Chromium Code Reviews| Index: content/browser/renderer_host/input/touch_selection_controller_unittest.cc |
| diff --git a/content/browser/renderer_host/input/touch_selection_controller_unittest.cc b/content/browser/renderer_host/input/touch_selection_controller_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f3e886da7397bd1564840a95b73dc2ad427e5554 |
| --- /dev/null |
| +++ b/content/browser/renderer_host/input/touch_selection_controller_unittest.cc |
| @@ -0,0 +1,458 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "content/browser/renderer_host/input/touch_selection_controller.h" |
| + |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "ui/events/test/mock_motion_event.h" |
| + |
| +using ui::test::MockMotionEvent; |
| + |
| +namespace content { |
| +namespace { |
| + |
| +class MockTouchHandleDrawable : public TouchHandleDrawable { |
| + public: |
| + explicit MockTouchHandleDrawable(bool* contains_point) |
| + : contains_point_(contains_point) {} |
| + virtual ~MockTouchHandleDrawable() {} |
| + virtual void SetOrientation(TouchHandleOrientation orientation) OVERRIDE {} |
| + virtual void SetAlpha(float alpha) OVERRIDE {} |
| + virtual void SetFocus(const gfx::PointF& position) OVERRIDE {} |
| + virtual void SetVisible(bool visible) OVERRIDE {} |
| + virtual bool ContainsPoint(const gfx::PointF& point) const OVERRIDE { |
| + return *contains_point_; |
| + } |
| + |
| + private: |
| + bool* contains_point_; |
| +}; |
| + |
| +} // namespace |
| + |
| +class TouchSelectionControllerTest : public testing::Test, |
| + public TouchSelectionControllerClient { |
| + public: |
| + TouchSelectionControllerTest() |
| + : last_event_(SELECTION_CLEARED), |
| + caret_moved_(false), |
| + selection_moved_(false), |
| + needs_animate_(false), |
| + dragging_enabled_(false) {} |
| + |
| + virtual ~TouchSelectionControllerTest() {} |
| + |
| + // testing::Test implementation. |
| + virtual void SetUp() OVERRIDE { |
| + controller_.reset(new TouchSelectionController(this)); |
| + } |
| + |
| + virtual void TearDown() OVERRIDE { controller_.reset(); } |
| + |
| + // TouchSelectionControllerClient implementation. |
| + virtual void SetNeedsAnimate() OVERRIDE { needs_animate_ = true; } |
| + |
| + virtual void MoveCaret(const gfx::PointF& position) OVERRIDE { |
| + caret_moved_ = true; |
| + caret_position_ = position; |
| + } |
| + |
| + virtual void SelectBetweenCoordinates(const gfx::PointF& start, |
| + const gfx::PointF& end) OVERRIDE { |
| + selection_moved_ = true; |
| + selection_start_ = start; |
| + selection_end_ = end; |
| + } |
| + |
| + virtual void OnSelectionEvent(SelectionEventType event, |
| + const gfx::PointF& anchor_position) OVERRIDE { |
| + last_event_ = event; |
| + last_event_anchor_ = anchor_position; |
| + } |
| + |
| + virtual scoped_ptr<TouchHandleDrawable> CreateDrawable() OVERRIDE { |
| + return scoped_ptr<TouchHandleDrawable>( |
| + new MockTouchHandleDrawable(&dragging_enabled_)); |
| + } |
| + |
| + void SetDraggingEnabled(bool enabled) { dragging_enabled_ = enabled; } |
| + |
| + void ClearSelection() { |
| + controller_->OnSelectionBoundsChanged(gfx::RectF(), |
| + TOUCH_HANDLE_ORIENTATION_UNDEFINED, |
| + false, |
| + gfx::RectF(), |
| + TOUCH_HANDLE_ORIENTATION_UNDEFINED, |
| + false); |
| + } |
| + |
| + void ClearInsertion() { |
| + ClearSelection(); |
| + } |
| + |
| + void ChangeInsertion(const gfx::RectF& rect, |
| + TouchHandleOrientation orientation, |
| + bool visible) { |
| + controller_->OnSelectionBoundsChanged( |
| + rect, orientation, visible, rect, orientation, visible); |
| + } |
| + |
| + void ChangeInsertion(const gfx::RectF& rect, bool visible) { |
| + ChangeInsertion(rect, TOUCH_HANDLE_CENTER, visible); |
| + } |
| + |
| + void ChangeSelection(const gfx::RectF& anchor_rect, |
| + TouchHandleOrientation anchor_orientation, |
| + bool anchor_visible, |
| + const gfx::RectF& focus_rect, |
| + TouchHandleOrientation focus_orientation, |
| + bool focus_visible) { |
| + controller_->OnSelectionBoundsChanged(anchor_rect, |
| + anchor_orientation, |
| + anchor_visible, |
| + focus_rect, |
| + focus_orientation, |
| + focus_visible); |
| + } |
| + |
| + void ChangeSelection(const gfx::RectF& anchor_rect, |
| + bool anchor_visible, |
| + const gfx::RectF& focus_rect, |
| + bool focus_visible) { |
| + ChangeSelection(anchor_rect, |
| + TOUCH_HANDLE_LEFT, |
| + anchor_visible, |
| + focus_rect, |
| + TOUCH_HANDLE_RIGHT, |
| + focus_visible); |
| + } |
| + |
| + void Animate() { |
| + base::TimeTicks now = base::TimeTicks::Now(); |
| + while (needs_animate_) { |
| + needs_animate_ = false; |
| + controller_->Animate(now); |
| + now += base::TimeDelta::FromMilliseconds(16); |
| + } |
| + } |
| + |
| + bool GetAndResetNeedsAnimate() { |
| + bool needs_animate = needs_animate_; |
| + Animate(); |
| + return needs_animate; |
| + } |
| + |
| + bool GetAndResetCaretMoved() { |
| + bool moved = caret_moved_; |
| + caret_moved_ = false; |
| + return moved; |
| + } |
| + |
| + bool GetAndResetSelectionMoved() { |
| + bool moved = selection_moved_; |
| + selection_moved_ = false; |
| + return moved; |
| + } |
| + |
| + const gfx::PointF& GetLastCaretPosition() const { return caret_position_; } |
| + const gfx::PointF& GetLastSelectionStart() const { return selection_start_; } |
| + const gfx::PointF& GetLastSelectionEnd() const { return selection_end_; } |
| + SelectionEventType GetLastEventType() const { return last_event_; } |
| + const gfx::PointF& GetLastEventAnchor() const { return last_event_anchor_; } |
| + |
| + TouchSelectionController& controller() { return *controller_; } |
| + |
| + private: |
| + gfx::PointF last_event_anchor_; |
| + gfx::PointF caret_position_; |
| + gfx::PointF selection_start_; |
| + gfx::PointF selection_end_; |
| + SelectionEventType last_event_; |
| + bool caret_moved_; |
| + bool selection_moved_; |
| + bool needs_animate_; |
| + bool dragging_enabled_; |
| + scoped_ptr<TouchSelectionController> controller_; |
| +}; |
| + |
| +TEST_F(TouchSelectionControllerTest, InsertionBasic) { |
| + gfx::RectF insertion_rect(5, 5, 0, 10); |
| + bool visible = true; |
| + |
| + // Insertion events are ignored until automatic showing is enabled. |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| + controller().AllowAutomaticInsertionShowing(); |
| + |
| + // Insertion events are ignored until the selection region is marked editable. |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| + controller().OnSelectionEditable(true); |
| + |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + insertion_rect.Offset(1, 0); |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_EQ(INSERTION_MOVED, GetLastEventType()); |
| + EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + insertion_rect.Offset(0, 1); |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_EQ(INSERTION_MOVED, GetLastEventType()); |
| + EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + ClearInsertion(); |
| + EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, InsertionClearedWhenLongerEditable) { |
|
cjhopman
2014/07/09 22:29:12
s/WhenLonger/WhenNoLonger
jdduke (slow)
2014/07/10 02:08:39
Done.
|
| + gfx::RectF insertion_rect(5, 5, 0, 10); |
| + bool visible = true; |
| + controller().AllowAutomaticInsertionShowing(); |
| + controller().OnSelectionEditable(true); |
| + |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(insertion_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + controller().OnSelectionEditable(false); |
| + EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, InsertionToSelectionTransition) { |
| + controller().AllowAutomaticSelectionShowing(); |
| + controller().AllowAutomaticInsertionShowing(); |
| + controller().OnSelectionEditable(true); |
| + |
| + gfx::RectF anchor_rect(5, 5, 0, 10); |
| + gfx::RectF focus_rect(50, 5, 0, 10); |
| + bool visible = true; |
| + |
| + ChangeInsertion(anchor_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + ChangeSelection(anchor_rect, visible, focus_rect, visible); |
| + EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + ChangeInsertion(focus_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(focus_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + controller().HideAndDisallowAutomaticShowing(); |
| + EXPECT_EQ(INSERTION_CLEARED, GetLastEventType()); |
| + |
| + controller().AllowAutomaticInsertionShowing(); |
| + ChangeInsertion(focus_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(focus_rect.bottom_left(), GetLastEventAnchor()); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, InsertionDragged) { |
| + base::TimeTicks event_time = base::TimeTicks::Now(); |
| + controller().AllowAutomaticInsertionShowing(); |
| + controller().OnSelectionEditable(true); |
| + |
| + // The touch sequence should not be handled if insertion is not active. |
| + MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| + EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| + |
| + float line_height = 10.f; |
| + gfx::RectF anchor_rect(10, 0, 0, line_height); |
| + bool visible = true; |
| + ChangeInsertion(anchor_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + // The touch sequence should be handled only if the drawable reports a hit. |
| + EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| + SetDraggingEnabled(true); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_FALSE(GetAndResetCaretMoved()); |
| + |
| + // The MoveCaret() result should reflect the movement. |
| + // The reported position is offset from the center of |anchor_rect|. |
| + gfx::PointF anchor_offset = anchor_rect.CenterPoint(); |
| + event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 0, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_TRUE(GetAndResetCaretMoved()); |
| + EXPECT_EQ(anchor_offset + gfx::Vector2dF(0, 5), GetLastCaretPosition()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 5, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_TRUE(GetAndResetCaretMoved()); |
| + EXPECT_EQ(anchor_offset + gfx::Vector2dF(5, 5), GetLastCaretPosition()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 10, 10); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_TRUE(GetAndResetCaretMoved()); |
| + EXPECT_EQ(anchor_offset + gfx::Vector2dF(10, 10), GetLastCaretPosition()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_FALSE(GetAndResetCaretMoved()); |
| + |
| + // Once the drag is complete, no more touch events should be consumed until |
| + // the next ACTION_DOWN. |
| + EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, InsertionTapped) { |
| + base::TimeTicks event_time = base::TimeTicks::Now(); |
| + controller().AllowAutomaticInsertionShowing(); |
| + controller().OnSelectionEditable(true); |
| + SetDraggingEnabled(true); |
| + |
| + gfx::RectF anchor_rect(10, 0, 0, 10); |
| + bool visible = true; |
| + ChangeInsertion(anchor_rect, visible); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + |
| + MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 0, 0); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_EQ(INSERTION_TAPPED, GetLastEventType()); |
| + |
| + // Reset the insertion. |
| + ClearInsertion(); |
| + controller().AllowAutomaticInsertionShowing(); |
| + ChangeInsertion(anchor_rect, visible); |
| + ASSERT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + |
| + // No tap should be signalled if the time between DOWN and UP was too long. |
| + event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + event = MockMotionEvent(MockMotionEvent::ACTION_UP, |
| + event_time + base::TimeDelta::FromSeconds(1), |
| + 0, |
| + 0); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + |
| + // Reset the insertion. |
| + ClearInsertion(); |
| + controller().AllowAutomaticInsertionShowing(); |
| + ChangeInsertion(anchor_rect, visible); |
| + ASSERT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| + |
| + // No tap should be signalled if the touch sequence is cancelled. |
| + event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + event = MockMotionEvent(MockMotionEvent::ACTION_CANCEL, event_time, 0, 0); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_EQ(INSERTION_SHOWN, GetLastEventType()); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, SelectionBasic) { |
| + gfx::RectF anchor_rect(5, 5, 0, 10); |
| + gfx::RectF focus_rect(50, 5, 0, 10); |
| + bool visible = true; |
| + |
| + // Selection events are ignored until automatic showing is enabled. |
| + ChangeSelection(anchor_rect, visible, focus_rect, visible); |
| + EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| + |
| + controller().AllowAutomaticSelectionShowing(); |
| + ChangeSelection(anchor_rect, visible, focus_rect, visible); |
| + EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + anchor_rect.Offset(1, 0); |
| + ChangeSelection(anchor_rect, visible, focus_rect, visible); |
| + // Selection movement does not currently trigger a separate event. |
| + EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| + |
| + ClearSelection(); |
| + EXPECT_EQ(SELECTION_CLEARED, GetLastEventType()); |
| + EXPECT_EQ(gfx::PointF(), GetLastEventAnchor()); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, SelectionDragged) { |
| + base::TimeTicks event_time = base::TimeTicks::Now(); |
| + controller().AllowAutomaticSelectionShowing(); |
| + |
| + // The touch sequence should not be handled if selection is not active. |
| + MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); |
| + EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| + |
| + float line_height = 10.f; |
| + gfx::RectF anchor_rect(0, 0, 0, line_height); |
| + gfx::RectF focus_rect(50, 0, 0, line_height); |
| + bool visible = true; |
| + ChangeSelection(anchor_rect, visible, focus_rect, visible); |
| + EXPECT_EQ(SELECTION_SHOWN, GetLastEventType()); |
| + EXPECT_EQ(anchor_rect.bottom_left(), GetLastEventAnchor()); |
| + |
| + // The touch sequence should be handled only if the drawable reports a hit. |
| + EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| + SetDraggingEnabled(true); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_FALSE(GetAndResetSelectionMoved()); |
| + |
| + // The SelectBetweenCoordinates() result should reflect the movement. Note |
| + // that the start coordinate will always reflect the "fixed" handle's |
| + // position, in this case the position from |focus_rect|. |
| + // Note that the reported position is offset from the center of the |
| + // input rects (i.e., the middle of the corresponding text line). |
| + gfx::PointF fixed_offset = focus_rect.CenterPoint(); |
| + gfx::PointF anchor_offset = anchor_rect.CenterPoint(); |
| + event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 0, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_TRUE(GetAndResetSelectionMoved()); |
| + EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| + EXPECT_EQ(anchor_offset + gfx::Vector2dF(0, 5), GetLastSelectionEnd()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 5, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_TRUE(GetAndResetSelectionMoved()); |
| + EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| + EXPECT_EQ(anchor_offset + gfx::Vector2dF(5, 5), GetLastSelectionEnd()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_MOVE, event_time, 10, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_TRUE(GetAndResetSelectionMoved()); |
| + EXPECT_EQ(fixed_offset, GetLastSelectionStart()); |
| + EXPECT_EQ(anchor_offset + gfx::Vector2dF(10, 5), GetLastSelectionEnd()); |
| + |
| + event = MockMotionEvent(MockMotionEvent::ACTION_UP, event_time, 10, 5); |
| + EXPECT_TRUE(controller().WillHandleTouchEvent(event)); |
| + EXPECT_FALSE(GetAndResetSelectionMoved()); |
| + |
| + // Once the drag is complete, no more touch events should be consumed until |
| + // the next ACTION_DOWN. |
| + EXPECT_FALSE(controller().WillHandleTouchEvent(event)); |
| +} |
| + |
| +TEST_F(TouchSelectionControllerTest, Animation) { |
| + controller().AllowAutomaticInsertionShowing(); |
| + controller().OnSelectionEditable(true); |
| + |
| + gfx::RectF insertion_rect(5, 5, 0, 10); |
| + |
| + // Animation should only happen if visibility changes *after* the insertion or |
| + // selection is already active. |
| + bool visible = true; |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| + |
| + visible = false; |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_TRUE(GetAndResetNeedsAnimate()); |
| + |
| + visible = true; |
| + ChangeInsertion(insertion_rect, visible); |
| + EXPECT_TRUE(GetAndResetNeedsAnimate()); |
| + |
| + // If the handles are explicity hidden, no animation should be triggered. |
| + controller().HideAndDisallowAutomaticShowing(); |
| + EXPECT_FALSE(GetAndResetNeedsAnimate()); |
| +} |
| + |
| +} // namespace content |