| Index: Source/modules/gamepad/GamepadDispatcher.h
|
| diff --git a/Source/modules/gamepad/GamepadDispatcher.h b/Source/modules/gamepad/GamepadDispatcher.h
|
| index 8ee91a024cfac4afce91f4d445dd4b2ad14a5f71..f86eeefd09af68043209670dc807c816988be9b6 100644
|
| --- a/Source/modules/gamepad/GamepadDispatcher.h
|
| +++ b/Source/modules/gamepad/GamepadDispatcher.h
|
| @@ -5,11 +5,12 @@
|
| #ifndef GamepadDispatcher_h
|
| #define GamepadDispatcher_h
|
|
|
| -#include "core/frame/DeviceSensorEventDispatcher.h"
|
| +#include "core/frame/DeviceEventDispatcherBase.h"
|
| +#include "platform/heap/Handle.h"
|
| +#include "public/platform/WebGamepad.h"
|
| #include "public/platform/WebGamepadListener.h"
|
|
|
| namespace blink {
|
| -class WebGamepad;
|
| class WebGamepads;
|
| }
|
|
|
| @@ -17,24 +18,34 @@ namespace WebCore {
|
|
|
| class NavigatorGamepad;
|
|
|
| -class GamepadDispatcher : public DeviceSensorEventDispatcher, public blink::WebGamepadListener {
|
| +class GamepadDispatcher : public DeviceEventDispatcherBase, public blink::WebGamepadListener {
|
| public:
|
| static GamepadDispatcher& instance();
|
|
|
| - void addClient(NavigatorGamepad*);
|
| - void removeClient(NavigatorGamepad*);
|
| void sampleGamepads(blink::WebGamepads&);
|
|
|
| + struct ConnectionChange {
|
| + blink::WebGamepad pad;
|
| + unsigned index;
|
| + };
|
| +
|
| + const ConnectionChange& latestConnectionChange() const { return m_latestChange; }
|
| +
|
| private:
|
| GamepadDispatcher();
|
| virtual ~GamepadDispatcher();
|
|
|
| + // WebGamepadListener
|
| virtual void didConnectGamepad(unsigned index, const blink::WebGamepad&) OVERRIDE;
|
| virtual void didDisconnectGamepad(unsigned index, const blink::WebGamepad&) OVERRIDE;
|
| - void dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad&, bool connected);
|
|
|
| + // DeviceEventDispatcherBase
|
| virtual void startListening() OVERRIDE;
|
| virtual void stopListening() OVERRIDE;
|
| +
|
| + void dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad&, bool connected);
|
| +
|
| + ConnectionChange m_latestChange;
|
| };
|
|
|
| } // namespace WebCore
|
|
|