
this function would probably be easier to test if
dnicoara
2014/09/11 21:08:54
Done.
You're right, DisplayChangeObserverChromeos
| |
17 ui::DeviceDataManager::GetInstance()->touchscreen_devices(); | |
18 | |
19 int internal_touchscreen = -1; | |
20 for (size_t i = 0; i < devices.size(); ++i) { | |
21 if (devices[i].is_internal) { | |
22 internal_touchscreen = i; | |
23 break; | |
24 } | |
25 } | |
26 | |
27 DisplayInfo* internal_state = NULL; | |
28 for (size_t i = 0; i < displays->size(); ++i) { | |
29 DisplayInfo* state = &(*displays)[i]; | |
30 if (state->id() == gfx::Display::InternalDisplayId() && | |
31 !state->GetNativeModeSize().IsEmpty() && | |
32 state->touch_support() == gfx::Display::TOUCH_SUPPORT_UNKNOWN) { | |
33 internal_state = state; | |
34 break; | |
35 } | |
36 } | |
37 | |
38 if (internal_state && internal_touchscreen >= 0) { | |
39 internal_state->set_touch_device_id(devices[internal_touchscreen].id); | |
40 internal_state->set_touch_support(gfx::Display::TOUCH_SUPPORT_AVAILABLE); | |
41 VLOG(2) << "Found internal touchscreen for internal display " | |
42 << internal_state->id() << " touch_device_id " | |
43 << internal_state->touch_device_id() << " size " | |
44 << devices[internal_touchscreen].size.ToString(); | |
45 } | |
46 | |
47 for (size_t i = 0; i < devices.size(); ++i) { | |
48 if (internal_state && internal_state->touch_device_id() == devices[i].id) | |
49 continue; | |
50 | |
51 bool found_mapping = false; | |
52 for (size_t j = 0; j < displays->size(); ++j) { | |
53 DisplayInfo* state = &(*displays)[j]; | |
54 const gfx::Size native_size = state->GetNativeModeSize(); | |
55 if (state->touch_support() == gfx::Display::TOUCH_SUPPORT_AVAILABLE || | |
56 native_size.IsEmpty()) | |
57 continue; | |
58 | |
59 // Allow 1 pixel difference between screen and touchscreen | |
60 // resolutions. Because in some cases for monitor resolution | |
61 // 1024x768 touchscreen's resolution would be 1024x768, but for | |
62 // some 1023x767. It really depends on touchscreen's firmware | |
63 // configuration. | |
64 if (std::abs(native_size.width() - devices[i].size.width()) <= 1 && | |
65 std::abs(native_size.height() - devices[i].size.height()) <= 1) { | |
66 state->set_touch_device_id(devices[i].id); | |
67 state->set_touch_support(gfx::Display::TOUCH_SUPPORT_AVAILABLE); | |
68 | |
69 VLOG(2) << "Found touchscreen for display " << state->id() | |
70 << " touch_device_id " << state->touch_device_id() << " size " | |
71 << devices[i].size.ToString(); | |
72 found_mapping = true; | |
73 break; | |
74 } | |
75 } | |
76 | |
77 if (!found_mapping) { | |
78 no_match_touchscreen.insert(devices[i].id); | |
79 VLOG(2) << "No matching display for touch_device_id " << devices[i].id | |
80 << " size " << devices[i].size.ToString(); | |
81 } | |
82 } | |
83 | |
84 // Sometimes we can't find a matching screen for the touchscreen, e.g. | |
85 // due to the touchscreen's reporting range having no correlation with the | |
86 // screen's resolution. In this case, we arbitrarily assign unmatched | |
87 // touchscreens to unmatched screens. | |
88 for (std::set<int>::iterator it = no_match_touchscreen.begin(); | |
89 it != no_match_touchscreen.end(); | |
90 ++it) { | |
91 for (size_t i = 0; i < displays->size(); ++i) { | |
92 DisplayInfo* state = &(*displays)[i]; | |
93 if (state->id() != gfx::Display::InternalDisplayId() && | |
94 !state->GetNativeModeSize().IsEmpty() && | |
95 state->touch_support() == gfx::Display::TOUCH_SUPPORT_UNKNOWN) { | |
96 state->set_touch_device_id(*it); | |
97 state->set_touch_support(gfx::Display::TOUCH_SUPPORT_AVAILABLE); | |
98 VLOG(2) << "Arbitrarily matching touchscreen " | |
99 << state->touch_device_id() << " to display " << state->id(); | |
100 break; | |
101 } | |
102 } | |
103 } | |
104 } | |
105 | |
106 } // namespace ash | |
OLD | NEW |